Dungeon Crawl Stone Soup version 0.34.1-4-g0e95e087e2 (webtiles) character file. Game seed: 2745642836403148639 74 15915911 the Caller (level 4, -2/24 HPs) Began as a Deep Elf Summoner on Oct 2, 2026. Slain by a river rat (9 damage) ... on level 3 of the Dungeon. The game lasted 00:05:03 (1827 turns). 15915911 the Caller (Deep Elf Summoner) Turns: 1827, Time: 00:05:03 Health: -2/24 AC: 2 Str: 7 XL: 4 Next: 9% Magic: 11/11 EV: 11 Int: 20 God: Gold: 57 SH: 0 Dex: 15 Spells: 4/10 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv + (no boots) Will ..... b - amulet of dissipation Stlth ++ c - ring of see invisible HPRegen 0.24/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 93 gold pieces. You spent 36 gold pieces at shops. Inventory: Armour a - a +0 robe (worn) Jewellery b - an amulet of dissipation (worn) c - a ring of see invisible (worn) d - the ring "Sitan" {rElec Will+ MP+11 Dex+6} (You found it on level 2 of the Dungeon) [ring of dexterity] rElec: It insulates you from electricity. Will+: It increases your willpower. MP+11: It affects your magic capacity (+11). Dex+6: It affects your dexterity (+6). Wands p - a wand of polymorph (6) Scrolls d - a scroll of poison {unknown} c - 2 scrolls of identify {unknown} e - 2 scrolls of vulnerability {unknown} Potions g - a potion of magic c - 3 potions of curing f - a potion of attraction {unknown} k - a potion of resistance {unknown} e - 2 potions of enlightenment Skills: + Level 0.2 Fighting + Level 2.4 Dodging + Level 3.5 Stealth - Level 0.1 Unarmed Combat + Level 3.7 Spellcasting * Level 5.3 Summonings You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Summon Small Mammal Summ 100% N/A 1% 1 b - Call Imp Summ 50% N/A 2% 2 c - Call Canine Familiar Summ 25% N/A 4% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Eringya's Surprising Cr Summ 25% N/A 14% 4 Maxwell's Portable Pile Tloc 3% (3-9)d2 36% 3 Summon Seismosaurus Egg Summ/Erth 14% N/A 41% 4 Alistair's Walking Alem Alch/Frge 3% N/A 98% 5 Nazja's Percussive Temp Frge 1% 4d4 98% 5 Forge Phalanx Beetle Frge 1% N/A 100% 6 Hellfire Mortar Fire/Erth/Frge 1% 4d5 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Shops: D:2 ! Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Your bat's corpse disappears in a puff of smoke! Your cerulean imp barely misses the river rat. Your cerulean imp closely misses the river rat. You barely miss the river rat. The river rat is heavily wounded. The river rat bites you. Your cerulean imp barely misses the river rat. You hit the river rat but do no damage. The river rat is heavily wounded. The river rat bites you! Your cerulean imp hits the river rat but does no damage. You closely miss the river rat. The river rat is heavily wounded. The river rat misses you. Your cerulean imp hits the river rat with a -2 spear. You hit the river rat but do no damage. The river rat is severely wounded. The river rat bites you. Your cerulean imp barely misses the river rat. You barely miss the river rat. The river rat is severely wounded. The river rat bites you but does no damage. Your cerulean imp hits the river rat but does no damage. You closely miss the river rat. The river rat is severely wounded. The river rat bites you. Your cerulean imp completely misses the river rat. You hit the river rat. The river rat is almost dead. The river rat closely misses you. Your cerulean imp hits the river rat but does no damage. You closely miss the river rat. The river rat is almost dead. The river rat bites you. * * * LOW HITPOINT WARNING * * * Your cerulean imp closely misses the river rat. You hit the river rat but do no damage. The river rat is almost dead. The river rat bites you! You die... ####....##.# #.......##.# ...##.##.##.#### ..####....##..... ........###...# ..####......# #..#..### #..##..# ...###@.# ...# #5r.# . #.#. #†#.## ... ..# #.#..###.)... ..##......... ...#######.... ..#.# . #.##.. #. ### You could see a river rat (ally target) and a friendly cerulean imp (summoned). Vanquished Creatures 3 jackals (D:1) A quokka (D:2) 2 ball pythons (D:1) A bat (D:1) A frilled lizard (D:3) 8 creatures vanquished. Vanquished Creatures (collateral kills) 2 adders (D:2) A river rat (D:3) 8 hobgoblins 9 jackals 3 quokkas (D:1) 2 ball pythons 2 bats (D:1) 3 endoplasms 2 goblins 4 rats 36 creatures vanquished. Grand Total: 44 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 15915911 the Deep Elf Summoner began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 86 | D:1 | Reached XP level 2. HP: 10/15 MP: 8/8 128 | D:1 | Learned a level 2 spell: Call Imp 488 | D:1 | Reached skill level 5 in Summonings 628 | D:1 | Reached XP level 3. HP: 16/19 MP: 6/9 632 | D:1 | Learned a level 3 spell: Call Canine Familiar 902 | D:2 | Found Iduic's Distillery. 972 | D:2 | Bought a potion of curing for 36 gold pieces 1499 | D:2 | Identified the ring "Sitan" {rElec Will+ MP+11 Dex+6} 1814 | D:3 | Reached XP level 4. HP: 24/24 MP: 8/11 1827 | D:3 | Slain by a river rat Illustrated notes Levels and vault maps discovered: D:1: wander_arrival_abandoned_jail, layout_loops_cross D:2: layout_loops_ring, serial_shops, shop D:3: layout_rooms, portal_sewer_entry_a, serial_shops, shop, angelslayer_ecumenical_altar_broken_walls_simple Skill XL: | 1 2 3 | ---------------+----------+----- Summonings | 5 | 5.3 Stealth | 3 | 3.5 Fighting | | 0.2 Dodging | | 2.4 Unarmed Combat | | 0.1 Spellcasting | | 3.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 35 | 9 || 44 Melee: Unarmed | 35 | 9 || 44 Cast: Summon Small Mamm | 41 | || 41 Call Imp | 27 | || 27 Drink: Heal wounds | 1 | || 1 Enlightenment | 1 | || 1 Lignification | 1 | || 1 Armour: Robe | 32 | 8 || 40 Dodge: Dodged | 41 | 2 || 43