0019 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (7, 15, D:1) a ball python corpse (skeletalised by now) (12, -5, D:1) a hobgoblin skeleton (12, 9, D:1) a +0 dagger (13, 20, D:1) a +0 leather armour (14, -4, D:1) a bat corpse (skeletalised by now) (14, 17, D:1) a parchment of Sublimation of Blood (19, 3, D:1) a +0 short sword 4 stones (19, 19, D:1) a +0 club (22, 28, D:1) a bat corpse (skeletalised by now) (23, 29, D:1) a bat corpse (skeletalised by now) (25, 36, D:1) a bat corpse (skeletalised by now) (31, 31, D:1) a rat corpse (skeletalised by now) (32, 30, D:1) a +0 dagger (32, 42, D:1) a +0 club 3 stones a kobold corpse (skeletalised by now) (38, 14, D:1) a ball python corpse (skeletalised by now) (39, 1, D:1) a +0 dagger a goblin skeleton (39, 21, D:1) a ball python corpse (skeletalised by now) (41, -2, D:1) an orb of mayhem (42, 19, D:1) a ball python corpse (skeletalised by now) (46, 31, D:1) a +0 dagger a goblin corpse (skeletalised by now) (49, 22, D:1) a quokka corpse (skeletalised by now) (50, 24, D:1) a rat corpse (skeletalised by now) (50, 32, D:1) a ball python corpse (skeletalised by now) (51, 7, D:1) a parchment of Teleport Other (52, 21, D:1) a +0 robe (54, 32, D:1) a +0 spear (55, 33, D:1) a rat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 war axe (4, -9, D:2) a +0 sling (7, -14, D:2) a +0 leather armour (11, -31, D:2) a parchment of Nazja's Percussive Tempering (12, -11, D:2) a +4 dagger a +0 short sword of flaming a kobold corpse (skeletalised by now) a bat corpse (skeletalised by now) (12, -5, D:2) a +0 whip 4 stones (14, -30, D:2) a hobgoblin corpse (skeletalised by now) (14, -23, D:2) a +0 animal skin (16, -36, D:2) a +0 club a +0 dagger 2 stones (26, -37, D:2) a +0 robe (27, -19, D:2) a +0 club (28, -10, D:2) a +0 whip (29, -7, D:2) an adder corpse (skeletalised by now) (29, -5, D:2) a hobgoblin corpse (skeletalised by now) (30, -28, D:2) a +0 robe (34, -28, D:2) an adder corpse (skeletalised by now) (34, -27, D:2) a ball python corpse (skeletalised by now) (44, -15, D:2) a rat skeleton (49, -16, D:2) a parchment of Searing Ray (51, -14, D:2) a +0 club a +0 ring mail a +0 dagger a +0 robe a +0 dagger an orc corpse (skeletalised by now) (52, -15, D:2) a +0 dagger (52, -14, D:2) a +2 heavy mace an orc corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) a +0 whip (15, 1, D:3) a +0 whip (17, 18, D:3) an adder skeleton (20, 1, D:3) a +2 dagger of draining a +0 robe a +0 hand axe a +0 chain mail (21, 0, D:3) a +2 flail of protection (21, 1, D:3) a hobgoblin skeleton (21, 2, D:3) a +0 trident an orc skeleton (21, 19, D:3) a hobgoblin skeleton (22, 0, D:3) a +0 club 3 boomerangs (22, 15, D:3) a +0 club (25, 7, D:3) a parchment of Launch Clockwork Bee (29, -20, D:3) a +0 sling a +0 club a goblin corpse (skeletalised by now) (29, -14, D:3) an adder corpse (skeletalised by now) (29, 30, D:3) a +0 dagger a +0 dagger a +0 hand axe a goblin corpse (skeletalised by now) (32, -1, D:3) a ball python skeleton (33, 1, D:3) a parchment of Stone Arrow (35, 5, D:3) a +0 scale mail (36, 5, D:3) a parchment of Flame Wave (41, -17, D:3) a +0 short sword 4 stones a kobold corpse (skeletalised by now) (46, -7, D:3) a ball python corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 4 of the Dungeon (2, 1, D:4) a +0 trident an orc corpse (2, 2, D:4) a hobgoblin corpse (3, -5, D:4) a parchment of Vampiric Draining (10, 6, D:4) a hobgoblin corpse (13, -13, D:4) a parchment of Vampiric Draining (16, 0, D:4) the fire staff of Proximity {rF+ Will+ Int+2 Fire} [staff of fire] rF+: It protects you from fire. Will+: It increases your willpower. Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. (21, 4, D:4) a +0 leather armour