12312 Level 1 of the Dungeon (0, 0, D:1) a frilled lizard corpse (skeletalised by now) (0, 10, D:1) a rat corpse (skeletalised by now) (1, 10, D:1) a hobgoblin corpse (skeletalised by now) (3, 8, D:1) a bat corpse (skeletalised by now) (4, 12, D:1) a staff of earth (16, -8, D:1) a staff of fire (unseen) (31, 1, D:1) a +0 spear (44, 0, D:1) a +0 mace (44, 17, D:1) a +0 dagger a goblin corpse (skeletalised by now) (45, 19, D:1) a +0 club a goblin corpse (skeletalised by now) (50, 37, D:1) a +0 dagger a kobold corpse (skeletalised by now) (57, -7, D:1) a hobgoblin corpse (58, 38, D:1) a +0 club a kobold corpse (skeletalised by now) (61, 9, D:1) a +0 hand axe Level 2 of the Dungeon (7, -4, D:2) a +0 short sword (9, 15, D:2) a +0 short sword (13, 0, D:2) a +0 club a goblin corpse (skeletalised by now) (16, -5, D:2) a +0 plate armour (16, -1, D:2) a jackal corpse (skeletalised by now) (22, 12, D:2) the +2 war axe of the Seven Emperors {freeze, Fly rPois rF- rC+} Fly: It grants you flight. rPois: It protects you from poison. rF-: It makes you vulnerable to fire. rC+: It protects you from cold. It cannot be enchanted further. (30, 25, D:2) a frilled lizard corpse (skeletalised by now) (31, 8, D:2) an adder corpse (skeletalised by now) (34, 11, D:2) a bat corpse (skeletalised by now) (36, -5, D:2) a +0 club (38, 42, D:2) 4 javelins (53, -8, D:2) a +0 falchion a +0 animal skin a +0 helmet (53, -7, D:2) a +0 dagger a goblin corpse (57, 42, D:2) a +0 cloak Level 3 of the Dungeon (0, 0, D:3) a +0 robe (0, 4, D:3) a +0 whip a +0 leather armour (18, 3, D:3) a +0 club a goblin corpse (19, 2, D:3) a +0 club a +0 club a +0 dagger a hobgoblin corpse a goblin corpse (26, 3, D:3) a +0 club a +0 ring mail an orc corpse (26, 4, D:3) a +0 flail (26, 5, D:3) a +0 flail an orc corpse (26, 6, D:3) a +0 short sword an orc corpse (27, 7, D:3) a +0 whip a +0 chain mail (29, -4, D:3) a +0 hand axe