Dungeon Crawl Stone Soup version 0.33-a0-1064-gd031bd43ab (webtiles) character file. Game seed: 3533141776651502540 51 1n5z the Magician (level 4, -11/31 HPs) Began as a Djinni Forgewright on Mar 8, 2025. Mangled by an ogre ... wielding a +0 giant club (33 damage) ... on level 6 of the Dungeon. The game lasted 00:01:47 (254 turns). 1n5z the Magician (Djinni Forgewright) Turns: 254, Time: 00:01:48 Health: -11/31 AC: 2 Str: 9 XL: 4 Next: 5% Gold: 131 EV: 11 Int: 19 God: SH: 0 Dex: 11 rFire + + . a - +0 hammer rCold x . . (no offhand) rNeg . . . b - +0 robe rPois ∞ (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no amulet) Will ..... (no ring) Stlth ++ (no ring) HPRegen 0.25/turn %: infuse magic (-12 HP) @: flying A: sickness immunity, fire resistance 2, cold vulnerability 1, float, innate caster, HP casting, extra vitality 1 a: no special abilities You were on level 6 of the Dungeon. You visited 1 branch of the dungeon, and saw 6 of its levels. You collected 131 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Magical Staves d - a staff of fire (You found it on level 4 of the Dungeon) Scrolls f - a scroll of fog {unknown} Potions c - a potion of mutation {unknown} e - a potion of curing {unknown} Skills: - Level 2.1 Dodging - Level 1.5 Stealth * Level 4.3 Spellcasting * Level 4.3 Conjurations * Level 4.3 Hexes * Level 4.3 Summonings * Level 4.3 Necromancy * Level 4.3 Translocations * Level 4.3 Forgecraft * Level 4.3 Fire Magic * Level 4.3 Ice Magic * Level 4.3 Air Magic * Level 4.3 Earth Magic * Level 4.3 Alchemy You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 80% 1d7 2% 1 b - Construct Spike Laun Frge 40% 2d4 3% 2 c - Launch Clockwork Bee Frge 20% N/A 7% 3 d - Forge Blazeheart Gol Fire/Frge 20% N/A 22% 4 e - Forge Lightning Spir Air/Frge 20% 3d5 22% 4 f - Slow Hex 80% N/A 2% 1 Your spell library was empty. Dungeon Overview and Level Annotations Branches: Dungeon (6/15) Zot: 26995 Temple: D:4-7 Altars: The Shining One Innate Abilities, Weirdness & Mutations You are immune to sickness and miasma. You are immune to poison. You are very heat resistant. (rF++) You are vulnerable to cold. (rC-) You float through the air rather than walking. You learn spells naturally, not from books. Your magical power is your life essence. You have superior vitality. (+4 MHP) Message History Your Conjurations skill increases to level 4! Your Hexes skill increases to level 4! Your Summonings skill increases to level 4! Your Necromancy skill increases to level 4! Your Translocations skill increases to level 4! Your Forgecraft skill increases to level 4! Your Fire Magic skill increases to level 4! Your Ice Magic skill increases to level 4! Your Air Magic skill increases to level 4! Your Earth Magic skill increases to level 4! Your Alchemy skill increases to level 4! You have reached level 4! You feel clever. f - a scroll labelled REGAVU XUOBY MUIL You reach down and open the door. Found 5 stones. Unknown command. Your dormant clockwork bee falls apart. There is an escape hatch in the floor here. You fly downwards. The hatch slams shut behind you. Found three items. Found a stone staircase leading down. Unknown command. Unknown command. Unknown command. Okay, then. Unknown command. Casting: Launch Clockwork Bee (quite dangerous; 7% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Launch Clockwork Bee (quite dangerous; 7% risk of failure) Press: ? - help, Dir - move target Aim: an ogre, wielding a +0 giant club You lock target on the ogre and prepare to deploy your bee. (Press . to continue winding your bee.) You continue winding your clockwork bee... You continue winding your clockwork bee... With a metallic buzz, your clockwork bee launches itself at the ogre. Your clockwork bee stings the ogre but does no damage. The ogre hits you with a +0 giant club!! Ouch! That really hurt! You die... .. #. #.###. ...#>######### ##.....#.....# ##............. #............?. #.............. .......@....... #.....yO....... #.............? #............$. ##............. ##.....#.....# ############# You could see an ogre (ally target) and a friendly clockwork bee (minion). Vanquished Creatures An adder (D:4) 2 ribbon worms (D:2 D:4) A giant cockroach (D:4) A hobgoblin (D:4) A kobold (D:3) A ball python (D:3) A rat (D:1) 8 creatures vanquished. Vanquished Creatures (collateral kills) A jelly (D:5) 1 creature vanquished. Grand Total: 9 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Djinni Forgewright began the quest for the Orb. 0 | D:1 | 1n5z set off with the following spells memorised: Kinetic | Grapnel, Construct Spike Launcher, Launch Clockwork Bee, | Forge Blazeheart Golem, Forge Lightning Spire. 0 | D:1 | Reached XP level 1. HP: 15/15 MP: 0/0 124 | D:4 | Found a glowing golden altar of the Shining One. 154 | D:4 | Reached XP level 2. HP: 10/21 MP: 0/0 224 | D:4 | Reached XP level 3. HP: 17/25 MP: 0/0 224 | D:4 | Learned a level 1 spell: Slow 228 | D:5 | Entered Level 5 of the Dungeon 237 | D:5 | Reached skill level 4 in Spellcasting 237 | D:5 | Reached skill level 4 in Conjurations 237 | D:5 | Reached skill level 4 in Hexes 237 | D:5 | Reached skill level 4 in Summonings 237 | D:5 | Reached skill level 4 in Necromancy 237 | D:5 | Reached skill level 4 in Translocations 237 | D:5 | Reached skill level 4 in Forgecraft 237 | D:5 | Reached skill level 4 in Fire Magic 237 | D:5 | Reached skill level 4 in Ice Magic 237 | D:5 | Reached skill level 4 in Air Magic 237 | D:5 | Reached skill level 4 in Earth Magic 237 | D:5 | Reached skill level 4 in Alchemy 237 | D:5 | Reached XP level 4. HP: 21/31 MP: 0/0 250 | D:6 | Noticed an ogre 254 | D:6 | Mangled by an ogre Illustrated notes Skill XL: | 1 2 3 | ---------------+----------+----- Spellcasting | 4 | 4.3 Conjurations | 4 | 4.3 Hexes | 4 | 4.3 Summonings | 4 | 4.3 Necromancy | 4 | 4.3 Translocations | 4 | 4.3 Forgecraft | 4 | 4.3 Fire Magic | 4 | 4.3 Ice Magic | 4 | 4.3 Air Magic | 4 | 4.3 Earth Magic | 4 | 4.3 Alchemy | 4 | 4.3 Dodging | | 2.1 Stealth | | 1.5 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Mace | 9 | || 9 Cast: Kinetic Grapnel | 19 | || 19 Launch Clockwork | 1 | 1 || 2 Armour: Robe | 9 | 1 || 10 Dodge: Dodged | 9 | || 9 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 256 | 256 | 0 | 0 | 0 | 6 | 42.7 | Dungeon | 256 | 256 | 0 | 0 | 0 | 6 | 42.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:4: 106 daAuts D:2: 51 daAuts D:3: 43 daAuts D:1: 29 daAuts D:5: 21 daAuts D:6: 3 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.2 Dungeon | 100.0 | 100.0 | 100.0 | N/A | 100.0 | 12.2 +-------+-------+-------+-------+-------+----------------------