11045kjh Level 1 of the Dungeon (0, 0, D:1) a +0 club a stone (0, 10, D:1) a +0 club (2, -29, D:1) a +0 robe (3, 7, D:1) a +0 short sword (6, 4, D:1) a +1 dagger of venom a goblin corpse (skeletalised by now) (7, 3, D:1) a bat corpse (skeletalised by now) (11, -8, D:1) a +0 dagger (17, 0, D:1) a +2 devious dagger (24, 20, D:1) a rat corpse (skeletalised by now) (28, 9, D:1) a +0 club (28, 19, D:1) a bat corpse (skeletalised by now) (33, 22, D:1) a hobgoblin corpse (skeletalised by now) (35, -13, D:1) a +0 whip a gnoll skeleton (39, -4, D:1) a bat corpse (skeletalised by now) (39, 12, D:1) a bat skeleton (49, 4, D:1) an orb of guile (49, 8, D:1) a rat corpse (skeletalised by now) (50, -21, D:1) 3 poisoned darts Level 2 of the Dungeon [Shop] Sofit's General Store a +0 club (5 gold) a parchment of Teleport Other (88 gold) a +2 helmet of light (215 gold) a +0 leather armour (20 gold) a potion of curing (unknown) (30 gold) a lightning rod (4/4) (400 gold) a parchment of Summon Small Mammal (40 gold) a Gell's gravitambourine (2/2) (400 gold) a parchment of Call Canine Familiar (88 gold) a parchment of Scorch (58 gold) a parchment of Mephitic Cloud (88 gold) (7, 3, D:2) a staff of conjuration