12312 Level 1 of the Dungeon (0, 0, D:1) a +0 robe (10, 8, D:1) a hobgoblin corpse (skeletalised by now) (12, 8, D:1) a rat corpse (skeletalised by now) (14, 3, D:1) a +0 ring mail (15, -28, D:1) a bat skeleton (16, -29, D:1) a hobgoblin skeleton (16, -7, D:1) a +0 leather armour (17, 15, D:1) a +0 dagger (18, -4, D:1) a +0 dagger a kobold skeleton (24, -7, D:1) a +0 mace (24, 1, D:1) a +0 short sword a kobold skeleton (26, -3, D:1) a +0 club a goblin skeleton (26, 2, D:1) a +0 club (29, 5, D:1) a +0 short sword 4 stones a kobold skeleton (30, 3, D:1) a frilled lizard corpse (skeletalised by now) (35, -23, D:1) a rat skeleton (37, -22, D:1) a +0 club 3 stones a kobold skeleton (43, 13, D:1) a bat corpse (skeletalised by now) (50, -10, D:1) a bat skeleton (53, 2, D:1) a +0 club (54, -17, D:1) a ball python corpse (skeletalised by now) (57, 2, D:1) a rat skeleton (58, -7, D:1) a +0 flail Level 2 of the Dungeon (0, 0, D:2) a +0 club (0, 2, D:2) an adder corpse (skeletalised by now) (6, 2, D:2) a +0 war axe a +0 robe a goblin corpse (skeletalised by now) (9, -3, D:2) a bat corpse (skeletalised by now) (12, -3, D:2) a hobgoblin corpse (skeletalised by now) (16, -10, D:2) a +0 dagger (17, 15, D:2) a +1 chain mail of willpower (18, 8, D:2) 2 stones (20, 31, D:2) a +0 scythe a +0 robe the human corpse of Sigmund (skeletalised by now) (22, 7, D:2) a +0 short sword (24, 31, D:2) a +0 club 2 stones a kobold corpse (skeletalised by now) (32, 27, D:2) a ball python skeleton (50, 20, D:2) 6 stones (51, 12, D:2) a +0 robe the human skeleton of Jessica (52, 11, D:2) a frilled lizard skeleton (57, -4, D:2) a frilled lizard corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Tikhoope's One-of-a-Kind Rings the ring "Ipidig" {rElec rF- rC+ rN+++ Will- Int+3 Ice} (683 gold) [ring of ice] rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. Int+3: It affects your intelligence (+3). Ice: It increases the power of your Ice spells. a +5 ring of dexterity (unknown) (231 gold) a +6 ring of protection (unknown) (858 gold) the ring "Pujusir" {*Corrode rC+ Str+7 SInv} (419 gold) [ring of see invisible] *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. Str+7: It affects your strength (+7). SInv: It lets you see invisible. a +6 ring of slaying (unknown) (858 gold) a +8 ring of intelligence (unknown) (605 gold) a +3 ring of strength (unknown) (110 gold) the ring "Kimnua" {+Blink MP+6 Wiz SInv Clar} (822 gold) [ring of wizardry] +Blink: It lets you blink. MP+6: It affects your magic capacity (+6). Wiz: It increases the success rate of your magical spells. SInv: It lets you see invisible. Clar: It protects you from confusion, rage, mesmerisation and fear. (2, 4, D:3) a +0 club a goblin corpse (skeletalised by now) (9, 38, D:3) a +0 club a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (10, 23, D:3) 5 stones (10, 27, D:3) a +0 robe (16, 25, D:3) 5 stones (16, 35, D:3) a +0 dagger a +0 animal skin (19, 35, D:3) a +0 ring mail (25, 14, D:3) a +0 flail a +0 scale mail the human skeleton of Terence (27, 24, D:3) a +0 whip (29, 26, D:3) a quokka skeleton (32, 32, D:3) a +0 short sword a kobold corpse (skeletalised by now) (44, 11, D:3) a +0 dagger a +0 robe a +0 club (45, 11, D:3) a +0 robe a +0 dagger (45, 26, D:3) a +0 war axe (46, 11, D:3) a +0 flail an orc corpse (46, 34, D:3) 3 stones Level 4 of the Dungeon (0, 0, D:4) a +0 flail (1, -10, D:4) a +0 trident a +0 scale mail an orc corpse (1, -7, D:4) a +0 hand axe (4, -8, D:4) a +0 dagger (5, -8, D:4) a +0 hand axe an orc corpse (5, -7, D:4) a +0 dagger of electrocution (20, -15, D:4) a +0 dagger 4 stones (33, -21, D:4) a +0 flail a +0 club a +0 leather armour an orc corpse an orc corpse (36, -18, D:4) a +0 club a +0 hand axe an orc corpse