1lSu2w Level 1 of the Dungeon (0, 0, D:1) a frilled lizard skeleton (1, 1, D:1) a +0 scale mail (5, -21, D:1) a +0 quarterstaff (5, -17, D:1) a quill talisman (7, 5, D:1) 4 boomerangs (8, -26, D:1) a hobgoblin corpse (skeletalised by now) (16, -17, D:1) a +0 dagger a goblin skeleton (21, -11, D:1) 5 large rocks (32, 11, D:1) a kobold skeleton (32, 15, D:1) a ball python corpse (skeletalised by now) (41, 14, D:1) a +0 dagger a goblin corpse (skeletalised by now) (42, -3, D:1) a +0 robe (51, 5, D:1) a staff of necromancy a +0 whip Level 2 of the Dungeon [Shop] Juikk's Antique Weapon Shoppe a glowing dagger (155 gold) a quarterstaff (155 gold) a broad axe (279 gold) a falchion (93 gold) a mace (93 gold) a runed war axe (201 gold) a spear (93 gold) a long sword (108 gold) a mace (93 gold) (0, 0, D:2) a +0 dagger (12, -11, D:2) a +0 spear (13, -7, D:2) a +0 dagger (15, -33, D:2) a +0 club a +0 club a goblin skeleton (28, -26, D:2) a +0 sling (29, -7, D:2) a robe (36, -33, D:2) 5 poisoned darts (36, -23, D:2) a quokka skeleton (36, -4, D:2) a +0 short sword (48, -6, D:2) an adder skeleton (49, -11, D:2) a +0 flail (49, -9, D:2) a +0 spear a +0 flail a gnoll skeleton a gnoll skeleton (57, -1, D:2) a +0 hand axe Level 3 of the Dungeon (0, 0, D:3) a hobgoblin skeleton (6, 8, D:3) a quokka corpse (skeletalised by now) (7, 8, D:3) a +0 leather armour (18, -11, D:3) a bat skeleton (26, -1, D:3) a leather armour (44, -18, D:3) a quarterstaff (44, 9, D:3) a +0 short sword a stone a kobold skeleton (46, 12, D:3) 2 boomerangs (51, -23, D:3) a robe (52, -26, D:3) a +0 hand axe an orc skeleton (55, -22, D:3) a hobgoblin skeleton (55, -17, D:3) a scale mail Level 4 of the Dungeon [Shop] Habut's Jewellery Emporium the ring of Aggyaf {rF++ Will+ Int+4 Slay+4 Stlth+} (927 gold) [ring of slaying] rF++: It greatly protects you from fire. Will+: It increases your willpower. Int+4: It affects your intelligence (+4). Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). Stlth+: It makes you more stealthy. a ring of protection from fire (unknown) (300 gold) the ring of the Scarab {rF++ rN+ Str-2 Int+3} (559 gold) [ring of positive energy] rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Str-2: It affects your strength (-2). Int+3: It affects your intelligence (+3). a ring of willpower (unknown) (300 gold) an amulet of regeneration (unknown) (360 gold) an amulet of wildshape (unknown) (360 gold) a ring of protection from cold (unknown) (300 gold) a dragon-coil talisman (360 gold) (0, 0, D:4) a spore talisman (8, 10, D:4) a black bear skeleton (11, -20, D:4) a +0 chain mail a hobgoblin corpse (skeletalised by now) (15, 15, D:4) a +0 whip a gnoll skeleton (16, 19, D:4) a ball python skeleton (17, 13, D:4) a +0 club a +0 spear a gnoll skeleton (18, 11, D:4) a hound skeleton (19, 13, D:4) a +0 robe a +0 club a gnoll skeleton (20, 12, D:4) a +0 flail (35, 2, D:4) a +0 dagger (36, 2, D:4) a +0 flail (36, 4, D:4) a +0 robe a +0 dagger (36, 5, D:4) a ring mail (37, 2, D:4) a +0 club Level 5 of the Dungeon (0, 1, D:5) a potion of moonshine (12, 14, D:5) 2 scrolls of noise (12, 15, D:5) a +0 giant club an ogre skeleton (13, 6, D:5) a +0 pair of gloves (15, 15, D:5) a scroll of noise (18, 45, D:5) a +0 robe (23, 18, D:5) a flail (28, 42, D:5) a +0 partisan (31, 21, D:5) a +0 giant club an ogre corpse (skeletalised by now) (42, 41, D:5) a +0 giant club (43, 28, D:5) an orcbow (59, 16, D:5) a river rat skeleton (60, 15, D:5) a rat skeleton (61, 19, D:5) a leather armour (63, 12, D:5) a +0 helmet of light (64, 6, D:5) an iguana corpse (skeletalised by now) Level 6 of the Dungeon (0, 0, D:6) a +0 short sword (2, -8, D:6) a club (4, -7, D:6) an iguana skeleton (8, -7, D:6) a +2 devious dagger a +0 chain mail a boomerang an orc corpse (skeletalised by now) (8, 5, D:6) a +0 dagger a +0 robe (9, 8, D:6) a +0 short sword a +0 ring mail an orc corpse (skeletalised by now) (10, 8, D:6) a +0 whip a +0 leather armour an orc corpse (skeletalised by now) (11, -2, D:6) a +0 mace (19, 2, D:6) a +0 scimitar a +0 robe (20, 7, D:6) 6 poisoned darts (21, -2, D:6) a +4 hand axe of freezing a +0 robe (22, -7, D:6) a +0 club an orc corpse (skeletalised by now) (22, -2, D:6) a +4 halberd a +0 robe (23, -9, D:6) 2 stones a kobold skeleton (23, -8, D:6) a +0 trident a +0 robe a +0 short sword 4 stones a kobold skeleton (23, -7, D:6) a +0 club 5 stones (24, -5, D:6) a +0 dagger (24, -3, D:6) a +0 giant club an ogre skeleton (25, -6, D:6) a +0 club a kobold skeleton (26, -4, D:6) a battleaxe a robe (27, 14, D:6) a dagger (37, -5, D:6) a +0 mace of venom a +0 plate armour an orc skeleton (37, -4, D:6) a +0 flail (38, -4, D:6) a +0 whip an orc skeleton (40, -4, D:6) a +0 morningstar 2 boomerangs a +0 leather armour an orc skeleton Level 7 of the Dungeon [Shop] Otoll's Tiny Tomes Sit Xenn's Foundations of Creative Silt (252 gold) Spells Type Level Known a - Call Canine Familiar Summoning 3 no b - Summon Seismosaurus Egg Summoning/Earth 4 no Advanced Steps in the Hermit's Heritage (397 gold) Spells Type Level Known a - Dimensional Bullseye Hexes/Translocation 4 no b - Permafrost Eruption Ice/Earth 6 no the Almanac of Triumph (220 gold) Spells Type Level Known a - Lesser Beckoning Translocation 2 no b - Rending Blade Conjuration/Forgecraft 4 no More Studies in Azoth (252 gold) Spells Type Level Known a - Mephitic Cloud Conjuration/Alchemy/Air 3 yes b - Petrify Alchemy/Earth 4 no the Incunable of Command (441 gold) Spells Type Level Known a - Summon Small Mammal Summoning 1 yes b - Summon Horrible Things Summoning 8 no Unaqoi Okia's Advanced Guide to Ceration and the Pyromaniac (397 gold) Spells Type Level Known a - Sticky Flame Fire/Alchemy 4 yes b - Starburst Conjuration/Fire 6 no Bosm's Dissertation on Deep Understanding (510 gold) Spells Type Level Known a - Borgnjor's Vile Clutch Necromancy/Earth 5 no b - Splinterfrost Shell Ice/Forgecraft 7 no the Incunabulum of Spatial Signs (493 gold) Spells Type Level Known a - Confusing Touch Hexes 3 no b - Disjunction Translocation 8 no (0, 0, D:7) a +0 spear a +0 halberd a gnoll corpse (skeletalised by now) (1, 17, D:7) a scroll of noise (6, -1, D:7) a +0 club a +0 robe a +0 whip a gnoll skeleton a gnoll skeleton (7, 9, D:7) a +0 whip (8, 9, D:7) a +0 scale mail a +0 whip (9, -3, D:7) a +0 club a gnoll skeleton (13, 10, D:7) a +0 chain mail a +0 hand axe an orc skeleton (14, 9, D:7) a +0 flail an orc skeleton (14, 15, D:7) a howler monkey skeleton (15, 10, D:7) a +0 robe a +0 dagger (15, 13, D:7) a +0 ring mail a +0 war axe an orc skeleton (15, 17, D:7) a howler monkey skeleton (16, 4, D:7) a +0 ring mail a +0 club a +0 robe a +0 dagger an orc skeleton (28, -6, D:7) a robe (41, 3, D:7) a +0 ring mail (42, 27, D:7) a leather armour (46, -5, D:7) a howler monkey skeleton a bullfrog skeleton (47, -5, D:7) a bullfrog skeleton (47, -3, D:7) a +0 ring mail a +0 dagger (47, 6, D:7) a hand axe Level 8 of the Dungeon (26, -4, D:8) a +0 robe (26, -3, D:8) a +0 dagger a +0 robe a kobold corpse (skeletalised by now) (27, -4, D:8) a +2 glaive of venom the human corpse of Maggie (skeletalised by now) (36, 12, D:8) a ring mail (40, 4, D:8) a +0 robe a +0 spear (40, 5, D:8) a +1 hand axe a +0 robe a +0 robe a +0 hand axe (41, 5, D:8) a +0 robe a +0 dagger (41, 6, D:8) a +3 dagger a +0 robe (45, 18, D:8) a staff of conjuration (48, 8, D:8) a medusa talisman (54, 24, D:8) a +0 dagger a +0 robe (54, 25, D:8) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (54, 26, D:8) a +0 whip an orc corpse (skeletalised by now) (55, 9, D:8) a +0 dagger of draining (55, 24, D:8) a +0 flail a +0 arbalest a +0 chain mail (59, 3, D:8) a +0 short sword a +0 robe (60, 3, D:8) a +0 long sword a +0 robe (60, 8, D:8) a +0 dagger (61, 3, D:8) a +2 battleaxe a +0 robe a +0 hand axe a +0 robe a +0 robe Level 9 of the Dungeon (0, 0, D:9) a +0 flail a +0 ring mail an orc corpse (skeletalised by now) (1, 1, D:9) a +0 dagger a +0 robe an orc corpse (skeletalised by now) (1, 2, D:9) a +0 dagger a +0 robe a +0 club a +0 ring mail (8, -20, D:9) a spore talisman (8, -19, D:9) a -1 demon whip of venom (10, -19, D:9) a +1 dagger of venom (11, -21, D:9) a +0 leather armour a +0 club an orc skeleton (11, -18, D:9) a +0 chain mail a +0 long sword an orc skeleton (12, -22, D:9) a +0 mace an orc skeleton (14, -24, D:9) a +0 leather armour a +0 falchion (21, -1, D:9) a black bear corpse (skeletalised by now) (34, 0, D:9) a +1 dagger of chaos (38, -22, D:9) a +0 chain mail a +0 long sword (38, -3, D:9) a +0 robe (49, -17, D:9) a leather armour (51, -28, D:9) a scroll of noise (53, -7, D:9) a +0 dagger a +0 robe Level 10 of the Dungeon [Shop] Gozag's Platinum Reserve the +8 short sword of the Two Names {flame, rPois Dex+3} (6290 gold) rPois: It protects you from poison. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. a +3 heavy shortbow (2240 gold) the eel talisman of Zoneip {Dex+4} (4800 gold) [eel talisman] Dex+4: It affects your dexterity (+4). the cold staff of Conformity {rC++ Will- Int+6 Stlth- Ice} (4600 gold) [staff of cold] rC++: It greatly protects you from cold. Will-: It decreases your willpower. Int+6: It affects your intelligence (+6). Stlth-: It makes you less stealthy. Ice: It increases the power of your Ice spells. the +5 dagger "Spiderbane" {vamp, rCorr Int+4} (5200 gold) rCorr: It protects you from acid and corrosion. Int+4: It affects your intelligence (+4). It cannot be enchanted further. the +1 robe of Submission {^Drain rElec Regen+ rCorr} (1990 gold) ^Drain: It drains your maximum health when unequipped. rElec: It insulates you from electricity. Regen+: It increases your rate of health regeneration. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. the air staff of Classification {rElec Str+2 Fire Air} (4180 gold) [staff of air] rElec: It insulates you from electricity. Str+2: It affects your strength (+2). Fire: It increases the power of your Fire spells. Air: It increases the power of your Air spells. the +1 hand axe of Circularity {speed, rElec} (2800 gold) rElec: It insulates you from electricity. It cannot be enchanted further. the +3 leather armour of Quin {Fly rElec Str-4 Dex-4} (1700 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Str-4: It affects your strength (-4). Dex-4: It affects your dexterity (-4). It cannot be enchanted further. the +10 hand axe of Solemn Reinforcement {drain, *Slow rPois Int+5} (7150 gold) *Slow: It may slow you when you take damage. rPois: It protects you from poison. Int+5: It affects your intelligence (+5). It cannot be enchanted further. a +0 longbow of draining (2180 gold) the +2 ring mail of the Dungeon {rElec Will+ MP+10 Dex-5} (4410 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. MP+10: It affects your magic capacity (+10). Dex-5: It affects your dexterity (-5). It cannot be enchanted further. the +0 leather armour of Conatus {Fly rElec Slay+2} (2650 gold) Fly: It grants you flight. rElec: It insulates you from electricity. Slay+2: It affects your accuracy & damage with ranged weapons and melee (+2). It cannot be enchanted further. the alchemy staff of Leaping Slow Death {rPois rCorr Str-4 Conj Alch} (3480 gold) [staff of alchemy] rPois: It protects you from poison. rCorr: It protects you from acid and corrosion. Str-4: It affects your strength (-4). Conj: It increases the power of your Conjurations spells. Alch: It increases the power of your Alchemy spells. the alchemy staff of Painful Death {rPois rF- Str+2 Int+3 Earth Alch} (4110 gold) [staff of alchemy] rPois: It protects you from poison. rF-: It makes you vulnerable to fire. Str+2: It affects your strength (+2). Int+3: It affects your intelligence (+3). Earth: It increases the power of your Earth spells. Alch: It increases the power of your Alchemy spells. the +3 dagger "Tanwahak" {venom, Dex+2 Stlth+} (3140 gold) Dex+2: It affects your dexterity (+2). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +2 scale mail of Noon {+Blink rF+ rC-} (2800 gold) +Blink: It lets you blink. rF+: It protects you from fire. rC-: It makes you vulnerable to cold. It cannot be enchanted further. the alchemy staff of the Beast {rPois rC- rN++ Int+2 Fire Alch} (4530 gold) [staff of alchemy] rPois: It protects you from poison. rC-: It makes you vulnerable to cold. rN++: It greatly protects you from negative energy. Int+2: It affects your intelligence (+2). Fire: It increases the power of your Fire spells. Alch: It increases the power of your Alchemy spells. the +1 robe of Least Resistance {Int+3 Dex+3} (2550 gold) Int+3: It affects your intelligence (+3). Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the alchemy staff "Lineyq" {+Blink rPois rC+ rN+ Str+3 Alch} (5650 gold) [staff of alchemy] +Blink: It lets you blink. rPois: It protects you from poison. rC+: It protects you from cold. rN+: It protects you from negative energy. Str+3: It affects your strength (+3). Alch: It increases the power of your Alchemy spells. [Shop] Uvviva's Antique Armour Emporium a chain mail (204 gold) a cloak (153 gold) a leather armour (68 gold) a leather armour (68 gold) a plate armour (612 gold) a robe (30 gold) a runed leather armour (170 gold) a chain mail (204 gold) (0, 0, D:10) a +0 club an orc corpse (skeletalised by now) (0, 2, D:10) the +2 ring mail of Spring {rF- Will++} rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. It cannot be enchanted further. a +0 scimitar a +0 chain mail a +0 club an orc corpse (skeletalised by now) (0, 3, D:10) a +0 hand axe a +0 short sword (32, -50, D:10) a +0 scale mail (35, -35, D:10) a +0 falchion (35, -9, D:10) a pair of gloves (38, -12, D:10) a +0 chain mail (43, -12, D:10) a mace (46, -2, D:10) a dire flail (47, -13, D:10) a +0 shortbow (52, 7, D:10) a +0 plate armour (57, 4, D:10) a howler monkey corpse (skeletalised by now) (60, -27, D:10) a +0 dagger a +0 robe the Ecumenical Temple Level 1 of the Lair of Beasts (18, -16, Lair:1) a water moccasin corpse (22, -14, Lair:1) a +2 trident of draining a +0 robe an orb of energy (33, -23, Lair:1) 4 poisoned darts (37, -20, Lair:1) a bullfrog corpse