Dungeon Crawl Stone Soup version 0.35-a0-1308-g77a9b5a25e (webtiles) character file. Game seed: 4339997046342122229 20 15915911 the Slasher (level 2, -7/17 HPs) Began as a Tengu Gladiator on Oct 19, 2026. Mangled by Terence ... wielding a +0 flail of holy wrath (8 damage) ... on level 2 of the Dungeon. The game lasted 00:02:20 (1403 turns). 15915911 the Slasher (Tengu Gladiator) Turns: 1403, Time: 00:02:20 Health: -7/17 AC: 6 Str: 14 XL: 2 Next: 75% Magic: 3/3 EV: 11 Int: 8 God: Gold: 55 SH: 0 Dex: 15 Spells: 1/1 levels left rFire . . . (100%) a - +0 long sword rCold . . . (100%) (no offhand) rNeg . . . (100%) b - +0 ring mail rPois . (100%) c - +0 hat rElec . (100%) (no cloak) rCorr + (50%) h - +0 pair of gloves SInv . (no amulet) Will ..... f - ring of resist corrosion Stlth + (no ring) HPRegen 0.22/turn MPRegen 0.08/turn %: acrobat @: attractive A: beak, talons 3, acrobatic a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 55 gold pieces. Inventory: Hand Weapons a - a +0 long sword (weapon) Missiles d - 3 throwing nets (quivered) e - a javelin Armour b - a +0 ring mail (worn) c - a +0 hat (worn) h - a +0 pair of gloves (worn) Jewellery f - a ring of resist corrosion (worn) Scrolls g - a scroll of fog h - a scroll of immolation {unknown} Potions d - a potion of cancellation {unknown} f - a potion of haste {unknown} k - a potion of ambrosia {unknown} A - a potion of attraction Skills: * Level 2.2 Fighting + Level 3.6 Long Blades - Level 2.0 Throwing + Level 0.1 Armour + Level 3.6 Dodging + Level 0.7 Stealth You had one spell level left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ensorcelled Hibernation Hex/Ice 0% N/A 80% 2 Sirocco Fire/Air 0% 2d6 80% 2 Sublimation of Blood Necr 0% N/A 80% 2 Olgreb's Toxic Radiance Alch 0% N/A 100% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History There is a stone staircase leading down here. You closely miss the hobgoblin. Your kick misses the hobgoblin. The hobgoblin completely misses you. The hobgoblin hits you. You closely miss the hobgoblin. Your kick misses the hobgoblin. The hobgoblin barely misses you. You closely miss the hobgoblin. The hobgoblin hits you but does no damage. You barely miss the hobgoblin. You peck the hobgoblin but do no damage. The hobgoblin barely misses you. You completely miss the hobgoblin. You claw the hobgoblin. You peck the hobgoblin. You kill the hobgoblin! You see here a hobgoblin corpse. HP restored. There is an escape hatch in the floor here. You slide downwards. The hatch slams shut behind you. Level annotation: Terence Terence comes into view. As you read the scroll labelled BAOG FUOLOKKU, it crumbles to dust. You feel aware of your surroundings. It was a scroll of revelation. Okay, then. It was a potion of attraction. You feel attractive to monsters. l -> A - a potion of attraction You slash Terence! Terence is heavily wounded. Terence hits you with a +0 flail of holy wrath. Terence looks you up and down. "You're not a real warrior! I'll show you a warrior!" Terence hits you with a +0 flail of holy wrath. You closely miss Terence. You peck Terence. Terence is heavily wounded. Terence hits you with a +0 flail of holy wrath! * * * LOW HITPOINT WARNING * * * You hit Terence but do no damage. Your kick misses Terence. Your peck misses Terence. Terence is heavily wounded. Terence hits you with a +0 flail of holy wrath! You die... Terence says, "Finally, peace and quiet." ##).###[# #.......################ ....##.......###.......# ...>##.#####.###.#####.# ...###.#####.###.#####.#### .### #.##<................# .# #.##.##.###.#####.##.# .# #.......###@#####.##.# .########l######@......#..# ......# #.######.......#.## .####.###.######.......#.# ..........##...[.......#.# .......#..##.#.........#.# .......#..##.#.#.......#.# ...............#.......#.#### .#..####...#.###............# .#..####.#.#.###.####.##.##.# You could see Terence. Vanquished Creatures 2 endoplasms (D:1) 4 hobgoblins 3 quokkas 4 ball pythons 2 bats (D:1) 2 goblins (D:1) 3 kobolds (D:1) A rat (D:1) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 15915911 the Tengu Gladiator began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 12/12 MP: 2/2 427 | D:1 | Reached XP level 2. HP: 17/17 MP: 3/3 695 | D:1 | Found a faded altar of an unknown god. 1304 | D:2 | Encountered Terence 1403 | D:2 | Mangled by Terence Illustrated notes Levels and vault maps discovered: D:1: lightli_arrival_windingriver, layout_loops_corners, ebering_ecumenical_altar_rust D:2: layout_loops_cross, moated_statue, uniq_terence Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 | XLs as -------------+-------+--------- None | * * | 2 Action || total ---------------------------++------- Attack: Normal || 54 Melee: Long sword || 54 Peck || 8 Kick || 3 Drink: Attraction || 1 Read: Identify || 1 Revelation || 1 Stab: Sleeping || 3 Armour: Leather armour || 12 Ring mail || 24 Scale mail || 1 Dodge: Dodged || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1413 | 1223 | 190 | 0 | 998 | 2 | 706.5 | Dungeon | 1413 | 1223 | 190 | 0 | 998 | 2 | 706.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1177 daAuts D:2: 236 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+