Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 11243319939871276146 59 15915911 the Vexing (level 4, 0/32 HPs) Began as a Human Hexslinger on Sept 30, 2026. Slain by a gnoll ... wielding a +0 spear (7 damage) ... on level 3 of the Dungeon. The game lasted 00:02:13 (1867 turns). 15915911 the Vexing (Human Hexslinger) Turns: 1867, Time: 00:02:14 Health: 0/32 AC: 2 Str: 11 XL: 4 Next: 3% Magic: 1/5 EV: 11 Int: 13 God: Gold: 114 SH: 0 Dex: 15 Spells: 3/5 levels left rFire . . . (100%) a - +1 sling rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.09/turn %: no passive effects @: weak-willed A: explore regen a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +1 sling (weapon) c - a +0 short sword of venom Missiles d - 5 curare-tipped darts Armour b - a +0 robe (worn) Scrolls c - a scroll of summoning {unknown} e - 2 scrolls of amnesia {unknown} h - a scroll of vulnerability {unknown} j - a scroll of teleportation {unknown} k - 2 scrolls of identify {unknown} Potions d - a potion of haste {unknown} f - a potion of curing {unknown} l - a potion of heal wounds {unknown} n - 2 potions of invisibility {unknown} o - a potion of moonshine {unknown} p - 2 potions of might {unknown} Skills: * Level 1.3 Fighting * Level 3.0 Ranged Weapons * Level 2.3 Dodging + Level 0.7 Stealth * Level 1.3 Spellcasting * Level 3.3 Hexes + Level 1.0 Fire Magic You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Jinxbite Hex 18% 2d2 11% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sigil of Binding Hex 9% N/A 21% 3 Inner Flame Hex/Fire 6% N/A 32% 3 Static Discharge Conj/Air 0% 3-3/arc 38% 2 Call Canine Familiar Summ 0% N/A 63% 3 Vampiric Draining Necr 0% 2d6 63% 3 Cause Fear Hex 4% N/A 56% 4 Dimensional Bullseye Hex/Tloc 2% N/A 80% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The white imp is severely wounded. The gnoll seems less drained. x2 The white imp gestures at you. The puff of frost hits you! You encounter a gnoll. It is wielding a +0 whip. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (chance to call a sprite on attack: 51%, 62% to hit) You shoot a sling bullet. The sling bullet hits the white imp but does no damage. The white imp is severely wounded. A giggling sprite leaps out and smacks the white imp with its own claw. You kill the white imp! You have reached level 4! You feel stronger. Read: scroll of poison Press: ? - help, Q - select action, ( or ) - cycle Dir - look around, f - activate The air fills with toxic fumes! As you read the scroll of poison, it crumbles to dust. The jinxing sprites lose interest in you. The gnoll hits you from afar with a +0 spear! * * * LOW HITPOINT WARNING * * * Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll barely misses you. Casting: Jinxbite (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Fire: a) +1 sling Press: ? - help, Q - select action, ( or ) - cycle Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (heavily wounded, 62% to hit) You shoot a sling bullet. The sling bullet hits the gnoll but does no damage. The gnoll is heavily wounded. The gnoll hits you from afar with a +0 spear! You die... .....# .#.#.# .#.#.# .#.#.# .#.#.############## .#.#..........§§§§####.# ...............§§§...... .#.#...#########§###...# .#.....'.§§§§§§§@# # .#.....#########§# .#.....# #§j ##.....# #§§§ #.....# #§§j§ #.....# #§##§. #..#### #§# #§§ #... #§# #§§ You could see 2 gnolls. Vanquished Creatures 2 adders (D:2) A white imp (D:3) 2 ribbon worms (D:2) An orc (D:3) 4 endoplasms A hobgoblin (D:1) A quokka (D:1) 5 ball pythons 8 bats A frilled lizard (D:2) 5 goblins 4 kobolds 5 rats (D:1) 40 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 15915911 the Human Hexslinger began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 2/2 248 | D:1 | Reached XP level 2. HP: 21/21 MP: 3/3 251 | D:1 | Learned a level 2 spell: Jinxbite 654 | D:2 | Reached XP level 3. HP: 12/26 MP: 1/4 1865 | D:3 | Reached XP level 4. HP: 15/32 MP: 1/5 1867 | D:3 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_four_circles, layout_basic D:2: layout_basic, roderic_roman_lattice D:3: layout_basic, chequers_temple_overflow_statue_of_worship, zin_angel, minmay_bisected Skill XL: | 1 2 3 | ---------------+----------+----- Ranged Weapons | 3 | 3.0 Fighting | | 1.3 Dodging | | 2.3 Stealth | | 0.7 Spellcasting | | 1.3 Hexes | | 3.3 Fire Magic | | 1.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Fire: Sling | 96 | 2 || 98 Cast: Jinxbite | 19 | || 19 Read: Poison | | 1 || 1 Armour: Robe | 28 | 2 || 30 Dodge: Dodged | 32 | 1 || 33