Dungeon Crawl Stone Soup version 0.33-a0-1141-g12c12526e9 (webtiles) character file. Game seed: 4106130955515641993 4 1n5z the Tinkerer (level 1, 2/13 HPs) Began as a Human Forgewright on Mar 28, 2025. Quit the game on level 2 of the Dungeon. The game lasted 00:00:25 (63 turns). 1n5z the Tinkerer (Human Forgewright) Turns: 63, Time: 00:00:26 Health: 2/13 AC: 2 Str: 10 XL: 1 Next: 70% Magic: 0/3 EV: 5 Int: 15 God: Gold: 0 SH: 0 Dex: 11 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no offhand) rNeg . . . b - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: held A: explore regen a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour b - a +0 robe (worn) Scrolls d - a scroll of identify {unknown} Potions c - a potion of magic e - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.0 Stealth + Level 2.1 Spellcasting * Level 4.1 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 56% 1d6 4% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 28% 2d4 6% 2 Launch Clockwork Bee Frge 14% N/A 12% 3 Freeze Ice 4% 1d3 22% 1 Frozen Ramparts Ice 2% 1d1 54% 3 Hailstorm Conj/Ice 1% 3d5 54% 3 Forge Blazeheart Golem Fire/Frge 7% N/A 67% 4 Forge Lightning Spire Air/Frge 7% 3d4 67% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11936 Altars: Innate Abilities, Weirdness & Mutations You regain HP and MP as you explore. Message History The grapnel guides your strike. You hit the jackal. You kill the jackal! The jackal bites you. Unknown command. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (64% to hit) The kinetic grapnel hits the jackal. The jackal is heavily wounded. The jackal bites you. The jackal barely misses you. Unknown command. Unknown command. Unknown command. The grapnel guides your strike. You hit the jackal. You kill the jackal! The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are caught in a web! Unknown command. Unknown command. Aiming: Kinetic Grapnel (safe; 4% risk of failure) Press: ? - help, Q - select action Shift-Dir - straight line Aim: a jackal (64% to hit) The kinetic grapnel misses the jackal. The kinetic grapnel hits the ribbon worm. The ribbon worm is moderately wounded. The jackal bites you. Unknown command. Unknown command. You struggle to detach yourself from the web. The jackal barely misses you. The ribbon worm expels a string of sticky webbing. The stream of webbing hits you but does no damage. You are even more entangled. Unknown command. You struggle to detach yourself from the web. The jackal bites you but does no damage. The jackal bites you. The ribbon worm bites you. * * * LOW HITPOINT WARNING * * * Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) . .# ### #.# # #.. ... †# #.##.###.# #....#... ######..###.# #.......<...# #..@h.......# #...w.......# #..........## #............. #............. ###########.... .... ..... You could see a ribbon worm (catching breath, grapneled) and a jackal. Vanquished Creatures 3 jackals (D:2) A frilled lizard (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 1n5z the Human Forgewright began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 55 | D:2 | Identified the +2 ring mail of Ennui {Harm} 63 | D:2 | Quit the game Illustrated notes Action || total ---------------------------++------- Melee: Mace || 3 Cast: Kinetic Grapnel || 5 Armour: Robe || 7 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 64 | 64 | 0 | 0 | 0 | 2 | 32.0 | Dungeon | 64 | 64 | 0 | 0 | 0 | 2 | 32.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 44 daAuts D:2: 19 daAuts Table legend: A = Kills in this place as a percentage of kills in the entire game. B = Kills by you in this place as a percentage of kills by you in the entire game. C = Kills by friends in this place as a percentage of kills by friends in the entire game. D = Other kills in this place as a percentage of other kills in the entire game. E = Experience gained in this place as a percentage of experience gained in the entire game. F = Experience gained in this place divided by the number of levels of this place that you have seen. A B C D E F +-------+-------+-------+-------+-------+---------------------- Total | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.5 Dungeon | 100.0 | 100.0 | N/A | N/A | 100.0 | 3.5 +-------+-------+-------+-------+-------+----------------------