15915911 Level 1 of the Dungeon (11, -9, D:1) a +0 dagger a goblin skeleton (12, -5, D:1) a bat skeleton (14, -32, D:1) a +0 club (16, -35, D:1) a +0 mace (19, -10, D:1) an inkwell talisman a hobgoblin skeleton (19, -8, D:1) a +0 dagger (20, -22, D:1) a +0 whip 5 stones a kobold corpse (skeletalised by now) (21, -30, D:1) a +0 dagger (22, -28, D:1) a +0 leather armour (22, -27, D:1) a rat skeleton (23, -29, D:1) a +0 dagger a +0 short sword (24, -29, D:1) a jackal skeleton a jackal skeleton (30, -31, D:1) a ball python corpse (skeletalised by now) (32, -17, D:1) a quokka skeleton (49, -37, D:1) a +0 leather armour (55, -33, D:1) a +0 dagger 3 stones Level 2 of the Dungeon (0, 0, D:2) the +6 mace "Roshunk" {elec, rPois SInv} rPois: It protects you from poison. SInv: It lets you see invisible. It cannot be enchanted further. (7, -20, D:2) a +0 ring mail (13, 8, D:2) a +0 club (15, -31, D:2) a hobgoblin corpse (skeletalised by now) (17, -14, D:2) the +3 ring mail "Goploh" {Will+} Will+: It increases your willpower. It cannot be enchanted further. (17, 12, D:2) a +0 club (25, 10, D:2) a +0 whip (28, -5, D:2) an orb of mayhem (34, -6, D:2) a frilled lizard skeleton (35, 2, D:2) a +0 club a quokka corpse (skeletalised by now) (36, -1, D:2) a ball python skeleton (43, -20, D:2) a +0 sling Level 3 of the Dungeon (0, 0, D:3) 4 boomerangs (2, -26, D:3) a rat corpse (2, -20, D:3) a +0 club (13, -27, D:3) a +4 dagger a kobold skeleton (18, -16, D:3) a +0 dagger (19, 2, D:3) a +0 dagger (19, 4, D:3) a quokka corpse (skeletalised by now) (21, -13, D:3) a +0 dagger (22, -26, D:3) a +2 chain mail of death (26, -33, D:3) a ball python corpse (skeletalised by now) (31, 19, D:3) a hobgoblin corpse (skeletalised by now) (40, -27, D:3) a bat corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 9 gold pieces