Dungeon Crawl Stone Soup version 0.33-a0-783-g76efb29fe3 (webtiles) character file. Game seed: 16552400790704926996 72 1lSu2w the Apothecary (level 4, -6/32 HPs) Began as a Formicid Alchemist on Jan 22, 2025. Killed from afar by Ijyb (13 damage) ... with a bolt of dispelling energy ... on level 3 of the Dungeon. The game lasted 00:02:45 (2057 turns). 1lSu2w the Apothecary (Formicid Alchemist) Turns: 2057, Time: 00:02:45 Health: -6/32 AC: 2 Str: 13 XL: 4 Next: 50% Magic: 3/8 EV: 11 Int: 16 God: Gold: 114 SH: 0 Dex: 17 Spells: 5/8 levels left rFire . . . a - +0 dagger rCold + . . (no offhand) rNeg . . . e - +0 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ++... g - amulet of the acrobat Stlth +++ j - ring of Ishribagi {rC+ Will++ Dex+3} HPRegen 0.25/turn (no ring) MPRegen 0.11/turn %: acrobat @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 114 gold pieces. Inventory: Hand Weapons a - a +0 dagger (weapon) Armour e - a +0 robe (worn) Jewellery g - an amulet of the acrobat (worn) j - the ring of Ishribagi (worn) {rC+ Will++ Dex+3} (You found it on level 2 of the Dungeon) [ring of protection from cold] rC+: It protects you from cold. Will++: It greatly increases your willpower. Dex+3: It affects your dexterity (+3). n - a ring of poison resistance Scrolls c - a scroll of noise {unknown} d - 2 scrolls of enchant weapon {unknown} f - 2 scrolls of identify {unknown} i - 2 scrolls of teleportation {unknown} k - a scroll of immolation {unknown} Potions b - a potion of magic h - a potion of berserk rage {unknown} l - a potion of heal wounds {unknown} m - a potion of might {unknown} Skills: + Level 1.5 Fighting - Level 1.7 Dodging + Level 3.4 Stealth + Level 2.7 Spellcasting + Level 1.7 Conjurations + Level 4.6 Alchemy You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Arrow Conj/Alch 24% 2d6 8% 2 b - Poisonous Vapours Alch/Air 36% 1d3 8% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mephitic Cloud Conj/Alch/Air 8% N/A 24% 3 Olgreb's Toxic Radiance Alch 17% N/A 28% 4 Sticky Flame Fire/Alch 9% 2d5 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Annotations: D:3 Ijyb Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You kill the rat! f - 2 scrolls labelled SIABEIDD GIUMP (gained 1) Done exploring. Done exploring. There is a stone staircase leading down here. You climb downwards. Found a scroll labelled OLUIMA QUSY. There is a stone staircase leading up here. Found a stone staircase leading up. There is a stone staircase leading up here. Ijyb the Inquisitive comes into view. She is wielding a +0 club and carrying a wand of quicksilver. Found 5 stones. Ijyb shouts! A ribbon worm comes into view. Ijyb hits you with a +0 club. Poisonous fumes billow around Ijyb! Ijyb is poisoned. Ijyb hits you with a +0 club. Poisonous fumes billow around Ijyb! Ijyb looks even sicker. Ijyb hits you with a +0 club. Casting: Poisonous Vapours (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Mercury Arrow (safe; 8% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of quicksilver (moderately wounded, very poisoned, chance to weaken: 99%) The glob of mercury hits Ijyb! Ijyb looks weaker. Ijyb is heavily wounded. Ijyb zaps a wand. The bolt of dispelling energy hits you! * * * LOW HITPOINT WARNING * * * Casting: Mercury Arrow (safe; 8% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Okay, then. Okay, then. Aiming: Poisonous Vapours (safe; 8% risk of failure) Press: ? - help, Q - select action, ( or ) - cycle Dir - move target Aim: Ijyb, wielding a +0 club, wearing a +0 leather armour and carrying a wand of quicksilver (heavily wounded, very poisoned, weak) Poisonous fumes billow around Ijyb! Ijyb looks even sicker. Ijyb zaps a wand. The bolt of dispelling energy hits you! You die... Ijyb moans, "Good help so hard to find!" ### ..., #(# ... #w##### #g#... # #@#.##.# #..<...# #####....# .#..?.. .# #### .# <# .# .# You could see Ijyb (very poisoned, weak) and a ribbon worm. Vanquished Creatures 4 adders (D:2) A ribbon worm (D:2) 7 endoplasms A goblin (D:2) 2 hobgoblins 5 kobolds 3 quokkas 2 ball pythons 4 bats 2 frilled lizards (D:2) 2 rats (D:2) 33 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1lSu2w the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 141 | D:1 | Reached skill level 1 in Conjurations 445 | D:1 | Reached XP level 2. HP: 20/20 MP: 1/5 454 | D:1 | Learned a level 2 spell: Mercury Arrow 916 | D:2 | Identified the ring of Ishribagi {rC+ Will++ Dex+3} 943 | D:2 | Reached skill level 1 in Fighting 943 | D:2 | Reached XP level 3. HP: 25/26 MP: 3/6 1243 | D:2 | Reached XP level 4. HP: 17/32 MP: 0/7 2052 | D:3 | Noticed Ijyb 2057 | D:3 | Killed from afar by Ijyb Illustrated notes Levels and vault maps discovered: D:1: co_arrival_random_square_maze, layout_basic, chequers_serial_rivers_micro_c D:2: layout_loops_cross D:3: layout_basic, shapermc_ecumenical_altar_rom_forum, uniq_ijyb Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 1 | 1.7 Fighting | 1 | 1.5 Stealth | 3 | 3.4 Dodging | | 1.7 Spellcasting | | 2.7 Alchemy | | 4.6 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Dagger | 5 | 4 || 9 Unarmed | 4 | || 4 Cast: Poisonous Vapours | 34 | 28 || 62 Mercury Arrow | 2 | 1 || 3 Use: Potion | 1 | || 1 Stab: Sleeping | 1 | 2 || 3 Armour: Robe | 13 | 12 || 25 Skin | 3 | || 3 Dodge: Dodged | 18 | 8 || 26 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2055 | 2010 | 45 | 99 | 1639 | 3 | 685.0 | Dungeon | 2055 | 2010 | 45 | 99 | 1639 | 3 | 685.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1133 daAuts D:1: 914 daAuts D:3: 7 daAuts