123123 Level 1 of the Dungeon (0, 0, D:1) a +0 club (2, -9, D:1) a hobgoblin corpse (skeletalised by now) (3, -3, D:1) a +0 mace (7, -5, D:1) a +0 club (7, -4, D:1) a +0 club a goblin skeleton a quokka skeleton (8, -10, D:1) a +0 club (9, 35, D:1) a +0 sling (11, -1, D:1) a +0 pair of gloves (21, 31, D:1) a +0 robe (27, 33, D:1) a +0 club (28, 6, D:1) a +0 spear (32, -7, D:1) 4 large rocks (33, 10, D:1) 6 stones (33, 11, D:1) a quill talisman (36, 2, D:1) a +0 dagger (39, -14, D:1) a bat skeleton (41, -14, D:1) a +0 short sword a +0 short sword 4 stones a frilled lizard skeleton (42, -14, D:1) a +0 club a goblin skeleton (48, -16, D:1) a jackal skeleton (50, -4, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 dagger a goblin corpse (14, 4, D:2) a +0 club a +0 robe (14, 8, D:2) a +0 ring mail (17, 6, D:2) the +1 leather armour of the Lost Path {Rampage rC+ Dex+5} Rampage: It bestows one free step when moving towards enemies. rC+: It protects you from cold. Dex+5: It affects your dexterity (+5).