11045kjh Level 1 of the Dungeon (0, 0, D:1) a bat corpse (skeletalised by now) (3, 11, D:1) a +0 whip (3, 20, D:1) a rat skeleton (4, 21, D:1) a hobgoblin skeleton (9, -3, D:1) a +0 club a gnoll skeleton (9, -1, D:1) a jackal skeleton (10, -1, D:1) a jackal skeleton a jackal skeleton (10, 0, D:1) a +0 club (13, 20, D:1) a +0 whip (16, 37, D:1) a +0 club (32, 11, D:1) a +0 ring mail (32, 36, D:1) a +0 chain mail (42, 25, D:1) a ball python skeleton (48, 8, D:1) a +0 dagger (52, 21, D:1) a +0 short sword Level 2 of the Dungeon (0, 0, D:2) a rat corpse (skeletalised by now) (3, 19, D:2) a +0 war axe (13, 2, D:2) a +0 short sword 5 stones a kobold skeleton (16, 18, D:2) a +0 buckler (28, 20, D:2) a +0 falchion (29, 17, D:2) a jackal skeleton (31, 17, D:2) a jackal skeleton (37, 15, D:2) a quokka skeleton (38, 30, D:2) an adder skeleton (39, 30, D:2) a hobgoblin skeleton (51, 32, D:2) a +0 scale mail (52, 29, D:2) a rat corpse (skeletalised by now) (53, 19, D:2) 6 curare-tipped darts (54, -5, D:2) a +0 leather armour (54, 6, D:2) a +0 club (57, 10, D:2) 3 poisoned darts (63, -5, D:2) a +0 dagger a goblin corpse (skeletalised by now) Level 3 of the Dungeon (0, 0, D:3) 6 gold pieces (3, -3, D:3) a scroll of identify (12, -5, D:3) a +0 quarterstaff