Dungeon Crawl Stone Soup version 0.33-a0-322-g559d583a2e (webtiles) character file. Game seed: 4139261918026838281 45 20240819 the Shield-Bearer (level 3, -1/29 HPs) Began as a Formicid Fighter on Nov 15, 2024. Slain by Terence ... wielding a +2 morningstar of protection (10 damage) ... on level 2 of the Dungeon. The game lasted 00:00:41 (887 turns). 20240819 the Shield-Bearer (Formicid Fighter) Turns: 887, Time: 00:00:42 Health: -1/29 AC: 6 Str: 22 XL: 3 Next: 90% Magic: 3/3 EV: 8 Int: 7 God: Gold: 46 SH: 4 Dex: 13 Spells: 2/2 levels left rFire . . . a - +0 war axe rCold . . . c - +0 buckler rNeg . . . b - +0 scale mail rPois . (helmet unavailable) rElec . (no cloak) rCorr . (no gloves) SInv + (no boots) Will ..... f - amulet of faith Stlth (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.08/turn %: faith @: no status effects A: permanent stasis, dig shafts and tunnels, antennae 3, four strong arms a: Dig, Shaft Self You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 46 gold pieces. Inventory: Hand Weapons a - a +0 war axe (weapon) Armour b - a +0 scale mail (worn) c - a +0 buckler (worn) Jewellery f - an amulet of faith (around neck) Wands m - a wand of polymorph (11) Scrolls e - a scroll of identify {unknown} k - 2 scrolls of fear {unknown} l - a scroll of teleportation {unknown} Potions d - a potion of might g - a potion of haste {unknown} h - a potion of invisibility {unknown} i - a potion of lignification {unknown} j - a potion of brilliance {unknown} Skills: - Level 3.2 Fighting + Level 3.9 Axes - Level 3.2 Armour - Level 4.0 Shields You had 2 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 0% 1d3 83% 1 Dazzling Flash Hex/Fire 0% N/A 99% 3 Frozen Ramparts Ice 0% 1d1 99% 3 Hailstorm Conj/Ice 0% 3d5 99% 3 Mephitic Cloud Conj/Alch/Air 0% N/A 99% 3 Silence Hex/Air 0% N/A 100% 5 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Annotations: D:2 Terence Innate Abilities, Weirdness & Mutations You cannot be hasted, slowed, berserked, paralysed or teleported. You can dig through walls and to a lower floor. You have a pair of large antennae on your head. (SInv) Your four strong arms can wield two-handed weapons with a shield. Message History You slash the ribbon worm! The ribbon worm is severely wounded. The ribbon worm bites you but does no damage. There are monsters nearby! You hit the ribbon worm. The ribbon worm is almost dead. Terence the Veteran comes into view. He is wielding a +2 morningstar of protection. The ribbon worm bites you. You hit the ribbon worm. You kill the ribbon worm! You slash the goblin! You kill the goblin! Things that are here: a +0 club; a goblin corpse You closely miss Terence. Terence hits you but does no damage. You hit Terence. Terence is lightly wounded. Terence barely misses you. Terence hits you with a +2 morningstar of protection. You hit Terence. Terence is moderately wounded. Terence hits you with a +2 morningstar of protection! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You are too injured to fight recklessly! You hit Terence. Terence is severely wounded. Terence hits you with a +2 morningstar of protection. You barely miss Terence. Terence is severely wounded. Terence hits you with a +2 morningstar of protection! You die... Terence says, "Finally, peace and quiet." ### #.# . ....####.# .. ..♣..ß..∩##. ........... ..........# ..∩.....∩.# ........@.##+## ........@.#...## ..♣..∩.)♣......## ................## .................# ..∩..∩..ß........+ ...........††....# ........$..†....## .._..♣..∩#.....## ###########...## You could see Terence. Vanquished Creatures 2 adders (D:2) 2 ribbon worms (D:2) 3 endoplasms 3 goblins 3 hobgoblins 2 kobolds (D:1) A quokka (D:2) 2 bats (D:2) 2 rats (D:2) 20 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Formicid Fighter began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 18/18 MP: 1/1 240 | D:1 | Reached XP level 2. HP: 24/24 MP: 2/2 865 | D:2 | Reached XP level 3. HP: 29/29 MP: 3/3 875 | D:2 | Found a faded altar of an unknown god. 879 | D:2 | Noticed Terence 887 | D:2 | Slain by Terence Illustrated notes Levels and vault maps discovered: D:1: sevenhm_arrival_forest_fort_small_5, layout_loops_ring, minmay_misc_feat_columns D:2: layout_loops_corners, basic_altar, hellmonk_ecumenical_altar_arch_garden, uniq_natasha, uniq_terence, uniq_jessica Skill XL: | 1 2 | ---------------+-------+----- Axes | 3 | 3.9 Fighting | | 3.2 Armour | | 3.2 Shields | | 4.0 Action || total ---------------------------++------- Melee: War axe || 58 Armour: Scale mail || 44 Dodge: Dodged || 27 Block: Buckler || 11 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 910 | 852 | 58 | 0 | 696 | 2 | 455.0 | Dungeon | 910 | 852 | 58 | 0 | 696 | 2 | 455.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 765 daAuts D:2: 145 daAuts