1lSu2w Level 1 of the Dungeon (0, 0, D:1) a +0 dagger a goblin corpse (skeletalised by now) (0, 3, D:1) a +0 club (1, 18, D:1) a +0 dagger (14, -4, D:1) a +0 dagger a kobold corpse (skeletalised by now) (25, 17, D:1) a frilled lizard skeleton (26, 15, D:1) a bat skeleton (26, 20, D:1) a ball python skeleton (32, -21, D:1) a +0 short sword (35, 20, D:1) a +0 short sword (35, 26, D:1) a +0 short sword (37, -17, D:1) a +0 dagger 4 stones (39, 17, D:1) 5 boomerangs (42, -13, D:1) a +0 pair of boots (55, -4, D:1) a +0 robe (55, 16, D:1) a +0 whip 4 stones a kobold skeleton (55, 18, D:1) a +0 hand axe (59, -14, D:1) a +0 hand axe Level 2 of the Dungeon (8, 5, D:2) a +0 spear (10, 34, D:2) a quokka corpse (skeletalised by now) (13, 51, D:2) a rat corpse (skeletalised by now) (29, 42, D:2) a +0 chain mail (41, 43, D:2) a +0 club a goblin corpse (skeletalised by now) (50, 16, D:2) a +0 robe (51, 10, D:2) a +0 robe (51, 43, D:2) a bat skeleton Level 3 of the Dungeon (3, 13, D:3) a +0 flail (5, -4, D:3) a +0 dagger a +0 chain mail a +0 flail a +0 leather armour a +0 whip an orc corpse (skeletalised by now) an orc corpse (skeletalised by now) (6, 3, D:3) a +0 club (7, 0, D:3) a +0 war axe a +0 ring mail a frilled lizard skeleton an orc skeleton (17, 20, D:3) a +0 whip a kobold skeleton (19, 19, D:3) a +0 dagger 2 stones a kobold skeleton (19, 23, D:3) a +0 club a +0 ring mail an adder skeleton (34, 13, D:3) a ball python skeleton (35, 31, D:3) a quokka skeleton (40, 5, D:3) a +0 robe (41, 13, D:3) a +0 club a goblin corpse (skeletalised by now) (41, 29, D:3) a +0 dagger a kobold corpse (skeletalised by now) an adder corpse (skeletalised by now) (47, 34, D:3) an adder corpse (skeletalised by now) (58, 16, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (7, -4, D:4) a +0 dagger a +0 robe (15, -7, D:4) a +0 club a goblin corpse (skeletalised by now) (37, 9, D:4) a jackal corpse (skeletalised by now) (38, 9, D:4) a +0 giant club a jackal corpse (skeletalised by now) (39, 9, D:4) a +0 giant club (40, 1, D:4) a +0 ring mail (45, -9, D:4) a +0 leather armour a +0 short sword (57, -6, D:4) a +0 leather armour Level 5 of the Dungeon [Shop] Gozag's Platinum Reserve the +3 ring mail of Qorphuta {rElec Will+ Str+3} (4490 gold) rElec: It insulates you from electricity. Will+: It increases your willpower. Str+3: It affects your strength (+3). It cannot be enchanted further. the +0 ring mail of Negation {Dex+3 SInv} (2150 gold) Dex+3: It affects your dexterity (+3). SInv: It lets you see invisible. It cannot be enchanted further. the +11 spear of Feeding Anguish {flame, rElec rC+ Str-4 Dex+5} (8350 gold) rElec: It insulates you from electricity. rC+: It protects you from cold. Str-4: It affects your strength (-4). Dex+5: It affects your dexterity (+5). It cannot be enchanted further. the +5 sling of Cadosabb {heavy, ^Drain rF++ rC+ Dex+3} (5990 gold) ^Drain: It drains your maximum health when unequipped. rF++: It greatly protects you from fire. rC+: It protects you from cold. Dex+3: It affects your dexterity (+3). It cannot be enchanted further. the +10 whip of Infection {freeze, Fly SInv} (6780 gold) Fly: It grants you flight. SInv: It lets you see invisible. It cannot be enchanted further. the +4 dagger "Agev" {devious, rElec Str+4} (4440 gold) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). It cannot be enchanted further. the ring of Roreoder {rC+ rN+ MP+9} (5510 gold) [ring of protection from cold] rC+: It protects you from cold. rN+: It protects you from negative energy. MP+9: It affects your magic capacity (+9). the +2 ring mail of Zuwutzee {rC+ Int+3} (3430 gold) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). It cannot be enchanted further. a +1 long sword of flaming (1330 gold) the dragon-coil talisman "Errus" {Dex+5} (10350 gold) [dragon-coil talisman] Dex+5: It affects your dexterity (+5). the +0 leather armour of Ynosar {rPois} (1320 gold) rPois: It protects you from poison. It cannot be enchanted further. the conjuration staff "Qalyon" {Fly rN+ Str-4 Dex+6 Conj} (4250 gold) [staff of conjuration] Fly: It grants you flight. rN+: It protects you from negative energy. Str-4: It affects your strength (-4). Dex+6: It affects your dexterity (+6). Conj: It increases the power of your Conjurations spells. the +6 sling "Vivvija" {freeze, rCorr Dex+3 Stlth+} (5440 gold) rCorr: It protects you from acid and corrosion. Dex+3: It affects your dexterity (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +3 leather armour "Hesaz" {Will++} (3800 gold) Will++: It greatly increases your willpower. It cannot be enchanted further. the +0 robe "Odigraca" {Harm *Corrode rC+ rN+} (1350 gold) Harm: It increases damage dealt and taken. *Corrode: It may corrode you when you take damage. rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. the fortress talisman of the Mertaur {+Inv MP+11} (9450 gold) [fortress talisman] +Inv: It lets you turn invisible. MP+11: It affects your magic capacity (+11). the wellspring talisman of Purple Dead-Nettles {SInv} (3170 gold) [wellspring talisman] SInv: It lets you see invisible. the death talisman of the Vestibule of Hell {Dex+4 Slay+3} (19060 gold) [talisman of death] Dex+4: It affects your dexterity (+4). Slay+3: It affects your accuracy & damage with ranged weapons and melee (+3). the ring "Daetaown" {+Blink rC+ Will++ Str-5} (4250 gold) [ring of protection from cold] +Blink: It lets you blink. rC+: It protects you from cold. Will++: It greatly increases your willpower. Str-5: It affects your strength (-5). the ring "Anizix" {*Corrode rPois rF+ rC+ Will+ Slay+4} (6120 gold) [ring of slaying] *Corrode: It may corrode you when you take damage. rPois: It protects you from poison. rF+: It protects you from fire. rC+: It protects you from cold. Will+: It increases your willpower. Slay+4: It affects your accuracy & damage with ranged weapons and melee (+4). (21, -4, D:5) a +0 giant spiked club (33, -7, D:5) an iguana skeleton (34, 23, D:5) a +0 flail (35, 17, D:5) a +0 hand axe (37, 20, D:5) a +0 hand axe an orc corpse (skeletalised by now) (37, 35, D:5) a +0 long sword (40, 29, D:5) a +0 dagger a +0 chain mail (42, 30, D:5) a +0 mace a boomerang a +0 leather armour a +0 hand axe a +0 flail a +0 ring mail (50, 10, D:5) a quokka skeleton (52, 9, D:5) an adder skeleton (52, 15, D:5) an iguana skeleton (54, -7, D:5) a +0 ring mail a +0 short sword an orc skeleton (54, 3, D:5) a +0 mace (55, 10, D:5) a hound skeleton (55, 14, D:5) an adder skeleton Level 6 of the Dungeon (2, -4, D:6) a +0 scale mail (6, -6, D:6) a +0 scale mail (10, -11, D:6) a hound corpse (12, -24, D:6) a +0 dagger (18, -35, D:6) a +0 dagger a +0 club a +0 whip a +0 short sword a kobold corpse a kobold corpse a kobold corpse (19, -35, D:6) a +0 dagger a kobold corpse (19, -34, D:6) a +0 arbalest (20, -38, D:6) a spore talisman (24, -15, D:6) a +0 dagger 4 stones a kobold corpse (25, -15, D:6) a +0 whip (still there?) a curare-tipped dart (still there?) a kobold corpse (still there?) (27, -17, D:6) a +0 whip a +0 short sword (30, -17, D:6) a potion of attraction (33, -13, D:6) a +0 leather armour