1lSu2w Level 1 of the Dungeon (0, 0, D:1) a +0 club a goblin skeleton (7, -3, D:1) a +0 short sword 2 stones a kobold skeleton (9, 14, D:1) a hobgoblin skeleton (12, 2, D:1) a +0 spear (12, 8, D:1) a +0 ring mail (14, 15, D:1) a +0 robe (17, 4, D:1) a +0 club 3 poisoned darts (20, -1, D:1) a +0 leather armour (22, 20, D:1) 6 stones (23, 30, D:1) a +0 club (23, 32, D:1) a ball python skeleton (24, 29, D:1) a rat skeleton (25, -4, D:1) a +0 ring mail (26, -12, D:1) a +0 mace (30, 28, D:1) a +0 dagger (31, 21, D:1) a +0 short sword (33, 20, D:1) a hobgoblin skeleton (34, -12, D:1) a frilled lizard corpse (skeletalised by now) (37, 38, D:1) a +0 dagger (37, 44, D:1) a rat corpse (skeletalised by now) (38, 44, D:1) a stone (41, 36, D:1) a +0 club (45, 6, D:1) a rat corpse (skeletalised by now) (47, 24, D:1) a frilled lizard corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Casamuwn's Book Boutique a manual of Staves (880 gold) a book of Fire (352 gold) a book of Beasts (506 gold) a book of Air (242 gold) a book of the Dragon (462 gold) a Treatise on Traps (330 gold) the Guide on Doom and Coffins (198 gold) Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 b - Jinxbite Hexes 2 c - Inner Flame Hexes/Fire 3 a book of Touch (242 gold) (3, -34, D:2) 5 poisoned darts (14, -5, D:2) a ball python corpse (skeletalised by now) (22, -32, D:2) 5 boomerangs (25, -43, D:2) an adder skeleton Level 3 of the Dungeon (0, 0, D:3) a +0 short sword (4, -4, D:3) a bat skeleton (5, 13, D:3) a +0 club a +0 leather armour (5, 14, D:3) a +0 short sword a +0 whip a +0 dagger a +0 robe (19, 16, D:3) a +0 hammer (19, 31, D:3) a +0 dagger a goblin skeleton (20, 16, D:3) the +11 hammer "Gosifah" {antimagic, Str+4 Int-4} Str+4: It affects your strength (+4). Int-4: It affects your intelligence (-4). (20, 17, D:3) a +4 quarterstaff of chaos a +0 cloak a +0 hammer the gnoll corpse of Crazy Yiuf (skeletalised by now) (20, 18, D:3) a +0 hammer (20, 31, D:3) a hobgoblin skeleton (21, 16, D:3) a +0 hammer (21, 17, D:3) a +0 hammer (21, 18, D:3) a +0 hammer (22, 46, D:3) a +0 giant club an ogre skeleton (23, 17, D:3) the +0 hammer of Ravage {heavy, rElec Will- Dex+4} Dex+4: It affects your dexterity (+4). rElec: It insulates you from electricity. Will-: It decreases your willpower. (24, 18, D:3) a +0 hammer (25, 18, D:3) a +0 hammer (26, 19, D:3) a +0 hammer (27, 18, D:3) a +0 hammer (28, 19, D:3) a +0 hammer (30, 1, D:3) a +0 ring mail (32, -1, D:3) a +0 ring mail (32, 25, D:3) a +4 scale mail (33, 32, D:3) a rat skeleton (37, 18, D:3) a +0 short sword a kobold skeleton (39, 17, D:3) a +0 whip (43, 6, D:3) a +0 dagger a +0 robe a +0 whip a +0 leather armour an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (43, 7, D:3) a +0 whip 3 boomerangs an orc corpse (skeletalised by now) (44, -4, D:3) a +0 club a goblin corpse (skeletalised by now) (46, 9, D:3) a +0 ring mail (48, 43, D:3) 3 stones (58, 20, D:3) a ball python corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a +0 whip a +0 robe a +0 club a gnoll corpse (skeletalised by now) (0, 1, D:4) a +0 flail (0, 2, D:4) a +0 whip a gnoll corpse (skeletalised by now) (4, 17, D:4) a +0 short sword an orc skeleton (8, 2, D:4) a +0 club a gnoll skeleton (8, 22, D:4) the +8 falchion of Capital Punishment {spect, rF- rN+++ Will- Str+3} Str+3: It affects your strength (+3). rF-: It makes you vulnerable to fire. rN+++: It renders you almost immune to negative energy. Will-: It decreases your willpower. (10, 7, D:4) a +0 trident a +0 trident (11, 8, D:4) a +0 flail a +0 whip an orc skeleton an orc skeleton (13, 3, D:4) a +0 ring mail (14, 7, D:4) 4 stones (20, 21, D:4) a +0 scale mail (23, 2, D:4) a +0 whip (28, 12, D:4) 4 stones (34, -9, D:4) a ball python skeleton (38, 5, D:4) a +0 rapier (38, 31, D:4) 3 poisoned darts (43, 1, D:4) 4 stones (48, -11, D:4) a +0 dagger 4 poisoned darts a kobold corpse (skeletalised by now) (48, -3, D:4) a +0 war axe Level 5 of the Dungeon (0, 0, D:5) 8 stones (5, -10, D:5) a +0 robe (12, -1, D:5) a +0 leather armour a +0 club (14, -15, D:5) a +0 hand axe (14, -14, D:5) a +0 flail an orc skeleton (14, -2, D:5) a +0 robe a +0 dagger (14, -1, D:5) a +0 whip (15, -15, D:5) a +0 leather armour a +0 dagger a +0 leather armour 2 boomerangs a +0 dagger a +0 hand axe a +0 ring mail a +2 dagger of pain an orc skeleton an orc skeleton an orc skeleton (15, -7, D:5) a +0 robe (16, -15, D:5) a +0 short sword a +0 hand axe an orc skeleton an orc skeleton (22, -1, D:5) an electric eel skeleton (23, -22, D:5) 2 potions of degeneration (27, -29, D:5) a +0 robe (27, 9, D:5) an adder skeleton (34, -29, D:5) a blade talisman (37, -17, D:5) a howler monkey skeleton (42, -24, D:5) 2 scrolls of silence (51, 3, D:5) a +0 ring mail (55, -30, D:5) 6 stones Level 6 of the Dungeon [Shop] Teysun's Armour Shoppe a +0 cloak (45 gold) a +0 ring mail (40 gold) a +0 robe (7 gold) a +0 leather armour (20 gold) a +0 ring mail (40 gold) a +0 leather armour (20 gold) [Shop] Caluf's Assorted Antiques a +0 sling (24 gold) a +0 spear (48 gold) a Gell's gravitambourine (2/2) (640 gold) a sack of spiders (640 gold) a wand of flame (10) (112 gold) [Shop] Numaih's Magic Scroll Boutique a scroll of enchant armour (112 gold) a scroll of identify (30 gold) a scroll of amnesia (60 gold) a scroll of teleportation (45 gold) a scroll of identify (30 gold) a scroll of acquirement (780 gold) [Shop] Nahiehi's Weapon Shop a +0 war axe (35 gold) 5 stones (5 gold) a +2 rapier of electrocution (220 gold) the +6 dagger "Lafy" {venom, rC+} (464 gold) rC+: It protects you from cold. a +0 dagger (20 gold) a +0 rapier of draining (92 gold) [Shop] Maraffi's Assorted Antiques the +8 flail "Giwoh" {flame, Str+2} (1725 gold) Str+2: It affects your strength (+2). a +2 dagger of holy wrath (468 gold) a potion of heal wounds (150 gold) the +6 whip of Digid {pain, rF+ Str+3 Int+3} (1884 gold) Str+3: It affects your strength (+3). Int+3: It affects your intelligence (+3). rF+: It protects you from fire. a +0 ring mail (120 gold) a +0 ring mail (120 gold) a +0 flail (105 gold) (0, 0, D:6) a +0 war axe (5, 2, D:6) a +2 war axe of flaming +0 swamp dragon scales (5, 10, D:6) 7 stones (15, -9, D:6) 6 stones (16, -9, D:6) 5 stones (18, -1, D:6) 3 stones (22, 5, D:6) a +0 plate armour (23, 40, D:6) a +4 trident of draining a +0 robe an orb of guile the barachi corpse of Jeremiah (skeletalised by now) (30, 3, D:6) a +0 spear (37, 40, D:6) an iguana skeleton (37, 42, D:6) a +0 giant club an ogre corpse (skeletalised by now) (40, 20, D:6) a maw talisman (44, 0, D:6) a +0 club a steam dragon skeleton (47, -10, D:6) 2 stones (49, -9, D:6) 6 stones (49, -6, D:6) a +0 long sword Level 7 of the Dungeon (0, 0, D:7) 5 stones (2, -2, D:7) a +0 trident an orc corpse (skeletalised by now) (4, -5, D:7) a +0 leather armour a +0 halberd (7, -24, D:7) 7 stones (16, -2, D:7) a +0 short sword 6 poisoned darts (17, -15, D:7) a +0 chain mail (17, -2, D:7) a +0 short sword 9 stones a +0 whip (34, -9, D:7) 6 stones (36, -42, D:7) a +2 plate armour of fire resistance (43, -29, D:7) a +0 ring mail Level 8 of the Dungeon (0, 0, D:8) a +0 spear a +0 spear a +0 halberd a +0 spear a +0 ring mail a gnoll skeleton a gnoll skeleton (1, 0, D:8) a +0 spear a +0 scale mail a gnoll skeleton (2, 0, D:8) a +0 flail (10, -21, D:8) a +0 great sword a +0 robe (10, -20, D:8) a +2 morningstar a +0 robe (18, -11, D:8) a scroll of silence (20, -31, D:8) 4 stones (21, -38, D:8) a scroll of noise (23, -20, D:8) a +0 long sword a +0 robe (30, 4, D:8) a +0 short sword 2 boomerangs a +0 club a +0 leather armour a +0 club a +0 leather armour an orc corpse (skeletalised by now) (31, 4, D:8) a +0 trident a +0 chain mail (32, 4, D:8) a +0 hand axe a +0 leather armour an orc corpse (skeletalised by now) (42, -8, D:8) a +0 ring mail (44, -52, D:8) the +6 whip of the King {spect, rC+ rN++ rCorr Int-3} Int-3: It affects your intelligence (-3). rC+: It protects you from cold. rN++: It greatly protects you from negative energy. rCorr: It protects you from acid and corrosion. (46, 0, D:8) a +0 whip 4 poisoned darts a +0 dagger (48, 0, D:8) a +0 club a +0 dagger 3 poisoned darts a +0 whip a kobold corpse (skeletalised by now) (51, -9, D:8) a +0 robe (52, -42, D:8) a +0 short sword a +0 whip 5 poisoned darts a +0 dagger a +0 dagger a stone a kobold skeleton a kobold skeleton (53, -42, D:8) a +0 club a +0 dagger (53, -40, D:8) a +0 whip a +0 club 4 stones a kobold skeleton Level 9 of the Dungeon (0, 0, D:9) 5 stones (9, -29, D:9) a +0 whip (14, -25, D:9) a +0 short sword a +0 cloak (22, -26, D:9) a +0 shortbow of freezing (25, -14, D:9) a +0 spear (29, -23, D:9) a +0 shortbow a centaur skeleton (31, 1, D:9) 6 stones (41, -5, D:9) a +2 dagger of speed (42, -38, D:9) a howler monkey skeleton (45, -30, D:9) a troll skeleton (49, -30, D:9) a +0 leather armour (50, 5, D:9) a yak corpse (skeletalised by now) (50, 7, D:9) a yak corpse (skeletalised by now) (52, -19, D:9) a +0 halberd a gnoll corpse (skeletalised by now) (53, -19, D:9) a +0 halberd (53, -17, D:9) a +0 spear a gnoll corpse (skeletalised by now) (54, -19, D:9) a +0 flail a gnoll corpse (skeletalised by now) (55, -19, D:9) a +0 mace a +0 scale mail a gnoll corpse (skeletalised by now) (55, -10, D:9) a +0 hand axe a +0 robe (55, -5, D:9) a +0 robe a +0 halberd (56, -5, D:9) a +0 robe a +1 hand axe Level 10 of the Dungeon (0, 0, D:10) a steam dragon corpse (skeletalised by now) (3, -11, D:10) an acid dragon corpse (skeletalised by now) (15, -6, D:10) 5 stones (16, -34, D:10) a +0 giant spiked club a +0 giant spiked club a two-headed ogre corpse (skeletalised by now) (16, -1, D:10) a +0 whip a gnoll skeleton (16, 0, D:10) a +2 flail of protection a +0 trident a +0 scale mail a +0 spear a gnoll skeleton a gnoll skeleton (19, -21, D:10) a +0 short sword a +0 scale mail a +0 dagger a +0 robe an orc skeleton (20, -22, D:10) a +0 hand axe a +0 plate armour a +0 flail an orc corpse (skeletalised by now) (25, -24, D:10) a potion of degeneration (31, -13, D:10) a warg skeleton a wolf skeleton (31, -12, D:10) a +0 shortbow (31, -1, D:10) 4 stones (35, -2, D:10) a +0 shortbow (44, 8, D:10) the +6 trident "Kyokuz" {antimagic, rC++ rN+ Dex-2 SInv} Dex-2: It affects your dexterity (-2). rC++: It greatly protects you from cold. rN+: It protects you from negative energy. SInv: It lets you see invisible. (47, -26, D:10) a +0 chain mail a +0 trident an orc skeleton (48, -26, D:10) a +0 robe a +0 dagger a +0 flail a +0 mace an orc skeleton (58, -6, D:10) a +0 trident (59, -12, D:10) a +0 robe a +0 dagger a +0 chain mail a +0 whip a +0 robe a +0 dagger an orc skeleton an orc skeleton (60, -16, D:10) 5 stones Level 11 of the Dungeon (0, 0, D:11) 5 poisoned darts (1, -33, D:11) a +0 chain mail (4, -20, D:11) a bullfrog skeleton (7, -19, D:11) a +0 giant spiked club a +0 giant club a two-headed ogre skeleton (8, -32, D:11) a yak corpse (skeletalised by now) (8, 8, D:11) a +0 whip a +0 flail a +0 spear a gnoll skeleton (8, 9, D:11) 4 stones a +0 halberd a +0 kite shield a +0 ring mail a +0 spear a gnoll skeleton (13, 2, D:11) a +0 leather armour a +0 club a +0 robe a +0 dagger an orc skeleton (14, 2, D:11) a +0 hand axe a +0 dagger an orc skeleton an orc skeleton (17, 5, D:11) a +0 leather armour (19, 14, D:11) an acid dragon skeleton (20, -1, D:11) 5 stones (22, -15, D:11) a +0 robe a +1 dagger of draining (24, -5, D:11) a +0 leather armour (30, -6, D:11) a +0 ring mail (31, -17, D:11) a +0 giant club a +0 robe the ogre corpse of Erolcha (skeletalised by now) Level 12 of the Dungeon (0, 0, D:12) a +0 club (2, -2, D:12) 4 stones (3, -1, D:12) a tin of tremorstones (2/2) a ring of wizardry +0 acid dragon scales 3 potions of might (14, 12, D:12) a +5 ring of evasion (19, 5, D:12) a yak skeleton (22, 5, D:12) a basilisk skeleton (24, 8, D:12) a +0 pair of gloves (25, -18, D:12) a +3 heavy scimitar (25, -11, D:12) a +0 scale mail (35, -10, D:12) a basilisk skeleton (36, -3, D:12) a +2 dagger of venom (42, -1, D:12) a +0 robe (47, -2, D:12) an ugly thing skeleton (47, 1, D:12) 4 large rocks a cyclops skeleton Level 13 of the Dungeon (0, 0, D:13) a +0 robe (6, -8, D:13) 7 stones (14, 5, D:13) a +0 orcbow a centaur corpse (19, 4, D:13) a +0 robe a +0 dagger a +0 robe a +0 dagger an orc skeleton (19, 13, D:13) a +0 plate armour a +0 great mace (19, 14, D:13) 6 stones (24, 5, D:13) a +0 club (25, 17, D:13) a +0 kite shield a +0 chain mail a +2 long sword the +1 plate armour "Seas Kawna" {Rampage rF- Will++ MP+4} rF-: It makes you vulnerable to fire. Will++: It greatly increases your willpower. MP+4: It affects your magic capacity (+4). Rampage: It bestows one free step when moving towards enemies. a +0 great sword a human skeleton (25, 23, D:13) a +0 plate armour (25, 25, D:13) a +0 dagger a +0 orcbow an orc skeleton (25, 26, D:13) a +2 kite shield a +0 plate armour a +0 broad axe a +0 plate armour a +0 glaive a +0 kite shield a +0 chain mail a +3 long sword a human skeleton (25, 27, D:13) a +0 long sword a +0 kite shield a +0 plate armour a +0 long sword a +0 plate armour a human skeleton (26, 23, D:13) a +0 hand axe (33, 34, D:13) a +0 quarterstaff (36, 19, D:13) a +0 leather armour a +0 bardiche (37, 16, D:13) a +0 leather armour a +0 great sword (37, 17, D:13) a +0 kite shield a +0 plate armour a +0 long sword a human skeleton (37, 18, D:13) a +0 tower shield (40, -11, D:13) a +0 chain mail (51, -4, D:13) 5 stones (65, -1, D:13) a +0 flail Level 14 of the Dungeon (0, 0, D:14) a +0 hand axe (4, -5, D:14) 18 gold pieces the Ecumenical Temple Level 1 of the Lair of Beasts (0, 0, Lair:1) a book of the Hunter (5, -9, Lair:1) a black mamba skeleton (10, 5, Lair:1) a +0 orcbow (11, 7, Lair:1) a basilisk skeleton (13, -8, Lair:1) a water moccasin corpse (skeletalised by now) (13, -4, Lair:1) a potion of degeneration (15, -24, Lair:1) a bullfrog corpse (skeletalised by now) (18, 15, Lair:1) a water moccasin skeleton (18, 16, Lair:1) a +0 leather armour (19, -21, Lair:1) a +0 pair of gloves (19, -20, Lair:1) a cane toad skeleton (19, 15, Lair:1) a blink frog skeleton a water moccasin skeleton (20, 18, Lair:1) 5 stones (32, -9, Lair:1) a water moccasin skeleton (32, 2, Lair:1) a +0 hand axe (37, -30, Lair:1) a water moccasin corpse (skeletalised by now) (38, 15, Lair:1) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (39, 14, Lair:1) a yak corpse (skeletalised by now) (51, 0, Lair:1) 4 stones Level 2 of the Lair of Beasts (3, -35, Lair:2) 4 stones (3, -30, Lair:2) a +0 war axe (3, -10, Lair:2) 3 stones (4, -7, Lair:2) a +0 scale mail (6, -43, Lair:2) a black mamba corpse (skeletalised by now) (6, -41, Lair:2) a cane toad corpse (skeletalised by now) (9, -32, Lair:2) an elephant skeleton (10, -32, Lair:2) an elephant skeleton (17, -5, Lair:2) a basilisk skeleton (21, -28, Lair:2) 4 stones (23, -33, Lair:2) a water moccasin skeleton (24, 2, Lair:2) a yak corpse (skeletalised by now) (25, 0, Lair:2) a yak corpse (skeletalised by now) (25, 2, Lair:2) a yak corpse (skeletalised by now) a yak corpse (skeletalised by now) (25, 3, Lair:2) a yak corpse (skeletalised by now) a cane toad corpse (skeletalised by now) (28, 2, Lair:2) a water moccasin corpse (skeletalised by now) (29, -25, Lair:2) a +0 glaive (36, -15, Lair:2) a wyvern skeleton (41, -22, Lair:2) a +0 plate armour (45, -28, Lair:2) a +0 long sword (49, -26, Lair:2) a death yak skeleton (52, -24, Lair:2) a death yak skeleton (53, -24, Lair:2) a hydra skeleton Level 3 of the Lair of Beasts (0, 0, Lair:3) a scroll of noise (3, 22, Lair:3) a +0 robe (7, 26, Lair:3) a yak skeleton (8, -14, Lair:3) a +0 sling (15, 24, Lair:3) a yak corpse (skeletalised by now) (16, -15, Lair:3) an amulet of the acrobat (16, -12, Lair:3) 3 stones (16, 17, Lair:3) a +0 trident (16, 23, Lair:3) a yak corpse (skeletalised by now) (22, 37, Lair:3) a ring of resist corrosion (25, 9, Lair:3) a black mamba skeleton (25, 36, Lair:3) a blink frog corpse (skeletalised by now) (39, 7, Lair:3) 3 stones (41, 0, Lair:3) a water moccasin skeleton (44, 39, Lair:3) a +0 war axe (51, 10, Lair:3) 2 scrolls of noise a water moccasin skeleton (51, 12, Lair:3) a scroll of noise (55, 35, Lair:3) a bullfrog corpse (skeletalised by now) (57, 28, Lair:3) 7 stones Level 4 of the Lair of Beasts (13, -1, Lair:4) a +0 robe (15, 3, Lair:4) a +4 long sword a +2 short sword of electrocution (16, -10, Lair:4) a bullfrog skeleton (18, -8, Lair:4) a yak skeleton (18, -7, Lair:4) a polar bear skeleton a yak skeleton (22, 17, Lair:4) a bullfrog skeleton (23, 15, Lair:4) a yak skeleton (25, 28, Lair:4) 4 large rocks (39, 15, Lair:4) a wolf skeleton (40, 15, Lair:4) a wolf skeleton (40, 17, Lair:4) a wolf skeleton (61, 12, Lair:4) a +0 dagger a +1 robe Level 5 of the Lair of Beasts (0, 0, Lair:5) a +0 longbow (1, -18, Lair:5) a wolf skeleton (6, -3, Lair:5) an elephant skeleton (7, 28, Lair:5) a +6 ring of dexterity (9, -15, Lair:5) a +0 plate armour (11, -25, Lair:5) a polar bear skeleton an elephant skeleton (20, 20, Lair:5) a basilisk skeleton (20, 24, Lair:5) a basilisk skeleton (22, 33, Lair:5) a yak corpse (skeletalised by now) (22, 34, Lair:5) a yak corpse (skeletalised by now) (24, 11, Lair:5) a fire dragon corpse (skeletalised by now) (25, -1, Lair:5) a hell hound skeleton (26, -4, Lair:5) a black mamba skeleton (26, -3, Lair:5) a hydra skeleton (26, 12, Lair:5) a +0 ring mail (27, 12, Lair:5) the +3 scale mail of Liberalism {Harm Rampage rC+ SInv} rC+: It protects you from cold. SInv: It lets you see invisible. Harm: It increases damage dealt and taken. Rampage: It bestows one free step when moving towards enemies. (27, 19, Lair:5) a basilisk skeleton (28, 18, Lair:5) a black mamba skeleton (29, 17, Lair:5) a +0 flail a komodo dragon skeleton (30, 17, Lair:5) a wyvern skeleton (34, 8, Lair:5) a +0 mace (37, -15, Lair:5) a water moccasin skeleton (37, -9, Lair:5) a wyvern skeleton (43, 27, Lair:5) 3 poisoned darts (43, 28, Lair:5) a +0 club (53, -13, Lair:5) 7 stones (54, -21, Lair:5) a cane toad skeleton (54, 13, Lair:5) 2 stones (56, -23, Lair:5) a komodo dragon skeleton (57, -12, Lair:5) a water moccasin skeleton