Dungeon Crawl Stone Soup version 0.35-a0-1351-g353b7fdae5 (webtiles) character file. Game seed: 8341319624747008647 26 15915911 the Gusty (level 3, -1/20 HPs) Began as a Tengu Air Elementalist on Oct 31, 2026. Slain by a gnoll ... wielding a +0 club (6 damage) ... on level 1 of the Dungeon. The game lasted 00:01:38 (1215 turns). 15915911 the Gusty (Tengu Air Elementalist) Turns: 1215, Time: 00:01:39 Health: -1/20 AC: 2 Str: 8 XL: 3 Next: 6% Magic: 0/7 EV: 11 Int: 15 God: Gold: 80 SH: 0 Dex: 16 Spells: 5/6 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) b - orb {Glass} rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.23/turn MPRegen 0.10/turn %: acrobat @: no status effects A: beak, talons 3, acrobatic a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 80 gold pieces. Inventory: Armour a - a +0 robe (worn) b - an orb of glass (worn) Scrolls c - a scroll of amnesia {unknown} e - a scroll of teleportation {unknown} Potions g - a potion of magic d - a potion of curing {unknown} f - a potion of brilliance {unknown} j - a potion of invisibility {unknown} Skills: * Level 0.4 Fighting * Level 0.3 Armour * Level 2.3 Dodging - Level 2.0 Stealth * Level 2.3 Spellcasting + Level 2.1 Conjurations + Level 4.5 Air Magic You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Shock Conj/Air 44% 1d5 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Static Discharge Conj/Air 22% 3-4/arc 9% 2 Swiftness Air 15% N/A 10% 3 Construct Spike Launche Frge 2% 2d3 32% 2 Jinxbite Hex 2% 2d2 32% 2 Lesser Beckoning Tloc 2% N/A 32% 2 Airstrike Air 7% 2d(2-18) 32% 4 Confusing Touch Hex 1% N/A 54% 3 Animate Dead Necr 1% N/A 91% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You have a beak for a mouth. You have claws for feet. You can magically evade attacks while moving or waiting. Message History Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 spear (almost dead, 82% to hit) The zap hits the gnoll. You kill the gnoll! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel agile. x2 Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 82% to hit) The zap misses the gnoll. The zap hits the gnoll. The gnoll is moderately wounded. The zap hits the gnoll. The gnoll is moderately wounded. Your magical contamination has completely faded away. There is a stone staircase leading up here. Casting: Shock (safe; 5% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Shock (safe; 5% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (heavily wounded, 82% to hit) The zap hits the gnoll. The gnoll is severely wounded. The gnoll hits you from afar with a +0 spear! The gnoll completely misses you. You climb upwards. There is a stone staircase leading down here. You barely miss the gnoll. The gnoll is severely wounded. The gnoll hits you with a +0 club! * * * LOW HITPOINT WARNING * * * You hit the gnoll but do no damage. The gnoll is severely wounded. The gnoll hits you with a +0 club. You die... #.#....#....#.....#######.# #.#...............#........ ####.#...............#.#####.# #....................#.# #.# #.#....###..######...#.# #.# ####....................#|#####.# )........#.##......#............. ##.##....#.##.###ğ......#.#####.# #.##...........@..#..###.# #.# #.##......#.###.#.#..# #.#####.# #.##......#..........###.....#.# #.##.....######.###.........†... #.##.#.#......#.# #[.....#.###.# #.##.#.######.#.# ##.#.#.#.# #.# #....#.#......#.# #.#.#.#.# #.# #######.#.###..#.####.#.#.#.# #.# ...............#.#....#.#.#.# #.# You could see a gnoll (ğ). Vanquished Creatures A gnoll (D:2) An endoplasm (D:1) A hobgoblin (D:1) 4 jackals (D:1) 3 ball pythons (D:1) 3 bats (D:1) 2 goblins A kobold (D:1) 3 rats 19 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 15915911 the Tengu Air Elementalist began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 4/4 323 | D:1 | Reached XP level 2. HP: 7/15 MP: 0/6 1196 | D:2 | Reached XP level 3. HP: 20/20 MP: 0/7 1215 | D:1 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_shattered_statue, layout_basic D:2: layout_rooms, shapermc_ecumenical_altar_acropolis Skill XL: | 1 2 | ---------------+-------+----- Dodging | 2 | 2.3 Stealth | 2 | 2.0 Spellcasting | 2 | 2.3 Conjurations | 1 2 | 2.1 Air Magic | 4 | 4.5 Fighting | | 0.4 Armour | | 0.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 | XLs as -------------+----------+--------- None | * * * | 3 Action || total ---------------------------++------- Attack: Normal || 8 Melee: Unarmed || 8 Kick || 1 Cast: Shock || 42 Armour: Robe || 14 Dodge: Dodged || 43 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1215 | 1194 | 21 | 0 | 1026 | 2 | 607.5 | Dungeon | 1215 | 1194 | 21 | 0 | 1026 | 2 | 607.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1122 daAuts D:2: 92 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+