Crash caused by signal #11: Segmentation fault Version: Dungeon Crawl Stone Soup 0.34.1-4-g0e95e087e2 Platform: unix Bits: 64 Game mode: normal Tiles: online Seed: 11080234622896769229, deterministic pregen: 1 Command line: /usr/games/crawl-0.34 -name 15915911 -rc /dgldir/rcfiles/crawl-0.34/15915911.rc -macro /dgldir/rcfiles/crawl-0.34/15915911.macro -morgue /dgldir/morgue/15915911/ -webtiles-socket /crawl-master/webserver/sockets/15915911:2026-09-30.07:04:23.sock -await-connection RC options: restart_after_game = false Crash caused by signal #11: Segmentation fault Obtained 13 stack frames. /usr/games/crawl-0.34(_Z17write_stack_traceP8_IO_FILE+0x3e) [0x5d5285438e0e]: write_stack_trace(_IO_FILE*) /usr/games/crawl-0.34(_Z13do_crash_dumpv+0x43a) [0x5d528544706a]: do_crash_dump() /usr/games/crawl-0.34(_Z20crash_signal_handleri+0x1fa) [0x5d52854392ea]: crash_signal_handler(int) /lib/x86_64-linux-gnu/libc.so.6(+0x45330) [0x729e7359e330]: /lib/x86_64-linux-gnu/libc.so.6(isspace+0x12) [0x729e735946a2]: /usr/games/crawl-0.34(_Z18prompt_invent_itemPKc9menu_typei15operation_types13enum_bitfieldI14invprompt_flagLin1EEc+0x2a0) [0x5d5285653ee0]: prompt_invent_item(char const*, menu_type, int, operation_types, enum_bitfield, char) /usr/games/crawl-0.34(_Z19fire_item_no_quiverP4dist+0x185) [0x5d5285b004e5]: fire_item_no_quiver(dist*) /usr/games/crawl-0.34(+0xcc3802) [0x5d5285c06802]: /usr/games/crawl-0.34(+0xcc4245) [0x5d5285c07245]: /usr/games/crawl-0.34(main+0x1f7) [0x5d528536a907]: /lib/x86_64-linux-gnu/libc.so.6(+0x2a1ca) [0x729e735831ca]: /lib/x86_64-linux-gnu/libc.so.6(__libc_start_main+0x8b) [0x729e7358328b]: /usr/games/crawl-0.34(_start+0x25) [0x5d528536b3f5]: Trying to run gdb. GNU gdb (Ubuntu 15.0.50.20240403-0ubuntu1) 15.0.50.20240403-git Copyright (C) 2024 Free Software Foundation, Inc. License GPLv3+: GNU GPL version 3 or later This is free software: you are free to change and redistribute it. There is NO WARRANTY, to the extent permitted by law. Type "show copying" and "show warranty" for details. This GDB was configured as "x86_64-linux-gnu". Type "show configuration" for configuration details. For bug reporting instructions, please see: . Find the GDB manual and other documentation resources online at: . For help, type "help". Type "apropos word" to search for commands related to "word". [Thread debugging using libthread_db enabled] Using host libthread_db library "/lib/x86_64-linux-gnu/libthread_db.so.1". 0x0000729e736697d7 in __GI___wait4 (pid=301727, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 #0 0x0000729e736697d7 in __GI___wait4 (pid=301727, stat_loc=0x0, options=0, usage=0x0) at ../sysdeps/unix/sysv/linux/wait4.c:30 sc_ret = -512 sc_ret = #1 0x00005d52854394bc in call_gdb (file=0x729e7375d4e0 <_IO_2_1_stderr_>) at crash.cc:438 gdb = attach_cmd = "attach 198844\000\000\000\000\000\000" #2 0x00005d5285447088 in do_crash_dump () at dbg-asrt.cc:673 t = 1790752879 dir = "/dgldir/morgue/15915911/" name = "/dgldir/morgue/15915911/crash-15915911-20260930-072119.txt", '\000' signal_info = "Crash caused by signal #11: Segmentation fault" cause_msg = "Crash caused by signal #11: Segmentation fault" file = 0x729e7375d4e0 <_IO_2_1_stderr_> #3 0x00005d52854392ea in crash_signal_handler (sig_num=11) at crash.cc:198 No locals. #4 No locals. #5 0x0000729e735946a2 in isspace (c=-9992) at ./ctype/ctype.c:34 Compilation info: <<<<<<<<<<< Compiled with GCC 13.3.0 Build platform: x86_64-linux-gnu Platform: x86_64-linux-gnu CFLAGS: -O2 -pipe -DUSE_TILE -DUSE_TILE_WEB -Wall -Wformat-security -Wundef -Wextra -Wno-missing-field-initializers -Wno-implicit-fallthrough -Wno-type-limits -Wno-uninitialized -Wno-array-bounds -Wno-format-zero-length -Wmissing-declarations -Wredundant-decls -Wno-parentheses -Wwrite-strings -Wshadow -pedantic -Wuninitialized -Iutil -I. -isystem contrib/install/x86_64-linux-gnu/include -g -DWIZARD -DASSERTS -DREGEX_PCRE -DCLUA_BINDINGS -DDGAMELAUNCH -DSAVE_DIR_PATH="/crawl-master/crawl-0.34/saves" -DDATA_DIR_PATH="/crawl-master/crawl-0.34/data/" -DWEB_DIR_PATH="/crawl-master/crawl-0.34/data/web/" -D_DEFAULT_SOURCE -D_XOPEN_SOURCE=600 LDFLAGS: -rdynamic -fuse-ld=gold -O2 >>>>>>>>>>> Place info: branch = 0, depth = 2 Level id: D:2 Level build method = , level layout type = rooms, absdepth0 = 1 Level vaults: layout_basic serial_shops nicolae_shop_tiny_real_fake_doors Markers: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Messages: <<<<<<<<<<<<<<<<<<<<<< Welcome, 15915911 the Kobold Hexslinger. The splendid Orb of Zot lies far below, as if waiting for you to find it. Press ? for a list of commands and other information. Found a robe. Found a staircase leading out of the dungeon. You see here an orb of glass. You encounter a rat. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! Found Zojiodd's Distillery. There is an entrance to Zojiodd's Distillery here. You encounter a jackal. You shoot a sling bullet. The sling bullet hits the jackal! You kill the jackal! Your Ranged Weapons skill increases to level 3! You encounter a jackal. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is heavily wounded. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! No target in view! You now have 4 gold pieces. You see here a jackal corpse. You encounter a bat. You shoot a sling bullet. The sling bullet hits the bat! You kill the bat! No target in view! c - a scroll labelled ZOANIO YC ODOHU No target in view! No target in view! Found Wysuatuara's Jewellery Boutique. No target in view! No target in view! You encounter a frilled lizard. There is an entrance to Wysuatuara's Jewellery Boutique here. You shoot a sling bullet. The sling bullet hits the frilled lizard! You kill the frilled lizard! Found a trident. No target in view! d - a green potion No target in view! Found a quill talisman. No target in view! You see here a quill talisman. You encounter a dart slug. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is lightly wounded. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is moderately wounded. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! You have reached level 2! You now have 13 gold pieces (gained 9). You encounter an endoplasm. You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is severely wounded. You hear a shout! You encounter a goblin. It is wielding a +0 dagger. You hear a shout! You shoot a sling bullet. The sling bullet hits the endoplasm. The endoplasm is almost dead. You shoot a sling bullet. The sling bullet hits the endoplasm! You kill the endoplasm! You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! You encounter a hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin but does no damage. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is heavily wounded. The hobgoblin hits you. You shoot a sling bullet. The sling bullet closely misses the hobgoblin. The hobgoblin hits you. You shoot a sling bullet. The sling bullet hits the hobgoblin. The hobgoblin is severely wounded. The hobgoblin hits you but does no damage. You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! HP restored. e - a scroll labelled QEARHI BAHEM No target in view! Found a stone staircase leading down. No target in view! There is a stone staircase leading down here. You encounter a kobold. It is wielding a +0 club. You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! Found an escape hatch in the floor. No target in view! You see here a +0 club. There is an escape hatch in the floor here. You encounter a ball python. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! Your Ranged Weapons skill increases to level 4! You see here a ball python corpse. You see here a +0 trident. You see here a frilled lizard corpse. You encounter a quokka. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is heavily wounded. You hear a loud squeak. You shoot a sling bullet. The sling bullet closely misses the quokka. You encounter a rat. You shoot a sling bullet. The sling bullet hits the quokka! You kill the quokka! You shoot a sling bullet. The sling bullet barely misses the rat. The rat misses you. You shoot a sling bullet. The sling bullet completely misses the rat. The rat completely misses you. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You see here a rat corpse. You encounter a dart slug. You shoot a sling bullet. The sling bullet hits the dart slug! The dart slug is almost dead. You shoot a sling bullet. The sling bullet hits the dart slug. You kill the dart slug! f - a dark potion You encounter a rat and a quokka. You shoot a sling bullet. The sling bullet hits the rat. The rat squeaks loudly. The rat is severely wounded. The rat attacks as it pursues you! The rat completely misses you. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! The quokka barely misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. You encounter a kobold. It is wielding a +0 short sword and quivering stones. The quokka closely misses you. You shoot a sling bullet. The sling bullet closely misses the quokka. The sling bullet completely misses the kobold. The quokka barely misses you. You shoot a sling bullet. The sling bullet barely misses the quokka. The sling bullet closely misses the kobold. The quokka closely misses you. x2 You shoot a sling bullet. The sling bullet hits the quokka. The quokka is moderately wounded. The quokka bites you. You shoot a sling bullet. The sling bullet hits the quokka. The quokka is heavily wounded. The quokka misses you. The quokka bites you. You shoot a sling bullet. The sling bullet hits the quokka but does no damage. The quokka is heavily wounded. The quokka barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (53% to hit) You shoot a sling bullet. The sling bullet closely misses the quokka. The sling bullet barely misses the kobold. The quokka completely misses you. The quokka bites you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (53% to hit) You shoot a sling bullet. The sling bullet completely misses the quokka. The sling bullet closely misses the kobold. The quokka bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (53% to hit) You shoot a sling bullet. The sling bullet barely misses the quokka. The sling bullet hits the kobold. The kobold is moderately wounded. The quokka completely misses you. The quokka bites you. * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (moderately wounded, 53% to hit) You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line You shoot a sling bullet. The sling bullet closely misses the kobold. The kobold barely misses you. Fire: a) +1 sling Press: ? - help, Q - select action Shift-Dir - straight line Aim: a kobold, wielding a +0 short sword and quivering stones (moderately wounded, 53% to hit) You shoot a sling bullet. The sling bullet hits the kobold. You kill the kobold! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel stronger. x2 You start resting. HP restored. You start waiting. Done waiting. Items here: ( ) ††. Found a stone staircase leading down. Found a stone staircase leading down. j - a bubbling amethyst potion You encounter a frilled lizard. You shoot a sling bullet. The sling bullet hits the frilled lizard. You kill the frilled lizard! You hear an angry hiss. You encounter a ball python. You shoot a sling bullet. The sling bullet barely misses the ball python. The ball python bites you. The ball python closely misses you. You shoot a sling bullet. The sling bullet barely misses the ball python. The ball python closely misses you. The ball python grabs you. The ball python constricts you. The ball python bites you. The ball python constricts you. You shoot a sling bullet. The sling bullet hits the ball python! You kill the ball python! HP restored. You see here a ball python corpse. You encounter a goblin. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin! You kill the goblin! No target in view! You see here a +0 dagger. As you open the door, it creaks loudly! No target in view! There is an open door here. There is an open door here. You encounter a ball python. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You encounter a bat. You shoot a sling bullet. The sling bullet hits the bat. You kill the bat! You see here a bat corpse. You encounter a hobgoblin. The hobgoblin shouts! You shoot a sling bullet. The sling bullet hits the hobgoblin. You kill the hobgoblin! No target in view! You see here a bat corpse. You encounter a goblin. It is wielding a +0 dagger. You shoot a sling bullet. The sling bullet hits the goblin. You kill the goblin! You hear a shout! You encounter a hobgoblin. You hear an angry hiss. You shoot a sling bullet. The sling bullet barely misses the hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! You hear an angry hiss. You encounter a ball python. You shoot a sling bullet. The sling bullet barely misses the ball python. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! No target in view! You see here a ball python corpse. You encounter a ball python. You shoot a sling bullet. The sling bullet hits the ball python but does no damage. The ball python hisses angrily. You shoot a sling bullet. The sling bullet barely misses the ball python. You shoot a sling bullet. The sling bullet barely misses the ball python. The ball python bites you. The ball python misses you. You shoot a sling bullet. The sling bullet closely misses the ball python. The ball python misses you. The ball python bites you but does no damage. The ball python closely misses you. You shoot a sling bullet. The sling bullet hits the ball python. The ball python is heavily wounded. The ball python misses you. The ball python grabs you. The ball python constricts you. You shoot a sling bullet. The sling bullet hits the ball python. You kill the ball python! You see here a ball python corpse. Found Suptoism's Weapon Shop. There is an entrance to Suptoism's Weapon Shop here. You encounter a dart slug. Found a scroll labelled QEARHI BAHEM. You shoot a sling bullet. The sling bullet hits the dart slug. The dart slug is heavily wounded. The dart slug launches a dart at you. The slug dart misses you. You shoot a sling bullet. The sling bullet hits the dart slug! You kill the dart slug! e - 2 scrolls labelled QEARHI BAHEM (gained 1) Found Caj Dor's Antique Weapon Shoppe. No target in view! There is an entrance to Caj Dor's Antique Weapon Shoppe here. There is an entrance to Caj Dor's Antique Weapon Shoppe here. You encounter a rat. You shoot a sling bullet. The sling bullet hits the rat. You kill the rat! You now have 14 gold pieces (gained 1). Found a hand axe. No target in view! You see here a +0 hand axe. You encounter a jackal. Found 11 gold pieces. The jackal barks! You shoot a sling bullet. The sling bullet hits the jackal. The jackal is lightly wounded. You hear a bark! You encounter a jackal. You shoot a sling bullet. The sling bullet closely misses the jackal. x2 The jackal closely misses you. The jackal pauses to sniff the ground. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! The jackal misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal completely misses you. The jackal bites you. You shoot a sling bullet. The sling bullet hits the jackal but does no damage. The jackal misses you. You shoot a sling bullet. The sling bullet closely misses the jackal. The jackal barely misses you. The jackal closely misses you. You shoot a sling bullet. The sling bullet hits the jackal. The jackal is almost dead. The jackal bites you. The jackal barely misses you. You shoot a sling bullet. The sling bullet hits the jackal. You kill the jackal! You now have 25 gold pieces (gained 11). Found a faded altar of an unknown god. No target in view! You encounter a hobgoblin. You shoot a sling bullet. The sling bullet hits the hobgoblin! You kill the hobgoblin! There is a faded altar of an unknown god here. This altar belongs to (a) Qazlal, (b) Dithmenos or (c) Trog, but you can't tell which. Press the corresponding letter to learn more about a god, or press enter to convert or escape to cancel. Okay, then. There is a faded altar of an unknown god here. You now have 33 gold pieces (gained 8). You see here a +0 dagger. k - a fizzy black potion You see here a +0 hand axe. You see here a rat corpse. You see here a rat corpse. You see here a +0 hand axe. You encounter a quokka. You shoot a sling bullet. The sling bullet hits the quokka. You kill the quokka! Your Ranged Weapons skill increases to level 5! You see here a +0 robe. You open the door. There is an open door here. Done exploring. Done exploring. Search for what [? for help]? . Search for what [Enter for "."]? Okay, then. What level of the Dungeon? (default 1, ? - help) There is an open door here. There is a stone staircase leading down here. You climb downwards. There is a stone staircase leading up here. No target in view! Found a stone staircase leading down. No target in view! l - a fuming dark potion No target in view! You encounter a ribbon worm. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm but does no damage. The ribbon worm is lightly wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is lightly wounded. You shoot a sling bullet. The sling bullet hits the ribbon worm. The ribbon worm is moderately wounded. You shoot a sling bullet. The sling bullet barely misses the ribbon worm. The ribbon worm closely misses you. You shoot a sling bullet. The sling bullet completely misses the ribbon worm. The ribbon worm bites you. You shoot a sling bullet. The sling bullet hits the ribbon worm! The ribbon worm is heavily wounded. The ribbon worm bites you! You are too injured to fight recklessly! You don't have any such object. Fire/throw/use which item? (? for menu, Esc to quit) >>>>>>>>>>>>>>>>>>>>>> Version history: Game started: 0.34.1-4-g0e95e087e2 Game state: mouse_enabled: 0, waiting_for_command: 0, terminal_resized: 0 io_inited: 1, need_save: 1, saving_game: 0, updating_scores: 0: seen_hups: 1, map_stat_gen: 0, type: 1, arena_suspended: 0 prev_cmd = CMD_FIRE_ITEM_NO_QUIVER repeat_cmd = CMD_NO_CMD Player: {{{{{{{{{{{ Name: [15915911] Species: Kobold Job: Hexslinger HP: 9/20; mods: 0/0 MP: 4/4; mod: 0 Stats: 7 14 17 Position: (47, 18), god: No God (0), turn_is_over: 0, banished: 0 Standing on/in/over feature: floor Skills (mode: auto) Name | can_currently_train | train | training | level | points | progress Fighting | X | 0 | 0 | 1 | 51 | 9/84 Short Blades | X | 1 | 0 | 0 | 0 | 0/29 Long Blades | X | 1 | 0 | 0 | 0 | 0/70 Axes | X | 1 | 0 | 0 | 0 | 0/70 Maces & Flails | X | 1 | 0 | 0 | 0 | 0/59 Polearms | X | 1 | 0 | 0 | 0 | 0/70 Staves | X | 1 | 0 | 0 | 0 | 0/59 Ranged Weapons | X | 1 | 100 | 5 | 449 | 4/179 Throwing | X | 1 | 0 | 0 | 0 | 0/42 Armour | X | 0 | 0 | 0 | 0 | 0/70 Dodging | X | 0 | 0 | 2 | 151 | 45/106 Stealth | X | 0 | 0 | 0 | 0 | 0/25 Shields | X | 1 | 0 | 0 | 0 | 0/70 Unarmed Combat | X | 0 | 0 | 0 | 0 | 0/50 Spellcasting | X | 0 | 0 | 1 | 60 | 10/100 Conjurations | X | 1 | 0 | 0 | 0 | 0/50 Hexes | X | 0 | 0 | 3 | 301 | 1/200 Summonings | X | 1 | 0 | 0 | 0 | 0/50 Necromancy | X | 1 | 0 | 0 | 0 | 0/50 Translocations | X | 1 | 0 | 0 | 0 | 0/50 Forgecraft | X | 1 | 0 | 0 | 0 | 0/50 Fire Magic | X | 0 | 0 | 1 | 51 | 1/100 Ice Magic | X | 1 | 0 | 0 | 0 | 0/50 Air Magic | X | 1 | 0 | 0 | 0 | 0/50 Earth Magic | X | 1 | 0 | 0 | 0 | 0/50 Alchemy | X | 1 | 0 | 0 | 0 | 0/50 Invocations | X | 1 | 0 | 0 | 0 | 0/42 Evocations | X | 1 | 0 | 0 | 0 | 0/35 Shapeshifting | X | 1 | 0 | 0 | 0 | 0/59 Spell bugs: Durations: Attributes: #12: 33 #49: 74 Mutations: nightstalker: 3 (innate) Inventory bugs: Equipment: eq slot #3, inv slot #1: +0 robe eq slot #1, inv slot #0: +1 sling }}}}}}}}}}} Webtiles message buffer: Webtiles JSON stack: Screenshot: .... ..># ... #####w### #...@.... #.##.###. #.#...<# #...#### #... ..#. #.#. dlua errors: clua stack: dlua stack: Lua persistent data: <<<<<<<<<<<<<<<<<<<<<< >>>>>>>>>>>>>>>>>>>>>> Lua marker contents: <<<<<<<<<<<<<<<<<<<<<< Lua marker 0 at (55, 28): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 1 at (55, 29): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 2 at (55, 30): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 3 at (56, 28): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 4 at (56, 30): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 5 at (57, 28): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 6 at (57, 29): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} Lua marker 7 at (57, 30): {{{{ CLASS: PropertiesDescriptor props: connected_exclude: true }}}} >>>>>>>>>>>>>>>>>>>>>>