Dungeon Crawl Stone Soup version 0.33.0-7-g3e7fc586f9 (webtiles) character file. Game seed: 86708755214390348 49 1lSu2w the Apothecary (level 3, -7/26 HPs) Began as a Gnoll Alchemist on May 6, 2025. Mangled by a river rat (9 damage) ... in a sewer. The game lasted 00:03:55 (2179 turns). 1lSu2w the Apothecary (Gnoll Alchemist) Turns: 2179, Time: 00:03:56 Health: -7/26 AC: 2 Str: 5 XL: 3 Next: 75% Magic: 7/18 EV: 7 Int: 16 God: Gold: 153 SH: 0 Dex: 12 Spells: 6/12 levels left rFire . . . a - +0 short sword rCold x . . (no offhand) rNeg + + + g - +0 robe rPois . (helmet unavailable) rElec . (cloak unavailable) rCorr . (gloves unavailable) SInv . (boots unavailable) Will +.... (no amulet) Stlth ++ o - ring of flight HPRegen 0.24/turn (no ring) MPRegen 0.16/turn %: no passive effects @: quill-form, vertiginous, enlightened, flying, very slightly contaminated A: quills, fangs 1, treasure sense, distributed training a: Begin Untransformation You were in a sewer. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You also visited: Sewer. You collected 153 gold pieces. Inventory: Hand Weapons a - a +0 short sword (weapon) b - the +7 rapier of Giliutto {antimagic, rPois rN+ Int-3 Stlth+} (You found it on level 2 of the Dungeon) rPois: It protects you from poison. rN+: It protects you from negative energy. Int-3: It affects your intelligence (-3). Stlth+: It makes you more stealthy. Missiles t - 3 javelins Armour g - a +0 robe (worn) q - a +0 helmet Magical Staves f - a staff of earth Jewellery e - a ring of fire o - a ring of flight (worn) Wands m - a wand of mindburst (15) Scrolls c - a scroll of identify {unknown} h - a scroll of brand weapon {unknown} i - a scroll of vulnerability {unknown} j - a scroll of noise {unknown} p - a scroll of immolation {unknown} r - 2 scrolls of teleportation {unknown} u - a scroll of amnesia {unknown} Potions l - a potion of curing {unknown} s - a potion of magic v - a potion of enlightenment Talismans d - the quill talisman of Experimentation (active) {rC- rN+++ MP+9 Str-2} (You found it on level 1 of the Dungeon) [quill talisman] rC-: It makes you vulnerable to cold. rN+++: It renders you almost immune to negative energy. MP+9: It affects your magic capacity (+9). Str-2: It affects your strength (-2). n - a scarab talisman Skills: + Level 1.0 Fighting + Level 1.0 Short Blades + Level 1.0 Long Blades + Level 1.0 Axes + Level 1.0 Maces & Flails + Level 1.0 Polearms + Level 1.0 Staves + Level 1.0 Ranged Weapons + Level 1.0 Throwing + Level 1.0 Armour + Level 4.6 Dodging + Level 4.2 Stealth + Level 1.0 Shields + Level 1.0 Unarmed Combat + Level 5.0 Spellcasting + Level 2.1 Conjurations + Level 0.7 Hexes + Level 0.7 Summonings + Level 0.7 Necromancy + Level 0.7 Translocations + Level 0.7 Forgecraft + Level 0.7 Fire Magic + Level 0.7 Ice Magic + Level 0.7 Air Magic + Level 0.7 Earth Magic + Level 5.4 Alchemy + Level 1.0 Invocations + Level 1.0 Evocations + Level 0.8 Shapeshifting You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Poisonous Vapours Alch/Air 52% 1d2 10% 1 b - Searing Ray Conj 22% 2d5 19% 2 c - Mephitic Cloud Conj/Alch/Air 12% N/A 26% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 32% 2d7 11% 2 Magic Dart Conj 44% 1d5 13% 1 Olgreb's Toxic Radiance Alch 21% N/A 28% 4 Fulminant Prism Conj/Alch 8% 3d7 47% 4 Dazzling Flash Hex/Fire 12% N/A 50% 3 Volatile Blastmotes Fire/Tloc 12% 2d11 50% 3 Sticky Flame Fire/Alch 13% 2d5 54% 4 Iskenderun's Mystic Bla Conj/Tloc 8% 2d4 (+2d1 77% 4 Curse of Agony Necr 6% N/A 99% 5 Silence Hex/Air 3% N/A 99% 5 Forge Monarch Bomb Fire/Frge 3% 4d5 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Sewer (1/1) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You have very sharp teeth. You have an uncanny knack for detecting items. Your experience applies equally to all skills. Message History Aiming: Searing Ray (safe; 10% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (moderately wounded, very poisoned, 73% to hit) You focus your ray upon the river rat. The searing ray hits the river rat. The river rat is severely wounded. The searing ray hits the river rat but does no damage. (Press . to maintain the ray.) The river rat closely misses you. The searing ray hits the river rat. You kill the river rat! The searing ray hits the river rat but does no damage. The river rat bites you. Your Fighting skill increases to level 1! Your Short Blades skill increases to level 1! Your Long Blades skill increases to level 1! Your Axes skill increases to level 1! Your Maces & Flails skill increases to level 1! Your Polearms skill increases to level 1! Your Staves skill increases to level 1! Your Ranged Weapons skill increases to level 1! Your Throwing skill increases to level 1! Your Armour skill increases to level 1! Your Shields skill increases to level 1! Your Unarmed Combat skill increases to level 1! Your Evocations skill increases to level 1! The searing ray hits the river rat but does no damage. The river rat closely misses you. The river rat bites you! The searing ray hits the river rat. The river rat is moderately wounded. You finish channelling your searing ray. The river rat bites you. * * * LOW HITPOINT WARNING * * * The river rat bites you. * * * LOW HITPOINT WARNING * * * It was a potion of enlightenment. You feel more buoyant. The river rat closely misses you. The river rat misses you. It was a potion of moonshine. You feel tipsy. The river rat closely misses you. The river rat bites you! You die... #~# #.# #.# #.# #.# #.# #r# #@# #r# #r# #.# #.# #.# #.# #.# You could see 2 river rats and a rat. Vanquished Creatures A river rat (Sewer) 3 ribbon worms An orc (D:3) An endoplasm (D:2) 3 giant cockroaches 5 hobgoblins 7 ball pythons 4 bats A frilled lizard (D:1) 4 goblins 6 kobolds 2 rats 38 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1lSu2w the Gnoll Alchemist began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 6/6 51 | D:1 | Identified the quill talisman of Experimentation {rC- rN+++ | MP+9 Str-2} 451 | D:2 | Reached XP level 2. HP: 19/19 MP: 7/7 886 | D:2 | Found a faded altar of an unknown god. 1107 | D:2 | Learned a level 2 spell: Searing Ray 1382 | D:2 | Identified the +7 rapier of Giliutto {antimagic, rPois rN+ | Int-3 Stlth+} 1454 | D:2 | Reached XP level 3. HP: 25/25 MP: 9/9 1493 | D:2 | Reached skill level 5 in Spellcasting 2135 | D:3 | Reached skill level 1 in Invocations 2139 | D:3 | Learned a level 3 spell: Mephitic Cloud 2154 | D:3 | Found a glowing drain. 2170 | Sewer | Entered a sewer 2176 | Sewer | Reached skill level 1 in Fighting 2176 | Sewer | Reached skill level 1 in Short Blades 2176 | Sewer | Reached skill level 1 in Long Blades 2176 | Sewer | Reached skill level 1 in Axes 2176 | Sewer | Reached skill level 1 in Maces & Flails 2176 | Sewer | Reached skill level 1 in Polearms 2176 | Sewer | Reached skill level 1 in Staves 2176 | Sewer | Reached skill level 1 in Ranged Weapons 2176 | Sewer | Reached skill level 1 in Throwing 2176 | Sewer | Reached skill level 1 in Armour 2176 | Sewer | Reached skill level 1 in Shields 2176 | Sewer | Reached skill level 1 in Unarmed Combat 2176 | Sewer | Reached skill level 1 in Evocations 2179 | Sewer | Mangled by a river rat Illustrated notes Levels and vault maps discovered: D:1: nagdon_arrival_zigzag_paths, layout_basic, st_stairs_12, minmay_misc_feat_more_columns D:2: layout_basic, shapermc_ecumenical_altar_flowoftime, minmay_divided_ellipse D:3: layout_loops_corners, mainiacjoe_overflow_boulevard, led_xom_imps, cheibrodos_sewer_entry_bend, minmay_pentangle Sewer: sewer_kobolds Skill XL: | 1 2 3 | ---------------+----------+----- Conjurations | 2 | 2.1 Spellcasting | 5 | 5.0 Invocations | 1 | 1.0 Fighting | 1 | 1.0 Short Blades | 1 | 1.0 Long Blades | 1 | 1.0 Axes | 1 | 1.0 Maces & Flails | 1 | 1.0 Polearms | 1 | 1.0 Staves | 1 | 1.0 Ranged Weapons | 1 | 1.0 Throwing | 1 | 1.0 Armour | 1 | 1.0 Shields | 1 | 1.0 Unarmed Combat | 1 | 1.0 Evocations | 1 | 1.0 Dodging | | 4.6 Stealth | | 4.2 Hexes | | 0.7 Summonings | | 0.7 Necromancy | | 0.7 Translocations | | 0.7 Forgecraft | | 0.7 Fire Magic | | 0.7 Ice Magic | | 0.7 Air Magic | | 0.7 Earth Magic | | 0.7 Alchemy | | 5.4 Shapeshifting | | 0.8 Action || total ---------------------------++------- Melee: Unarmed || 1 Short sword || 6 Bite || 1 Cast: Poisonous Vapours || 78 Searing Ray || 1 Use: Potion || 2 Armour: Robe || 27 Dodge: Dodged || 21 Form: Quill || 1