Dungeon Crawl Stone Soup version 0.34-a0-1027-g1c17688385 (webtiles) character file. Game seed: 16440808539939665693 48 1lSu2w the Magician (level 3, 0/27 HPs) Began as a Human Wanderer on Oct 27, 2025. Slain by a scorpion (7 damage) ... on level 3 of the Dungeon. The game lasted 00:03:19 (1946 turns). 1lSu2w the Magician (Human Wanderer) Turns: 1946, Time: 00:03:20 Health: 0/27 AC: 2 Str: 12 XL: 3 Next: 72% Magic: 1/8 EV: 11 Int: 16 God: Gold: 116 SH: 0 Dex: 10 Spells: 3/10 levels left rFire . . . (100%) a - +1 dagger (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) c - +0 robe rPois . (100%) (helmet unavailable) rElec . (100%) b - melded +0 cloak rCorr . (100%) (gloves unavailable) SInv . (boots unavailable) Will ..... (no amulet) Stlth + e - +4 ring of slaying HPRegen 0.24/turn (no ring) MPRegen 0.11/turn d - quill talisman %: no passive effects @: lethally poisoned (0 -> -6), quill-form A: quills, explore regen a: no special abilities You were on level 3 of the Dungeon. You were covered in sharp quills. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 116 gold pieces. Inventory: Hand Weapons a - a +1 dagger of venom (weapon) Armour b - a +0 cloak (melded) c - a +0 robe (worn) f - a +0 buckler Jewellery e - a +4 ring of slaying (worn) g - an amulet of alchemy Talismans d - a quill talisman (worn) Scrolls c - 3 scrolls of identify {unknown} d - a scroll of brand weapon {unknown} e - a scroll of immolation {unknown} h - a scroll of poison {unknown} Potions A - a potion of attraction f - a potion of brilliance {unknown} j - 2 potions of resistance {unknown} k - a potion of cancellation {unknown} l - a potion of moonshine {unknown} n - a potion of heal wounds {unknown} Skills: + Level 2.1 Fighting - Level 3.0 Dodging - Level 4.0 Spellcasting + Level 2.1 Conjurations - Level 2.0 Shapeshifting You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Apportation Tloc 6% N/A 17% 1 b - Magic Dart Conj 40% 1d5 7% 1 c - Searing Ray Conj 20% 2d5 11% 2 d - Frozen Ramparts Ice 6% 1d1 45% 3 Your spell library contained the following spells: Spells Type Power Damage Failure Level Hailstorm Conj/Ice 6% 3d5 32% 3 Ozocubu's Armour Ice 3% N/A 45% 3 Vampiric Draining Necr 3% 2d6 45% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are covered in sharp quills. Your quills sometimes injure those who attack you in melee. Your auxiliary armour is melded. You regain HP and MP as you explore. Message History An orc and a scorpion come into view. The magic dart hits the scorpion. The scorpion is lightly wounded. Casting: Magic Dart (safe; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 76% to hit) You miscast Searing Ray. Nothing appears to happen. Casting: Searing Ray (safe; 11% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 11% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (lightly wounded, 76% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is moderately wounded. The searing ray hits the orc! You kill the orc! (Press . to maintain the ray.) The searing ray misses the scorpion. The scorpion stings you! The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is heavily wounded. The scorpion closely misses you. The searing ray hits the scorpion. The scorpion is severely wounded. You finish channelling your searing ray. The scorpion stings you. You are poisoned. The scorpion poisons you! You hit the scorpion but do no damage. The scorpion is poisoned. The scorpion is severely wounded. You feel very sick. The scorpion stings you. You closely miss the scorpion. The scorpion is severely wounded. You feel sick. The scorpion closely misses you. * * * LOW HITPOINT WARNING * * * You feel sick. The scorpion stings you! You die... ######### ........# #.#####.## ...##.####...#### ..>.)...s@.#....# .#.#######....#.# ##.#.#.# #.#.#.#### #.#.#....# #.#.####.# ..#.# #.# #.. ..# ###.. #.# #.# #.# ..#.#.# You could see a scorpion (poisoned). Vanquished Creatures 2 gnolls (D:1) A dart slug (D:1) An orc (D:3) 7 endoplasms 2 hobgoblins 2 quokkas 4 bats 4 goblins 3 kobolds 3 rats (D:2) 29 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1lSu2w the Human Wanderer began the quest for the Orb. 0 | D:1 | 1lSu2w set off with the following items: a +0 club, a +0 | cloak, a +0 robe, a quill talisman, a potion of attraction; | and the following spells available to memorise: | Apportation, Magic Dart, Frozen Ramparts, Ozocubu's Armour. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 5/5 2 | D:1 | Learned a level 1 spell: Apportation 4 | D:1 | Learned a level 1 spell: Magic Dart 325 | D:1 | Reached skill level 1 in Fighting 325 | D:1 | Reached skill level 1 in Conjurations 325 | D:1 | Reached XP level 2. HP: 21/21 MP: 0/7 749 | D:2 | Learned a level 2 spell: Searing Ray 821 | D:1 | Reached XP level 3. HP: 27/27 MP: 2/8 825 | D:1 | Learned a level 3 spell: Frozen Ramparts 1553 | D:2 | Found a faded altar of an unknown god. 1935 | D:3 | Noticed a scorpion 1946 | D:3 | Slain by a scorpion Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_connections, layout_basic D:2: layout_rooms, dreamdust_ecumenical_altar_hidden_monk_grotto D:3: layout_loops_ring, mainiacjoe_overflow_tiny_flanked, okawaru_trees_2 Skill XL: | 1 2 3 | ---------------+----------+----- Fighting | 1 2 | 2.1 Conjurations | 1 2 | 2.1 Dodging | | 3.0 Spellcasting | | 4.0 Shapeshifting | | 2.0 Action || total ---------------------------++------- Attack: Normal || 13 Melee: Club || 9 Dagger || 4 Cast: Magic Dart || 71 Searing Ray || 4 Armour: Robe || 10 Dodge: Dodged || 15 Form: Quill || 1 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1948 | 1890 | 58 | 0 | 1622 | 3 | 649.3 | Dungeon | 1948 | 1890 | 58 | 0 | 1622 | 3 | 649.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1153 daAuts D:2: 560 daAuts D:3: 234 daAuts