Dungeon Crawl Stone Soup version 0.33-a0-802-g62b7471ca3 (webtiles) character file. Game seed: 1812143294996398105 306 1lSu2w the Apothecary (level 6, 0/46 HPs) Began as a Formicid Alchemist on Jan 29, 2025. Slain by a crocodile zombie (10 damage) ... in an ossuary. The game lasted 00:06:31 (3131 turns). 1lSu2w the Apothecary (Formicid Alchemist) Turns: 3131, Time: 00:06:31 Health: 0/46 AC: 3 Str: 12 XL: 6 Next: 67% Magic: 1/11 EV: 11 Int: 17 God: Gold: 259 SH: 0 Dex: 12 Spells: 4/12 levels left rFire . . . h - +2 dagger (venom) rCold . . . (no offhand) rNeg . . . a - +1 robe rPois . (no cloak) rElec . (no gloves) rCorr . (no gloves) SInv + (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.27/turn (no ring) MPRegen 0.12/turn %: no passive effects @: weak-willed, attractive A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms, clumsy 1, inability to read after injury 1 a: Dig You were in an ossuary. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Ossuary. You collected 259 gold pieces. Inventory: Hand Weapons h - a +2 dagger of venom (weapon) Armour a - a +1 robe (worn) k - a +0 buckler Scrolls f - 2 scrolls of fear Potions b - a potion of magic Skills: + Level 2.7 Fighting - Level 1.7 Dodging + Level 4.3 Stealth + Level 3.5 Spellcasting + Level 2.5 Conjurations + Level 5.4 Alchemy You had 4 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Mercury Arrow Conj/Alch 32% 2d7 4% 2 b - Poisonous Vapours Alch/Air 48% 1d3 5% 1 c - Mephitic Cloud Conj/Alch/Air 12% N/A 17% 3 r - Searing Ray Conj 22% 2d5 9% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Magic Dart Conj 44% 1d5 6% 1 Olgreb's Toxic Radiance Alch 21% N/A 19% 4 Fulminant Prism Conj/Alch 8% 3d6 32% 4 Tukima's Dance Hex 2% N/A 45% 3 Sticky Flame Fire/Alch 12% 2d5 47% 4 Passage of Golubria Tloc 2% N/A 86% 4 Yara's Violent Unravell Hex/Alch 6% 3d5 83% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Ossuary (1/1) Temple: D:4-7 Altars: Cheibriados Elyvilon Beogh Shops: D:2 [ Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. You are clumsy. (Dex -2) You occasionally lose the ability to read scrolls when taking damage. Message History The searing ray hits the bullfrog zombie! You destroy the bullfrog zombie! The searing ray hits the crocodile zombie. The crocodile zombie is almost destroyed. Your magical contamination has completely faded away. The searing ray hits the crocodile zombie! You destroy the crocodile zombie! A crocodile zombie comes into view. The crocodile zombie is attracted toward you. The searing ray hits the crocodile zombie. The crocodile zombie is lightly damaged. You finish channelling your searing ray. Casting: Searing Ray (safe; 9% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't have enough magic to cast this spell. Unknown command. Okay, then. As you read the scroll labelled XOSEJI KEXTEU, it crumbles to dust. A wave of despondency washes over your surroundings. It was a scroll of vulnerability. The crocodile zombie bites you. * * * LOW HITPOINT WARNING * * * The crocodile zombie drags you backwards! As you read the scroll labelled MAUNGU GEURA, it crumbles to dust. You hear a loud clanging noise! It was a scroll of noise. The crocodile zombie closely misses you. You aren't carrying any items that you can evoke. The air fills with toxic fumes! As you read the scroll labelled BIPRUTZUCH, it crumbles to dust. It was a scroll of poison. The crocodile zombie barely misses you. As you read the scroll labelled ENETAKHLICIU, it crumbles to dust. It is a scroll of enchant armour. Your +0 robe glows green for a moment. The crocodile zombie closely misses you. You hit the crocodile zombie. The crocodile zombie is lightly damaged. You hit the crocodile zombie but do no damage. The crocodile zombie is lightly damaged. The crocodile zombie bites you but does no damage. You feel better. The crocodile zombie bites you! You die... ..+{ #§# #§' §§# #§+{ ###§# { {{ {#§§§+{ #####§### #∩..#Z@§# #§§§§§### #§§§#§+{ {#####§# §§+ #+# { { { You could see a crocodile zombie (weak-willed). Vanquished Creatures 2 bullfrog zombies (Ossuary) An orc priest (D:4) A jelly (D:3) An orc wizard (D:4) A crocodile zombie (Ossuary) 2 mummies (Ossuary) 2 howler monkey zombies (Ossuary) Robin (D:2) 3 adders 2 dart slugs 2 ribbon worms (D:2) An orc (D:4) 5 endoplasms 3 giant cockroaches 8 goblins 3 hobgoblins A kobold (D:1) 2 quokkas 4 ball pythons 3 bats (D:3) A frilled lizard (D:1) 5 rats 54 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1lSu2w the Formicid Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 189 | D:1 | Reached skill level 1 in Conjurations 361 | D:1 | Reached XP level 2. HP: 17/20 MP: 0/5 563 | D:1 | Learned a level 2 spell: Mercury Arrow 803 | D:2 | Reached skill level 1 in Fighting 803 | D:2 | Reached XP level 3. HP: 26/26 MP: 1/6 807 | D:2 | Learned a level 3 spell: Mephitic Cloud 851 | D:2 | Found Duynul's Armour Shop. 1043 | D:2 | Noticed Robin 1056 | D:2 | Killed Robin 1156 | D:2 | Reached XP level 4. HP: 32/32 MP: 4/8 1229 | D:2 | Learned a level 2 spell: Searing Ray 2108 | D:3 | Reached XP level 5. HP: 36/38 MP: 5/9 2439 | D:3 | Found a white marble altar of Elyvilon. 2503 | D:3 | Found a faded altar of an unknown god. 2691 | D:4 | Found a snail-covered altar of Cheibriados. 2761 | D:4 | Found a roughly hewn altar of Beogh. 2769 | D:4 | Reached skill level 5 in Alchemy 2875 | D:4 | Found a sand-covered staircase. 2883 | Ossuary | Entered an ossuary 2975 | Ossuary | Reached XP level 6. HP: 42/45 MP: 4/10 3107 | Ossuary | HP: 2/46 [bullfrog zombie (6)] 3110 | Ossuary | Gained mutation: You occasionally lose the ability to read | scrolls when taking damage. [potion of mutation] 3110 | Ossuary | Gained mutation: You are clumsy. (Dex -2) [potion of | mutation] 3125 | Ossuary | HP: 1/46 [crocodile zombie (6)] 3131 | Ossuary | Slain by a crocodile zombie Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_loop, layout_basic D:2: layout_basic, serial_shops, shop, uniq_robin D:3: layout_loops_ring, nicolae_elyvilon_peaceful_grove, ebering_ecumenical_altar_hall, st_stairs_13, grunt_ministairs_13 D:4: layout_basic, amcnicky_altar_gilded, enter_ossuary_5, kennysheep_orc_chapel, uniq_grinder Ossuary: ossuary_zaba_flooded Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Conjurations | 1 2 | 2.5 Fighting | 1 2 | 2.7 Stealth | 3 4 | 4.3 Spellcasting | 3 | 3.5 Alchemy | 5 | 5.4 Dodging | | 1.7 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | 1 | || 1 Hand axe | 5 | || 5 Dagger | | 17 || 17 Cast: Poisonous Vapours | 41 | 45 || 86 Searing Ray | | 10 || 10 Mercury Arrow | | 1 || 1 Ability: Dig | | 1 || 1 Use: Scroll | | 6 || 6 Potion | | 6 || 6 Stab: Sleeping | 1 | || 1 Armour: Robe | 11 | 45 || 56 Dodge: Dodged | 14 | 31 || 45 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3131 | 3074 | 57 | 298 | 2210 | 5 | 626.2 | Dungeon | 2883 | 2826 | 57 | 126 | 2210 | 4 | 720.8 | Ossuary | 247 | 247 | 0 | 172 | 0 | 1 | 247.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 1015 daAuts D:3: 989 daAuts D:1: 655 daAuts Ossuary: 247 daAuts D:4: 223 daAuts