Dungeon Crawl Stone Soup version 0.32-a0-1718-g281234c535 (webtiles) character file. Game seed: 16593356928103852634 2 13Xi2 the Apothecary (level 1, 0/13 HPs) Began as a Coglin Alchemist on July 8, 2024. Slain by a quokka (3 damage) ... on level 1 of the Dungeon. The game lasted 00:00:25 (96 turns). 13Xi2 the Apothecary(Coglin Alchemist) Turns: 96, Time: 00:00:26 Health: 0/13 AC: 2 Str: 8 XL: 1 Next: 40% Magic: 0/3 EV: 11 Int: 14 God: Gold: 0 SH: 0 Dex: 14 Spells: 2/3 levels left rFire . . . c - +0 dagger {Servia} rCold . . . (no shield) rNeg . . . a - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (amulet unavailable) Stlth ++ (ring unavailable) HPRegen 0.22/turn (ring unavailable) MPRegen 0.08/turn (no gizmo) %: no passive effects @: very slightly contaminated A: off-hand wielding, slow wielding, warmup strikes, no jewellery a: Invent Gizmo You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. Inventory: Hand Weapons c - a +0 dagger (weapon) {Servia} Armour a - a +0 robe (worn) Scrolls d - a scroll of amnesia {unknown} Skills: - Level 1.7 Dodging - Level 1.5 Stealth + Level 1.8 Spellcasting - Level 0.8 Conjurations * Level 3.4 Alchemy You had 2 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Sting Conj/Alch 28% 1d4 10% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Vapours Alch/Air 12% N/A 19% 2 Mephitic Cloud Conj/Alch/Air 5% N/A 38% 3 Olgreb's Toxic Radiance Alch 10% N/A 52% 4 Sticky Flame Fire/Alch 6% 2d4 75% 4 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You can wield a second weapon in your off-hand. It takes a long time for you to wield or remove held weapons. Your first few attacks do less damage. You cannot equip rings or amulets. Message History Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (56% to hit) The sting hits the quokka. The quokka is poisoned. The quokka is lightly wounded. The quokka barely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 3 HP, and have [3/13] HP !!!!! HP Warning !!!!! You lose 1MP, and have [0/3] MP Okay, then. Magic courses through your body. The quokka closely misses you. MP Full (3) Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (heavily wounded, poisoned, 56% to hit) The sting misses the quokka. The quokka barely misses you. You lose 1MP, and have [2/3] MP Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (severely wounded, poisoned, 56% to hit) The sting hits the quokka. The quokka looks even sicker. The quokka is almost dead. The quokka bites you but does no damage. You lose 1MP, and have [1/3] MP Casting: Sting (safe; 10% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Sting (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line, f/p - quokka Aim: a quokka (almost dead, very poisoned, 56% to hit) You miscast Sting. Nothing appears to happen. The quokka bites you. * * * LOW HITPOINT WARNING * * * You take 1 HP, and have [3/13] HP; You lose 1MP, and have [0/3] MP The quokka twitches its whiskers. The quokka bites you. You die... #...~.~~~~.##.# ##.#†..~..~...## #...#...#..... ##.[#.#.##...# ###.##.#.###.# #...##.##..### ##...##.##...# #########...# #.....@.## #.#####r# #........ ####..... .... ... .. . You could see a quokka (very poisoned). Vanquished Creatures A goblin (D:1) 2 rats (D:1) 3 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 13Xi2 the Coglin Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 96 | D:1 | Slain by a quokka Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_subterranean_lakeside_camping, layout_rooms, shapermc_ecumenical_altar_venn, minmay_parallelograms Action || total ---------------------------++------- Melee: Unarmed || 6 Dagger || 2 Cast: Sting || 7 Use: Potion || 1 Armour: Robe || 12 Dodge: Dodged || 4 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 98 | 98 | 0 | 23 | 36 | 1 | 98.0 | Dungeon | 98 | 98 | 0 | 23 | 36 | 1 | 98.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 98 daAuts