15915911 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin corpse (skeletalised by now) (12, 1, D:1) a +0 ring mail (16, -12, D:1) a rat skeleton (22, -1, D:1) a +0 club a goblin skeleton (23, 2, D:1) a +0 dagger a goblin skeleton (24, -21, D:1) a bat skeleton (24, -20, D:1) a quokka skeleton (24, 9, D:1) a +0 dire flail (26, 8, D:1) a frilled lizard skeleton (32, -24, D:1) a rat skeleton (37, -21, D:1) a +0 whip a gnoll skeleton (37, 4, D:1) a +0 dagger a goblin skeleton (47, -6, D:1) a +0 leather armour (49, -17, D:1) a +0 dagger a kobold skeleton (57, 0, D:1) a staff of earth (58, -17, D:1) a +0 dagger Level 2 of the Dungeon [Shop] Zauh's Antique Armour Shop a +0 scale mail (84 gold) a +0 chain mail (126 gold) a +0 leather armour (42 gold) a +0 ring mail (84 gold) a scarf of harm (189 gold) a +0 plate armour (378 gold) a +2 leather armour of fire resistance (399 gold) a +0 pair of gloves (94 gold) (0, 0, D:2) a +0 club a goblin skeleton (1, 22, D:2) a +0 scale mail (2, -11, D:2) an adder skeleton (5, -4, D:2) a +0 short sword a kobold skeleton (6, 19, D:2) a +0 club (9, 19, D:2) an adder corpse (skeletalised by now) (11, -15, D:2) a +0 dagger a kobold skeleton (13, -4, D:2) a +0 leather armour (14, 3, D:2) a +0 leather armour an orc skeleton (16, -8, D:2) a ball python skeleton (17, 6, D:2) a +0 short sword a +0 ring mail an orc skeleton (17, 7, D:2) a +0 dagger (20, -7, D:2) a +2 mace of protection (20, 18, D:2) a +0 robe (21, -8, D:2) a +0 robe a +0 dagger an orc skeleton (25, -21, D:2) a +0 mace (28, -7, D:2) a +0 ring mail (29, -3, D:2) the felid skeleton of Natasha (31, -13, D:2) a +2 mace of holy wrath a +0 chain mail (32, 2, D:2) a +0 hammer (33, -12, D:2) a bat skeleton (33, 10, D:2) a +0 robe (36, -10, D:2) a bat skeleton (40, 9, D:2) a +0 sling (48, 9, D:2) a rat skeleton Level 3 of the Dungeon [Shop] Cehe's Jewellery Boutique a ring of wizardry (360 gold) a talisman of death (660 gold) a ring of protection from fire (unknown) (300 gold) an amulet of dissipation (unknown) (360 gold) a +5 ring of evasion (unknown) (432 gold) a ring of protection from cold (300 gold) a +6 ring of dexterity (432 gold) (0, 0, D:3) a +0 spear (7, 8, D:3) a +0 dagger a goblin corpse (skeletalised by now) (8, 17, D:3) a +0 chain mail (18, -7, D:3) a +0 chain mail (18, 0, D:3) a rat skeleton (19, -11, D:3) a quokka skeleton (23, -7, D:3) a +1 dagger of draining a +0 robe (27, 26, D:3) a rat corpse (skeletalised by now) (30, 7, D:3) a +0 pair of gloves (32, 3, D:3) a +0 hand axe (40, -7, D:3) a +0 scythe (42, 21, D:3) a +0 club an orc skeleton (43, 20, D:3) a +0 club a +0 club an orc skeleton an orc skeleton (43, 21, D:3) a +0 flail an orc skeleton (44, 21, D:3) a +0 hand axe a +0 ring mail (46, 18, D:3) a +0 club a goblin skeleton (46, 20, D:3) a +0 spear (48, 2, D:3) a +0 long sword (61, -10, D:3) a rat corpse (skeletalised by now) (66, -9, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (13, -9, D:4) a +0 dagger a goblin corpse (skeletalised by now) (23, -2, D:4) a jackal skeleton (25, 30, D:4) a +0 short sword (29, 17, D:4) a +0 dagger (30, -14, D:4) a hobgoblin skeleton (30, -12, D:4) a +0 robe a +0 dagger an orc skeleton (32, -10, D:4) a +0 robe a +0 dagger a hound skeleton (32, -9, D:4) an adder skeleton (35, -7, D:4) a +0 dagger an orc skeleton (36, -6, D:4) a +0 ring mail a +0 dagger (47, 36, D:4) a +0 leather armour (49, 3, D:4) a +0 whip a kobold corpse (skeletalised by now) (56, 34, D:4) an adder corpse (skeletalised by now) (62, 26, D:4) a +0 dagger Level 5 of the Dungeon (2, 5, D:5) a +0 war axe (8, -16, D:5) a +0 helmet (15, 13, D:5) a +0 robe (18, 0, D:5) a +0 sling (22, 27, D:5) an adder skeleton (27, 32, D:5) a +0 quarterstaff (30, -15, D:5) an iguana corpse (skeletalised by now) (35, -3, D:5) a +0 dagger a +0 robe a +0 short sword a +0 leather armour the elf skeleton of Dowan the elf skeleton of Duvessa (35, 21, D:5) a hound skeleton (36, -26, D:5) a +0 dagger a +0 leather armour the goblin corpse of Ijyb (skeletalised by now) (38, 28, D:5) a +0 dagger (47, 9, D:5) an inkwell talisman (54, -3, D:5) a +0 ring mail Level 6 of the Dungeon (1, -47, D:6) a +0 whip a +0 scale mail (2, -48, D:6) a +0 falchion a +0 ring mail (3, -48, D:6) a +0 hand axe 3 boomerangs a +0 club an orc corpse (skeletalised by now) (3, -47, D:6) a +0 dagger a +0 ring mail (3, 1, D:6) a +0 short sword (25, -10, D:6) a +0 orcbow (40, 3, D:6) a hound skeleton Level 7 of the Dungeon (4, -4, D:7) a +0 war axe a +0 short sword (12, 16, D:7) a water moccasin corpse (skeletalised by now) (24, 0, D:7) a bullfrog skeleton (32, -16, D:7) a +0 ring mail (36, -24, D:7) a +0 dagger (40, -42, D:7) a +0 hand axe a +0 robe (41, -41, D:7) a +0 chain mail a +0 flail an orc skeleton (41, -40, D:7) a +1 falchion of draining an orc skeleton (42, -40, D:7) a +0 flail an orc skeleton (43, -3, D:7) a +1 whip of flaming a +0 chain mail a +0 falchion (43, -2, D:7) a +0 ring mail a +0 dagger (44, -3, D:7) a +0 hand axe of sundering a +0 scale mail Level 8 of the Dungeon (0, 0, D:8) a +0 dagger (5, -12, D:8) a +0 short sword (11, -33, D:8) a +0 robe a +0 dagger (12, -33, D:8) a +0 leather armour a +0 hand axe a +0 robe a +0 dagger (12, 0, D:8) a +0 dagger (13, -33, D:8) a +0 hand axe (14, -31, D:8) a +0 battleaxe a +0 robe a +0 robe a +0 dagger a +0 chain mail a +0 short sword (14, -30, D:8) a +0 ring mail a +0 whip a +0 shortbow (15, -30, D:8) a +0 club (16, -28, D:8) a +0 halberd a +0 robe a +0 dire flail a +0 robe (18, -27, D:8) a +0 club (34, -25, D:8) a +0 robe (35, -38, D:8) a +0 scale mail a +0 dagger (36, -36, D:8) a +0 hand axe (37, -40, D:8) a +0 whip (42, -24, D:8) a +0 hand axe (43, 5, D:8) a +0 spear of venom a +0 scale mail (45, -22, D:8) a +0 spear a +0 ring mail (46, -23, D:8) a +0 club a +0 flail (49, -15, D:8) a +0 leather armour Level 9 of the Dungeon (0, 0, D:9) a +1 dagger of draining a +0 helmet a +0 robe (8, -9, D:9) a +0 dagger of venom (9, -23, D:9) a +0 giant club a +0 giant spiked club (10, -26, D:9) a medusa talisman (12, 10, D:9) a +0 robe a +0 dagger (15, 13, D:9) a +0 dagger a +0 club (16, -6, D:9) a +0 leather armour (19, -31, D:9) a +0 ring mail (26, 6, D:9) a +0 orcbow (31, -21, D:9) a +0 leather armour (31, -18, D:9) a +0 battleaxe a +0 robe (31, 16, D:9) a +0 flail a +0 robe (32, -17, D:9) a +0 robe a +0 scimitar (33, -22, D:9) a +3 short sword a +0 robe (37, -22, D:9) a +0 robe a +0 short sword (47, -20, D:9) a +0 chain mail a +0 war axe Level 10 of the Dungeon (0, 0, D:10) a +0 dagger a +0 robe (0, 1, D:10) a +0 whip a +0 leather armour a +0 morningstar (1, 0, D:10) a +0 flail a +0 chain mail a +0 dagger (1, 1, D:10) a +0 club a +0 ring mail (17, -57, D:10) a +0 robe a +0 dagger (17, -7, D:10) a +1 pair of boots (18, -53, D:10) a +0 war axe (25, -41, D:10) a +0 ring mail a +0 whip (27, -41, D:10) a +0 robe a +0 dagger (27, 2, D:10) a +0 robe a +0 dagger (28, 0, D:10) a +2 whip of electrocution a +0 dagger a +0 robe a +0 plate armour (29, 0, D:10) a +0 leather armour a +0 hand axe (29, 2, D:10) a +0 orcbow (35, -40, D:10) a +0 chain mail a +0 club (52, -15, D:10) a ring of willpower Level 11 of the Dungeon [Shop] Zonil's Antique Weapon Shop a +5 mace of protection (520 gold) a +0 longbow of electrocution (501 gold) a +3 flail of protection (360 gold) a +2 great mace of concussion (374 gold) a +2 sling of flaming (249 gold) the +7 Spriggan's Knife {stab, EV+4 Stlth+} (1081 gold) Stab: It is more effective when stabbing unaware enemies, sometimes treating them as though they were completely helpless. EV+4: It affects your evasion (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +2 great mace of protection (408 gold) (0, 0, D:11) the +1 robe of Card Tricks {rPois Dex+6} rPois: It protects you from poison. Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +2 robe of willpower (0, 8, D:11) a +0 robe a +0 dagger (1, 14, D:11) a +0 chain mail a +0 hand axe (2, 16, D:11) a +1 vampiric hand axe a +1 hand axe of electrocution (5, 17, D:11) a +0 robe a +0 dagger (8, 16, D:11) a +0 scale mail a +0 whip (11, 18, D:11) a +0 flail (12, 15, D:11) a +0 halberd (12, 17, D:11) a +2 scale mail of poison resistance a +0 halberd a +3 trident of protection (12, 18, D:11) a +0 whip (13, 18, D:11) a +0 whip (17, 18, D:11) a +0 dagger (17, 21, D:11) a +0 whip (19, -5, D:11) a +0 robe a +0 giant spiked club (20, -10, D:11) a +0 flail (21, 1, D:11) a +4 glaive a +0 chain mail (25, 23, D:11) an amulet of faith Level 12 of the Dungeon (8, -10, D:12) a +0 war axe a +0 scale mail (15, 2, D:12) 4 large rocks (19, -8, D:12) a parchment of Detonation Catalyst (20, -21, D:12) a +0 orcbow (21, -21, D:12) a +0 orcbow a +0 shortbow (22, -23, D:12) a +0 orcbow (22, -21, D:12) a +0 orcbow (23, -22, D:12) a +0 shortbow (27, -30, D:12) a +0 scale mail (32, -17, D:12) a +0 robe a +0 athame (40, -20, D:12) a +0 long sword a +0 leather armour (43, -29, D:12) a +0 orcbow (52, -12, D:12) 5 large rocks Level 13 of the Dungeon [Shop] Ulyunwau's Armour Emporium a +2 scale mail of resonance (331 gold) a +1 pair of boots of flying (280 gold) the +1 robe of Imperfection {Harm +Inv Will+ Stlth+} (481 gold) Harm: It increases damage dealt and taken. +Inv: It lets you turn invisible. Will+: It increases your willpower. Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 helmet of sniping (195 gold) the +4 scale mail "Itiyc" {rC+} (646 gold) rC+: It protects you from cold. It cannot be enchanted further. the +5 scale mail of Noon {Str+3} (719 gold) Str+3: It affects your strength (+3). It cannot be enchanted further. the +1 ring mail of Beogh's Felicitations {rF- Str+9 Dex-5 Slay+6} (724 gold) rF-: It makes you vulnerable to fire. Str+9: It affects your strength (+9). Dex-5: It affects your dexterity (-5). Slay+6: It affects your accuracy & damage with ranged weapons and melee (+6). It cannot be enchanted further. a +3 leather armour of poison resistance (357 gold) a +0 ring mail of cold resistance (187 gold) (1, 12, D:13) a +1 dagger of venom (5, 3, D:13) a +0 plate armour a +0 battleaxe (6, -11, D:13) a +3 dagger a +0 robe (10, 12, D:13) the +5 scythe "Finisher" {speed, execute} It cannot be enchanted further. (11, -28, D:13) an orb of attunement a +0 war axe (11, -26, D:13) a +0 trident (12, 14, D:13) a +3 scythe of entangling (13, 14, D:13) a +0 glaive (14, 12, D:13) a +0 scimitar (16, -19, D:13) a +0 orcbow (17, -18, D:13) a +0 orcbow a +0 shortbow a +0 shortbow (18, -18, D:13) a +0 shortbow (18, 4, D:13) a +0 giant club a +0 giant spiked club (19, -18, D:13) a +0 shortbow (19, 5, D:13) a +0 shortbow (23, 2, D:13) a +0 robe a +0 hand axe (24, 5, D:13) the +9 dagger of 15915911's Slow Death {devious, rF+ Dex+3} rF+: It protects you from fire. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +0 leather armour a +3 war axe of venom (25, 1, D:13) a blade talisman (25, 5, D:13) a +0 leather armour a +0 hand axe (26, 18, D:13) a +2 devious short sword a +0 short sword (30, -26, D:13) a +0 orcbow (37, 7, D:13) a +0 chain mail (38, -15, D:13) a +0 longbow (56, 1, D:13) a +0 ring mail a +0 long sword a +0 dire flail a +0 dire flail (56, 3, D:13) a +0 plate armour a +0 giant club a +0 giant spiked club a +0 great sword (60, 11, D:13) a +0 robe Level 14 of the Dungeon (0, 0, D:14) 3 large rocks (2, -14, D:14) a +0 robe (16, -17, D:14) a +0 long sword a +0 robe (18, 15, D:14) a +0 orcbow (42, -15, D:14) 4 large rocks (45, -26, D:14) a +0 trident (45, 6, D:14) a +0 orcbow (53, -13, D:14) a +0 chain mail a +0 great mace a +0 arbalest (54, -14, D:14) a +0 robe a +0 long sword (55, -13, D:14) the scarf "Vaucac" {Shadows, rPois Int+2 SInv} rPois: It protects you from poison. Int+2: It affects your intelligence (+2). SInv: It lets you see invisible. a +0 hand axe a +4 scale mail of fire resistance a +4 chain mail of poison resistance the +3 leather armour of Pojo {Rampage rElec rPois} Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rElec: It insulates you from electricity. rPois: It protects you from poison. It cannot be enchanted further. (55, -10, D:14) a book of Air (56, -13, D:14) a +0 chain mail a +0 dire flail (56, -12, D:14) a +3 glaive a +0 chain mail (61, -28, D:14) a parchment of Passage of Golubria (62, -20, D:14) a parchment of Searing Ray Level 15 of the Dungeon the Ecumenical Temple Level 1 of the Orcish Mines (8, -4, Orc:1) a +0 dagger a +0 robe (9, -11, Orc:1) a +0 short sword (9, -10, Orc:1) a +0 flail a +0 hand axe a +0 scale mail (9, -6, Orc:1) a +0 short sword a +0 hand axe (10, -10, Orc:1) a +2 arbalest of flaming a +0 arbalest (10, -9, Orc:1) a +0 dagger a +0 leather armour (10, -5, Orc:1) a +0 dire flail a +0 chain mail (11, -11, Orc:1) a +0 war axe a +0 chain mail a +0 glaive a +0 chain mail (11, -9, Orc:1) a +0 falchion of protection (13, 22, Orc:1) a +1 dire flail of protection a +0 giant club a +0 arbalest a +0 dire flail of draining (13, 23, Orc:1) a +0 robe a +0 dagger (13, 24, Orc:1) a +0 mace (13, 25, Orc:1) a +0 dagger (14, 21, Orc:1) a +0 giant club a +0 giant spiked club a +0 giant club a +0 giant club (14, 25, Orc:1) a +0 short sword a +0 plate armour a +0 glaive a +0 arbalest (15, -12, Orc:1) a +0 leather armour a +0 hand axe (15, 21, Orc:1) a +0 giant spiked club a +0 giant spiked club (15, 22, Orc:1) a +0 giant spiked club (15, 25, Orc:1) a +0 leather armour a +0 short sword (16, 20, Orc:1) a +0 orcbow (18, -20, Orc:1) a +0 giant club (21, 17, Orc:1) an adder skeleton (21, 22, Orc:1) a +0 chain mail a +0 hand axe (21, 23, Orc:1) a +0 ring mail a +0 dagger (22, 17, Orc:1) an adder skeleton (22, 22, Orc:1) a +1 mace of concussion a +0 leather armour a +0 flail a +0 whip a +2 flail of concussion (23, 17, Orc:1) an electric eel skeleton (24, 17, Orc:1) an adder skeleton (27, 24, Orc:1) a stone (38, 20, Orc:1) a +0 plate armour a +0 glaive (39, 21, Orc:1) a +0 flail (40, 20, Orc:1) a +0 plate armour a +0 war axe Level 2 of the Orcish Mines [Shop] Dippeat's Assorted Antiques a scroll of identify (48 gold) a +0 chain mail (144 gold) a potion of curing (72 gold) a lightning rod (4/4) (960 gold) a lightning rod (4/4) (960 gold) a +0 quarterstaff (120 gold) the +6 eveningstar of Vanity {pain, Will+ Int+2} (2637 gold) Will+: It increases your willpower. Int+2: It affects your intelligence (+2). It cannot be enchanted further. [Shop] Hayxt's Antique Weapon Shop a +0 long sword (112 gold) a +2 long sword of flaming (585 gold) a +0 hand axe (96 gold) a +0 great sword (320 gold) a +0 glaive (320 gold) a +3 rapier of protection (755 gold) the +1 halberd "Estreh" {distort, Str-4 Int+5} (771 gold) Str-4: It affects your strength (-4). Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +6 sling of flaming (1110 gold) [Shop] Hibrur Neorgh's Jewellery Emporium a ring of wizardry (510 gold) an amulet of faith (680 gold) the ring of the Feral God {EV+5 Str+3 Dex+3 Stlth+} (992 gold) [ring of evasion] EV+5: It affects your evasion (+5). Str+3: It affects your strength (+3). Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. a +4 ring of slaying (unknown) (612 gold) a +4 ring of slaying (unknown) (612 gold) the ring "Jodog" {Fly rN++} (595 gold) [ring of flight] Fly: It grants you flight. rN++: It greatly protects you from negative energy. a ring of willpower (425 gold) a ring of resist corrosion (unknown) (340 gold) the lupine talisman of Dishonesty {Str+6 Stlth+} (1071 gold) [lupine talisman] Str+6: It affects your strength (+6). Stlth+: It makes you more stealthy. [Shop] Yrogiged's Antique Weapon Shop a +0 mace of pain (285 gold) a +0 war axe (105 gold) a +0 flail (105 gold) a +0 shortbow (90 gold) a +0 rapier (165 gold) a +0 spear (90 gold) a +0 partisan (210 gold) a +0 whip (75 gold) a +0 rapier (165 gold) the +1 flail of Ichor {elec, Will- Int+2 Dex+2} (747 gold) Will-: It decreases your willpower. Int+2: It affects your intelligence (+2). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. (0, 0, Orc:2) the +6 scimitar of a Labyrinth {freeze, Dex+3} Dex+3: It affects your dexterity (+3). It cannot be enchanted further. (0, 3, Orc:2) a +0 flail a +0 giant club a +0 leather armour (0, 5, Orc:2) a +0 morningstar of holy wrath a +0 plate armour (0, 15, Orc:2) a +0 giant club (1, 5, Orc:2) a +0 giant spiked club a +0 giant club a +0 giant club a +0 giant spiked club (2, 0, Orc:2) the +0 chain mail of Tadoa {rElec Will- Str+4 Dex+3 Stlth-} rElec: It insulates you from electricity. Will-: It decreases your willpower. Str+4: It affects your strength (+4). Dex+3: It affects your dexterity (+3). Stlth-: It makes you less stealthy. It cannot be enchanted further. (2, 4, Orc:2) a +0 halberd a +0 giant club a +0 robe (2, 5, Orc:2) a +0 giant spiked club a +0 giant spiked club (2, 6, Orc:2) a +0 giant club (3, 5, Orc:2) a +0 giant spiked club (3, 6, Orc:2) a +0 plate armour a +0 hand axe a +0 giant club (4, 5, Orc:2) a +0 plate armour a +0 halberd a +0 giant club (4, 6, Orc:2) a +0 plate armour a +0 glaive (5, 5, Orc:2) a +0 robe a +0 dagger a +0 giant club a +0 dire flail 4 large rocks a +0 robe a +0 whip (5, 6, Orc:2) a +0 leather armour a +0 dagger a +0 longbow (6, 5, Orc:2) a +0 robe a +0 scimitar a +0 giant spiked club (6, 6, Orc:2) a +0 chain mail a +0 hand axe a +0 giant spiked club (7, 5, Orc:2) a +0 leather armour a +0 long sword a +0 plate armour a +0 war axe a +0 plate armour a +0 war axe a +0 giant club a +0 dire flail a +0 giant spiked club (7, 6, Orc:2) a +0 leather armour a +0 club 3 large rocks a +0 dire flail a +0 giant club a +0 giant club a +0 great mace (8, 4, Orc:2) a +0 scale mail a +0 mace a +0 plate armour a +0 mace (8, 5, Orc:2) a +0 scale mail a +0 dagger a +0 scale mail a +0 mace (8, 6, Orc:2) a +1 trident of flaming a +0 leather armour a +0 leather armour a +0 hand axe a +0 flail (15, 4, Orc:2) a +0 hand axe a +0 robe a +0 dagger (15, 6, Orc:2) a +0 whip a +0 club a +0 short sword (16, 4, Orc:2) a +0 robe a +0 dagger (16, 5, Orc:2) a +0 chain mail a +0 flail a +0 leather armour a +0 flail (16, 6, Orc:2) a +0 leather armour a +0 hand axe a +0 chain mail a +0 hand axe (17, 7, Orc:2) a +1 dagger of protection a +0 robe a +0 ring mail a +0 club a +0 chain mail a +2 war axe of electrocution a +0 arbalest (17, 8, Orc:2) a +0 scale mail a +0 hand axe (25, 31, Orc:2) a +0 dagger a +0 giant club a +0 short sword (25, 32, Orc:2) a +0 battleaxe a +0 ring mail a +0 flail a +0 falchion a +0 war axe a +0 chain mail (26, 32, Orc:2) a +0 war axe a +0 plate armour (27, 31, Orc:2) a +0 club a +0 ring mail (27, 32, Orc:2) a +0 short sword a +0 leather armour a +0 dagger a +0 leather armour Level 1 of the Lair of Beasts (0, 0, Lair:1) an orb of pyromania (6, 2, Lair:1) a +0 scale mail (10, -1, Lair:1) a +0 pair of boots (12, -16, Lair:1) a +0 ring mail (12, 12, Lair:1) a +0 hand axe (31, -21, Lair:1) a +0 chain mail (41, 1, Lair:1) a +0 robe (50, 4, Lair:1) a +0 plate armour Level 2 of the Lair of Beasts (4, 32, Lair:2) a +0 short sword (40, 9, Lair:2) a +0 robe (44, 19, Lair:2) a +0 ring mail (48, 19, Lair:2) a +0 mace (52, 28, Lair:2) a +0 long sword (53, 8, Lair:2) a +0 shortbow (55, 9, Lair:2) a +0 orcbow (56, 5, Lair:2) a +0 shortbow a +0 orcbow Level 3 of the Lair of Beasts [Shop] Damp's Weapon Shoppe a +4 short sword of distortion (708 gold) the +7 long sword of Ferocious Daring {speed, rF+} (1428 gold) rF+: It protects you from fire. It cannot be enchanted further. a +3 hand axe of holy wrath (537 gold) a +3 spear of venom (494 gold) the +7 hand cannon "Mule" {flame, backblast, rF+} (2342 gold) rF+: It protects you from fire. It cannot be enchanted further. the +2 morningstar "Toenur" {flame, rElec rN+} (936 gold) rElec: It insulates you from electricity. rN+: It protects you from negative energy. It cannot be enchanted further. 2 atropa-tipped darts (43 gold) the +7 whip of the Eschaton {speed, rElec} (1356 gold) rElec: It insulates you from electricity. It cannot be enchanted further. (0, 0, Lair:3) a +0 cloak (12, 9, Lair:3) a +0 robe (12, 49, Lair:3) a +0 falchion (16, 17, Lair:3) a large rock (19, 4, Lair:3) a +0 battleaxe (19, 5, Lair:3) a +0 war axe (21, 4, Lair:3) a +0 glaive (21, 28, Lair:3) a large rock (24, 46, Lair:3) a +0 trident (45, 4, Lair:3) a parchment of Airstrike (48, -4, Lair:3) a +0 mace (58, 5, Lair:3) 3 centipede baubles Level 4 of the Lair of Beasts (0, 0, Lair:4) a +0 morningstar (22, 32, Lair:4) a +0 ring mail (49, 9, Lair:4) a +0 mace Level 5 of the Lair of Beasts [Shop] Mipri's Assorted Antiques a potion of lignification (69 gold) a scroll of torment (218 gold) a +2 scale mail of cold resistance (483 gold) a phantom mirror (920 gold) a staff of fire (575 gold) a tin of tremorstones (2/2) (920 gold) [Shop] Isiddeshro's Antique Armour Boutique a +2 robe of cold resistance (375 gold) a +1 ring mail of cold resistance (336 gold) a +2 scale mail of death (409 gold) a +8 chain mail of ponderousness (483 gold) a +2 chain mail of willpower (483 gold) the +0 robe of Beokicea {rCorr Str+2} (371 gold) rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). It cannot be enchanted further. (0, 3, Lair:5) a human skeleton (0, 4, Lair:5) a human skeleton (0, 48, Lair:5) a +0 ring mail (0, 50, Lair:5) a +0 troll leather armour (10, 10, Lair:5) the +0 plate armour of Farfalle {*Slow rCorr Str+2 Dex+6} *Slow: It may slow you when you take damage. rCorr: It protects you from acid and corrosion. Str+2: It affects your strength (+2). Dex+6: It affects your dexterity (+6). It cannot be enchanted further. a +1 pair of gloves of fire (18, 8, Lair:5) a +0 great sword (22, 35, Lair:5) a parchment of Static Discharge (22, 37, Lair:5) a staff of conjuration (33, 36, Lair:5) a +0 plate armour (33, 43, Lair:5) the +1 leather armour "Tukk" {rElec} rElec: It insulates you from electricity. It cannot be enchanted further. (35, 30, Lair:5) a +0 chain mail (57, 29, Lair:5) a +0 whip Level 1 of the Shoals (0, 0, Shoals:1) a +0 club (18, -22, Shoals:1) a +2 spear of freezing (18, -17, Shoals:1) a parchment of Rending Blade (18, 26, Shoals:1) a +0 flail (21, -11, Shoals:1) a +0 robe (29, 36, Shoals:1) a +0 trident (31, -14, Shoals:1) a +0 trident (33, 36, Shoals:1) a +0 trident (45, 4, Shoals:1) a +0 trident (46, 0, Shoals:1) a +0 falchion (48, 22, Shoals:1) a +2 spear of flaming a +0 robe of fire resistance a +0 buckler (48, 24, Shoals:1) a +2 spear of flaming a +1 robe of fire resistance (49, 22, Shoals:1) a +2 spear of flaming a +0 robe of fire resistance (49, 23, Shoals:1) a +2 spear of flaming a +0 robe of fire resistance (50, 24, Shoals:1) a +1 trident of flaming a +0 trident a +0 robe (50, 25, Shoals:1) a +1 trident of flaming a +1 robe of fire resistance (54, -13, Shoals:1) a +0 trident Level 2 of the Shoals (0, 0, Shoals:2) a quill talisman (12, 24, Shoals:2) a +0 trident of entangling (12, 35, Shoals:2) a +2 falchion of protection (17, 12, Shoals:2) a potion of moonshine (17, 27, Shoals:2) a +0 battleaxe (20, 13, Shoals:2) a +0 glaive (20, 29, Shoals:2) a +0 trident (31, 30, Shoals:2) 9 large rocks (32, 31, Shoals:2) a +0 spear (38, 49, Shoals:2) the +2 flail of Bineoj {flame, Dex+4 Stlth+} Dex+4: It affects your dexterity (+4). Stlth+: It makes you more stealthy. It cannot be enchanted further. (47, 36, Shoals:2) a +0 trident Level 3 of the Shoals [Shop] Urrar's Antique Armour Emporium the +9 plate armour "Hoym" {rC++} (2275 gold) rC++: It greatly protects you from cold. It cannot be enchanted further. the +3 ring mail of the Arcane {rPois rCorr} (930 gold) rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. a +2 plate armour of archery (832 gold) a +0 robe (23 gold) the +2 hat of the Bear Spirit {Spirit, Bear, *Rage Will++} (907 gold) Bear: Going berserk makes the wearer exceptionally tough, and they are slowed for a shorter time afterward. *Rage: It berserks you when you make melee attacks (+20% chance). Will++: It greatly increases your willpower. It cannot be enchanted further. a +1 helmet of sniping (429 gold) the +0 leather armour of Objectivity {rF+ Dex-3 Slay+5 SInv} (907 gold) rF+: It protects you from fire. Dex-3: It affects your dexterity (-3). Slay+5: It affects your accuracy & damage with ranged weapons and melee (+5). SInv: It lets you see invisible. It cannot be enchanted further. a +1 plate armour of cold resistance (780 gold) (0, 0, Shoals:3) a +0 long sword (3, 6, Shoals:3) a +0 trident (8, 21, Shoals:3) a +0 demon trident of freezing a +1 robe of cold resistance (13, -13, Shoals:3) a +0 war axe (17, -1, Shoals:3) a +0 trident of protection (23, -19, Shoals:3) a +0 trident (23, -5, Shoals:3) the +2 plate armour of Roam {rElec Regen+ Str-2} rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. Str-2: It affects your strength (-2). It cannot be enchanted further. (28, 26, Shoals:3) a +0 spear (29, -4, Shoals:3) a +2 chain mail of willpower a +0 tower shield a +2 heavy eveningstar (33, -16, Shoals:3) a +0 robe a +0 rapier (34, 9, Shoals:3) a +0 trident (45, -9, Shoals:3) a +0 trident (49, -2, Shoals:3) a +0 longbow a +0 spear (50, -15, Shoals:3) a parchment of Frozen Ramparts (50, 29, Shoals:3) a +0 trident (52, -9, Shoals:3) a +0 arbalest Level 4 of the Shoals (0, 0, Shoals:4) a barnacled rune of Zot (6, 9, Shoals:4) a +0 trident (9, -10, Shoals:4) a +0 battleaxe (10, -15, Shoals:4) a granite talisman (11, -22, Shoals:4) a +0 spear (14, -17, Shoals:4) a +2 bardiche of protection (15, -1, Shoals:4) a +0 trident (15, 1, Shoals:4) a parchment of Awaken Armour (16, -22, Shoals:4) a +0 chain mail (16, -17, Shoals:4) a +0 leather armour of poison resistance a +1 trident of freezing (22, 23, Shoals:4) a +0 dire flail (27, 7, Shoals:4) a parchment of Leda's Liquefaction (31, -12, Shoals:4) a +0 eveningstar of concussion a +0 kite shield a +0 plate armour (33, 21, Shoals:4) a +4 ring of protection a +6 ring of dexterity a ring of magical power (36, 3, Shoals:4) 4 large rocks (37, 5, Shoals:4) a maw talisman (38, 5, Shoals:4) a ring of wizardry a +0 trident (40, -11, Shoals:4) a +0 mace (42, -16, Shoals:4) a +0 leather armour a +0 spear (42, -15, Shoals:4) a +0 trident (43, -17, Shoals:4) a +0 trident (47, -28, Shoals:4) a +1 trident of venom a +0 robe (48, -17, Shoals:4) a +0 battleaxe