Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 7716591123298915852 844 15915911 the Skirmisher (level 7, -2/39 (41) HPs) Began as a Deep Elf Hexslinger on Sept 24, 2026. Slain by a wight ... wielding a +0 scimitar (10 damage) ... on level 6 of the Dungeon. The game lasted 00:08:14 (4497 turns). 15915911 the Skirmisher (Deep Elf Hexslinger) Turns: 4497, Time: 00:08:15 HP: -2/39 (41) AC: 2 Str: 5 XL: 7 Next: 68% MP: 22/22 EV: 12 Int: 18 God: Gold: 240 SH: 4 Dex: 19 Spells: 1/11 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) c - +0 buckler rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - ring of magical power HPRegen 0.26/turn (no ring) MPRegen 0.36/turn %: no passive effects @: weak-willed, lightly drained A: magic regeneration a: no special abilities You were on level 6 of the Dungeon. You visited 2 branches of the dungeon, and saw 7 of its levels. You collected 240 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) Missiles e - 4 curare-tipped darts Armour b - a +0 robe (worn) c - a +0 buckler (worn) Jewellery d - a ring of magical power (worn) Wands a - a wand of flame (24) Scrolls p - 2 scrolls of poison c - 2 scrolls of teleportation {unknown} d - 2 scrolls of enchant armour {unknown} e - a scroll of vulnerability {unknown} h - 3 scrolls of identify {unknown} k - 2 scrolls of blinking {unknown} m - a scroll of amnesia {unknown} u - 3 scrolls of enchant weapon {unknown} v - a scroll of noise {unknown} y - a scroll of summoning {unknown} z - a scroll of silence {unknown} Potions f - 2 potions of moonshine {unknown} j - 2 potions of heal wounds {unknown} l - a potion of attraction {unknown} n - 2 potions of haste {unknown} o - 2 potions of lignification {unknown} p - a potion of resistance {unknown} q - a potion of mutation {unknown} s - 2 potions of curing {unknown} t - a potion of invisibility {unknown} Skills: * Level 3.3 Fighting + Level 8.7 Ranged Weapons * Level 3.6 Dodging * Level 2.7 Spellcasting * Level 5.3 Hexes * Level 1.4 Translocations + Level 1.1 Fire Magic You had one spell level left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 42% 2d2 5% 2 b - Cause Fear Hex 10% N/A 34% 4 c - Dimensional Bullseye Hex/Tloc 7% N/A 63% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Kinetic Grapnel Frge 8% 1d4 32% 1 Sigil of Binding Hex 21% N/A 11% 3 Inner Flame Hex/Fire 14% N/A 26% 3 Gloom Hex/Necr 24% N/A 32% 3 Grave Claw Necr 4% 2d7 43% 2 Fugue of the Fallen Necr 2% N/A 67% 3 Mephitic Cloud Conj/Alch/Air 2% N/A 67% 3 Fireball Conj/Fire 2% 3d4 100% 5 Starburst Conj/Fire 2% 6d3 100% 6 Fulsome Fusillade Conj/Alch 1% (3-5)d5 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Temple (1/1) D:5 The Realm of Zot is guarded by orbs of fire. Altars: Ashenzari Cheibriados Dithmenos Elyvilon Fedhas Hepliaklqana Kikubaaqudgha Makhleb Nemelex Xobeh Qazlal Ru Trog Vehumet Xom Yredelemnul Zin Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The wight is moderately damaged. Casting: Jinxbite (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You beckon some vexing sprites to accompany your attacks. You feel your willpower being sapped. You shoot a sling bullet. The sling bullet completely misses the wight. The sling bullet hits the wight but does no damage. A giggling sprite leaps out and makes the wight trip over its own feet. The wight is lightly damaged. A giggling sprite leaps out and smacks the wight with its own hand. The wight is heavily damaged. The wight completely misses you. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is lightly damaged. A giggling sprite leaps out and makes the wight trip over its own feet. The wight is moderately damaged. You encounter a wight. It is wielding a +0 halberd. The wight barely misses you. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is heavily damaged. The jinxing sprites lose interest in you. The wight hits you with a +2 great sword. You feel drained. The wight hits you with a +0 scimitar! You feel drained. You shoot a sling bullet. The sling bullet hits the wight but does no damage. The wight is heavily damaged. The wight seems less drained. You block the wight's attack. The wight closely misses you. Your magical contamination has completely faded away. You shoot a sling bullet. The sling bullet closely misses the wight. The wight hits you with a +2 great sword!! * * * LOW HITPOINT WARNING * * * The wight closely misses you. The wight attacks as it pursues you! You block the wight's attack. The wight attacks as it pursues you! The wight hits you with a +0 scimitar! You die... # ...# #.. ###.....####.. .. ..... #.....##... .....##.......... #........<....... ...........##.... ...........)z.# . ........z.....# .......@z)...## ..............# .)..#.........# ................ ...#............ .. ...........#. # ##..........# ####........ You could see 3 wights. Vanquished Creatures An ice beast (D:5) A black bear (D:4) A phantom (D:5) 2 wights (D:6) 5 bombardier beetles 2 orc priests (D:5) 2 clockroaches (D:4) An orc wizard (D:5) 4 gnolls (D:2) A river rat (D:5) 4 adders A white imp (D:5) 2 ufetubi (D:4) 5 dart slugs 10 orcs (D:5) 2 ribbon worms 8 endoplasms 5 hobgoblins 7 jackals (D:4) 5 quokkas 5 ball pythons 8 bats A frilled lizard (D:3) 8 goblins 11 kobolds 8 rats 110 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 15915911 the Deep Elf Hexslinger began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 5/5 48 | D:1 | Reached skill level 3 in Ranged Weapons 51 | D:1 | Reached XP level 2. HP: 11/16 MP: 6/6 453 | D:1 | Reached XP level 3. HP: 20/20 MP: 7/7 589 | D:1 | Reached skill level 4 in Ranged Weapons 978 | D:2 | Reached skill level 1 in Fighting 1058 | D:2 | Learned a level 2 spell: Jinxbite 1122 | D:2 | Reached XP level 4. HP: 25/25 MP: 8/8 1277 | D:2 | Reached skill level 5 in Ranged Weapons 1855 | D:3 | Found a snail-covered altar of Cheibriados. 2112 | D:3 | Reached skill level 6 in Ranged Weapons 2112 | D:3 | Reached XP level 5. HP: 30/30 MP: 9/9 2447 | D:3 | Found a broken altar of Ashenzari. 2993 | D:4 | Reached skill level 7 in Ranged Weapons 2993 | D:4 | Reached XP level 6. HP: 36/36 MP: 10/10 3528 | D:5 | Entered Level 5 of the Dungeon 3733 | D:5 | Found a statue of an orb of fire. 3733 | D:5 | Found a staircase to the Ecumenical Temple. 3735 | D:5 | Found a statue of an orb of fire. 3743 | Temple | Entered the Ecumenical Temple 3875 | D:5 | Reached skill level 8 in Ranged Weapons 3875 | D:5 | Reached XP level 7. HP: 41/41 MP: 12/12 3951 | D:5 | Learned a level 4 spell: Cause Fear 3956 | D:5 | Learned a level 4 spell: Dimensional Bullseye 4070 | D:5 | Reached skill level 5 in Hexes 4346 | D:5 | Reached skill level 1 in Translocations 4497 | D:6 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: ldierk_walled_garden, layout_loops_ring, serial_rivers, chequers_serial_rivers_micro_a, chequers_serial_rivers_room_b, chequers_serial_rivers_micro_e, chequers_serial_rivers_small_3 D:2: layout_basic, minmay_misc_feat_ornament D:3: layout_basic, kennysheep_slug_shrine, nicolae_ashenzari_temple_of_vision, serial_corexii_hall, chequers_hall_statues_corner_a, corexii_hall_statues_l, minivault_4, kennysheep_generic_room_11 D:4: layout_gridville, serial_forest, infiniplex_forest_join, infiniplex_forest_straight_2, infiniplex_forest_clump_curved, infiniplex_forest_zigzag_1, infiniplex_forest_zigzag_2, infiniplex_forest_clump_double D:5: layout_basic, minmay_temple_entry_offerings, lightli_sewer_entry_pipes D:6: layout_cave_pools, serial_shops, nicolae_shop_back_alley_shop, chequers_serial_rivers_small_b, uniq_duvessa Temple: nicolae_temple_bog_church Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Ranged Weapons | 3 4 6 7 8 | 8.7 Fighting | 1 2 3 | 3.3 Dodging | 3 | 3.6 Spellcasting | 2 | 2.7 Hexes | 5 | 5.3 Translocations | 1 | 1.4 Fire Magic | | 1.1 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Fire: Sling | 113 | 178 | 65 || 356 Cast: Jinxbite | 1 | 10 | 9 || 20 Armour: Robe | 6 | 33 | 15 || 54 Dodge: Dodged | 17 | 28 | 12 || 57 Block: Buckler | 3 | 5 | 9 || 17