15915911 Level 1 of the Dungeon (0, 0, D:1) a hobgoblin skeleton (4, 49, D:1) a +0 robe (7, 4, D:1) a +0 hand axe (8, 34, D:1) a +0 short sword (11, 42, D:1) a +0 dagger a goblin corpse (skeletalised by now) (12, 7, D:1) a frilled lizard skeleton a hobgoblin skeleton (14, 17, D:1) a +0 hand axe (15, 29, D:1) a ball python skeleton (18, 26, D:1) a jackal skeleton (18, 32, D:1) a +0 whip (19, 26, D:1) a jackal skeleton (21, 2, D:1) a frilled lizard corpse (skeletalised by now) (25, 19, D:1) a +0 short sword a kobold skeleton (25, 30, D:1) a +0 club (26, 19, D:1) a +0 short sword of holy wrath a kobold skeleton (31, 21, D:1) a hobgoblin skeleton (33, 7, D:1) a +0 whip (36, 3, D:1) a +0 club (39, 2, D:1) a quill talisman (53, 14, D:1) the quill talisman "Fiss" {rN++ MP+7} [quill talisman] rN++: It greatly protects you from negative energy. MP+7: It affects your magic capacity (+7). (55, 38, D:1) a +0 club a gnoll corpse (skeletalised by now) (64, 17, D:1) a bat corpse (skeletalised by now) Level 2 of the Dungeon (0, 0, D:2) a +0 spear a +0 chain mail the human corpse of Terence (skeletalised by now) (16, -19, D:2) a +0 leather armour (36, -18, D:2) a rat skeleton (38, 0, D:2) a +0 mace (45, -34, D:2) a +0 mace (46, -34, D:2) a +0 falchion 3 boomerangs an orc skeleton (47, -36, D:2) a +0 whip a +0 leather armour (47, -33, D:2) a +0 club an orc skeleton (51, -23, D:2) a +0 chain mail (51, -9, D:2) a +0 ring mail (53, -38, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Rengebae's Weapon Shoppe 2 curare-tipped darts (24 gold) a +2 hand axe of freezing (174 gold) a +0 dagger (20 gold) a +0 whip (25 gold) the +6 long sword of Maerhit {valour, *Corrode Dex+2 Stlth+} (419 gold) *Corrode: It may corrode you when you take damage. Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. a +0 spear (30 gold) a +0 spear (30 gold) 2 silver javelins (180 gold) a +0 spear (30 gold) a +2 sling of freezing (147 gold) a +3 rapier of electrocution (307 gold) a +0 flail (35 gold) (3, -16, D:3) a +0 ring mail (11, 5, D:3) a +0 spear (21, -11, D:3) a +0 mace (23, -44, D:3) a +0 spear (37, -35, D:3) a +0 trident (37, -28, D:3) an adder corpse (skeletalised by now) (39, -8, D:3) a +0 dagger a goblin skeleton (40, -19, D:3) a +0 leather armour (40, -13, D:3) a frilled lizard skeleton Level 4 of the Dungeon (4, -12, D:4) a +0 war axe (14, -17, D:4) the inkwell talisman of Zaokh {*Silence rElec rF+++ Stlth-} [inkwell talisman] *Silence: It may silence you when you take damage. rElec: It insulates you from electricity. rF+++: It renders you almost immune to fire. Stlth-: It makes you less stealthy. (16, -32, D:4) a +2 dagger of venom a kobold skeleton (18, -18, D:4) a +0 giant club (29, -19, D:4) a +0 ring mail (34, -28, D:4) a +0 dagger a +0 sling a goblin skeleton (34, -3, D:4) a +0 trident (35, -2, D:4) a +0 club a +0 dagger (37, -2, D:4) a +0 robe a +0 dagger (41, -14, D:4) a hound skeleton (42, -11, D:4) an adder skeleton (46, 5, D:4) a +0 leather armour (47, -13, D:4) a parchment of Call Imp (51, 1, D:4) a parchment of Ice Thorns (60, -7, D:4) an iguana corpse (skeletalised by now) Level 5 of the Dungeon (35, -40, D:5) a +0 club a +0 ring mail a +0 whip a +0 club an adder corpse (skeletalised by now) an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (35, -39, D:5) a +0 hand axe an orc corpse (skeletalised by now) (36, -39, D:5) a +0 club an orc corpse (skeletalised by now) (55, -13, D:5) a +0 shortbow a centaur corpse (skeletalised by now)