Dungeon Crawl Stone Soup version 0.33-a0-1051-g2fe43ac7d6 (console) character file. Game seed: 9951232316062138773 383 1n5z the Magician (level 7, 0/67 HPs) Began as a Djinni Conjurer on Mar 6, 2025. Slain by a scorpion (3 damage) ... on level 5 of the Dungeon. The game lasted 00:05:20 (412 turns). 1n5z the Magician (Djinni Conjurer) Turns: 412, Time: 00:05:21 Health: 0/67 AC: 2 Str: 6 XL: 7 Next: 5% Gold: 23 EV: 11 Int: 22 God: SH: 0 Dex: 11 rFire + + . g - +2 hand axe (venom) rCold x . . (no offhand) rNeg . . . a - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will +.... (no ring) Stlth (no ring) HPRegen 0.31/turn %: infuse magic (-1 HP) @: berserking, enlightened, flying, very quick A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons g - a +2 hand axe of venom (weapon) (You found it on level 5 of the Dungeon) Armour a - a +0 robe (worn) Scrolls b - a scroll of summoning {unknown} e - a scroll of poison {unknown} f - a scroll of identify {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 6.0 Spellcasting * Level 6.0 Conjurations * Level 6.0 Hexes * Level 6.0 Summonings * Level 6.0 Necromancy * Level 6.0 Translocations * Level 6.0 Forgecraft * Level 6.0 Fire Magic * Level 6.0 Ice Magic * Level 6.0 Air Magic * Level 6.0 Earth Magic * Level 6.0 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 66% 2d6 1% 2 c - Fulminant Prism Conj/Alch 16% 3d11 8% 4 d - Iskenderun's Mystic Conj/Tloc 33% 2d8 (+2d4 8% 4 e - Kiss of Death Conj/Necr 100% 2d13 1% 1 f - Lesser Beckoning Tloc 66% N/A 1% 2 g - Call Imp Summ 66% N/A 1% 2 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26921 Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Unknown command. Okay, then. Unknown command. You stop channelling your searing ray. Found 10 gold pieces. Unknown command. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. The spell is quite dangerous to miscast (8% risk of failure)! Continue anyway? Aiming: Fulminant Prism (quite dangerous; 8% risk of failure) Press: ? - help, Dir - move target You conjure a prism of explosive energy! * * * LOW HITPOINT WARNING * * * Unknown command. Unknown command. Your fulminant prism crackles loudly. Unknown command. Your fulminant prism explodes! The blast of energy engulfs the scorpion! The scorpion is severely wounded. Unknown command. Unknown command. Unknown command. Unknown command. Unknown command. You aren't carrying any items that you can evoke. Unknown command. It was a potion of enlightenment. You feel more buoyant. It was a potion of berserk rage. A red film seems to cover your vision as you go berserk! You feel yourself moving faster! You feel mighty! The scorpion stings you. * * * LOW HITPOINT WARNING * * * You closely miss the scorpion. The scorpion is severely wounded. The scorpion stings you but does no damage. You hit the scorpion. The scorpion is poisoned. The scorpion is severely wounded. The scorpion stings you. You die... ....###......###..# .... #......# #..# .... #......# #..# ... #......# #..# ..# #.$#....(.# #..# ..# #.#......# #..# ..# #........# #..# #####.# ###......# #..# #...#.#### #.###### #..# #.#.#....######s#### #..# #.#.#....#.....@...# #..# ##[.......#.####.##.# #..# .....#....#.# #..#.# #..# #######...#.# ##.#.# #..# ...........#####...# #..# ...................## #..# ######...#######.#..####..# #...# #.#........# #...# #.#.####.>)# ##### #.#.# ##### #.#.# You could see a scorpion (very poisoned). Vanquished Creatures A water moccasin (D:5) 3 scorpions (D:5) A hound (D:4) An iguana (D:5) An orc wizard (D:5) 2 adders (D:2 D:4) A ribbon worm (D:2) An orc (D:6) A bat (D:1) 2 endoplasms (D:2) A giant cockroach (D:3) A goblin (D:1) A frilled lizard (D:2) A kobold (D:3) 3 rats (D:2) 21 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Conjurer began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Magic | Dart, Searing Ray, Fulminant Prism, Iskenderun's Mystic | Blast. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 131 | D:2 | Reached XP level 2. HP: 19/21 MP: 0/0 159 | D:2 | Reached XP level 3. HP: 8/25 MP: 0/0 159 | D:2 | Learned a level 1 spell: Kiss of Death 191 | D:1 | Reached skill level 4 in Spellcasting 191 | D:1 | Reached skill level 4 in Conjurations 191 | D:1 | Reached skill level 4 in Hexes 191 | D:1 | Reached skill level 4 in Summonings 191 | D:1 | Reached skill level 4 in Necromancy 191 | D:1 | Reached skill level 4 in Translocations 191 | D:1 | Reached skill level 4 in Forgecraft 191 | D:1 | Reached skill level 4 in Fire Magic 191 | D:1 | Reached skill level 4 in Ice Magic 191 | D:1 | Reached skill level 4 in Air Magic 191 | D:1 | Reached skill level 4 in Earth Magic 191 | D:1 | Reached skill level 4 in Alchemy 295 | D:4 | Reached XP level 4. HP: 25/31 MP: 0/0 304 | D:5 | Entered Level 5 of the Dungeon 370 | D:5 | Noticed a scorpion 376 | D:5 | Killed a scorpion 377 | D:5 | Reached skill level 5 in Spellcasting 377 | D:5 | Reached skill level 5 in Conjurations 377 | D:5 | Reached skill level 5 in Hexes 377 | D:5 | Reached skill level 5 in Summonings 377 | D:5 | Reached skill level 5 in Necromancy 377 | D:5 | Reached skill level 5 in Translocations 377 | D:5 | Reached skill level 5 in Forgecraft 377 | D:5 | Reached skill level 5 in Fire Magic 377 | D:5 | Reached skill level 5 in Ice Magic 377 | D:5 | Reached skill level 5 in Air Magic 377 | D:5 | Reached skill level 5 in Earth Magic 377 | D:5 | Reached skill level 5 in Alchemy 377 | D:5 | Reached XP level 5. HP: 20/35 MP: 0/0 377 | D:5 | Learned a level 2 spell: Lesser Beckoning 382 | D:5 | Reached XP level 6. HP: 19/40 MP: 0/0 386 | D:5 | Noticed a water moccasin 393 | D:5 | Killed a water moccasin 399 | D:5 | Reached XP level 7. HP: 4/45 MP: 0/0 399 | D:5 | Learned a level 2 spell: Call Imp 410 | D:5 | HP: 2/67 [scorpion (2)] 412 | D:5 | Slain by a scorpion Illustrated notes Skill XL: | 1 2 3 4 5 6 | ---------------+-------------------+----- Spellcasting | 4 5 6 | 6.0 Conjurations | 4 5 6 | 6.0 Hexes | 4 5 6 | 6.0 Summonings | 4 5 6 | 6.0 Necromancy | 4 5 6 | 6.0 Translocations | 4 5 6 | 6.0 Forgecraft | 4 5 6 | 6.0 Fire Magic | 4 5 6 | 6.0 Ice Magic | 4 5 6 | 6.0 Air Magic | 4 5 6 | 6.0 Earth Magic | 4 5 6 | 6.0 Alchemy | 4 5 6 | 6.0 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Melee: Hand axe | | | 2 || 2 Cast: Magic Dart | 13 | 6 | || 19 Searing Ray | 3 | 5 | || 8 Fulminant Prism | | 5 | 1 || 6 Use: Potion | | | 2 || 2 Armour: Robe | 4 | 3 | 3 || 10 Dodge: Dodged | 1 | 2 | || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 412 | 412 | 0 | 0 | 0 | 6 | 68.7 | Dungeon | 412 | 412 | 0 | 0 | 0 | 6 | 68.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 153 daAuts D:5: 92 daAuts D:3: 61 daAuts D:1: 60 daAuts D:4: 28 daAuts D:6: 14 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 91.3 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 91.3 +-------+-------+-------+-------+-------+----------------------