13Xi Level 1 of the Dungeon [Shop] Wixze's Antique Armour Shoppe a +0 kite shield (108 gold) a +0 plate armour (552 gold) a +0 pair of gloves (108 gold) a +2 leather armour of fire resistance (456 gold) a +0 robe (16 gold) a +0 ring mail (96 gold) the +0 cloak of Hedge Wizardry {rElec rN+ Dex+4} (746 gold) Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. rN+: It protects you from negative energy. (0, 0, D:1) a +0 dagger a goblin skeleton (0, 1, D:1) a frilled lizard skeleton (5, 0, D:1) a +0 dagger {Xue} 2 stones (5, 3, D:1) a bat skeleton (8, 14, D:1) a +0 spear (18, 14, D:1) 5 stones (19, 13, D:1) a rat corpse (skeletalised by now) (27, -9, D:1) a gnoll skeleton (27, -4, D:1) a maw talisman (27, 13, D:1) a +0 chain mail (29, -5, D:1) a spriggan skeleton (30, -9, D:1) a +0 whip a kobold corpse (skeletalised by now) (31, -11, D:1) a spriggan skeleton (33, -7, D:1) an ogre skeleton (37, -1, D:1) a ball python corpse (skeletalised by now) (43, 30, D:1) a +0 whip (48, 5, D:1) a +0 spear Level 2 of the Dungeon [Shop] Mezur's Jewellery Emporium a ring of resist corrosion (200 gold) a blade talisman (300 gold) an amulet of guardian spirit (300 gold) a +6 ring of intelligence (360 gold) the ring "Duvoah" {rElec rF+ rC+ Str+4 Dex-3} (481 gold) [ring of protection from cold] Str+4: It affects your strength (+4). Dex-3: It affects your dexterity (-3). rF+: It protects you from fire. rC+: It protects you from cold. rElec: It insulates you from electricity. a blade talisman (300 gold) a +5 ring of evasion (360 gold) an amulet of faith (400 gold) a ring of protection from fire (250 gold) (0, 0, D:2) 4 stones (3, -14, D:2) a +0 hand axe (17, 0, D:2) a +0 short sword a kobold corpse (skeletalised by now) (21, -14, D:2) 7 stones (29, -19, D:2) a +0 mace a hobgoblin corpse (skeletalised by now) (37, -6, D:2) an amulet of faith a frilled lizard skeleton a rat skeleton (39, -29, D:2) 4 stones (39, -27, D:2) a +0 club a goblin corpse (skeletalised by now) (40, 13, D:2) a +0 robe (41, 17, D:2) 2 boomerangs (50, 1, D:2) a +0 leather armour Level 3 of the Dungeon (5, -7, D:3) 6 stones (12, -25, D:3) a staff of alchemy (13, -20, D:3) a +0 rapier (13, -18, D:3) a +0 dagger a hobgoblin corpse (skeletalised by now) (14, -8, D:3) an adder skeleton (18, -22, D:3) an adder skeleton (21, -12, D:3) a +0 ring mail (26, -10, D:3) an orb of energy (27, -18, D:3) a +0 dagger a +0 animal skin (29, -8, D:3) a ball python skeleton (30, 2, D:3) a potion of degeneration (31, 9, D:3) a +0 trident (32, -14, D:3) a +0 shortbow (32, 12, D:3) 9 stones (37, -24, D:3) a bat skeleton (38, -21, D:3) a +0 club (42, 6, D:3) a +0 robe a +0 dagger a +0 club an orc skeleton (42, 7, D:3) a +0 robe a +0 dagger an orc skeleton (43, -2, D:3) an adder skeleton (43, 2, D:3) a +0 flail a gnoll corpse (skeletalised by now) (45, 8, D:3) a +0 flail an orc corpse (skeletalised by now) (51, -7, D:3) 5 stones (53, -10, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 ring mail (5, 5, D:4) an adder skeleton (6, 2, D:4) a +0 trident an orc skeleton (8, 26, D:4) a +0 club (10, 15, D:4) a +1 antimagic dagger {Servius} (12, 20, D:4) an orc skeleton (12, 25, D:4) a +0 dagger a kobold skeleton (13, -5, D:4) 5 stones (14, -14, D:4) a +0 mace (14, -11, D:4) a jackal skeleton (14, -3, D:4) a +0 spear a gnoll skeleton (16, -4, D:4) a +0 spear a gnoll skeleton (17, -11, D:4) 3 stones (21, 34, D:4) 4 stones (25, -17, D:4) a +0 dagger 5 stones a +0 whip a kobold skeleton (26, 21, D:4) 3 stones (34, -10, D:4) a quokka skeleton (41, -15, D:4) a +0 mace (42, 12, D:4) a +0 short sword Level 5 of the Dungeon (0, 0, D:5) 6 stones (2, -35, D:5) the +6 dagger of the Eel {flame, Str+4} Str+4: It affects your strength (+4). (5, -7, D:5) an adder corpse a hound corpse (5, -5, D:5) 3 stones (6, -7, D:5) a quokka corpse (7, -7, D:5) a quokka corpse (7, -6, D:5) a +0 dagger a +0 robe an orc corpse (9, -6, D:5) a ribbon worm corpse (24, -11, D:5) a +0 orcbow (30, 2, D:5) a +0 dagger (31, 2, D:5) a +0 leather armour (34, 3, D:5) a stone