Dungeon Crawl Stone Soup version 0.33-a0-394-g90355d26cc (webtiles) character file. Game seed: 14785991670857527127 3 20240819 the Tinkerer (level 1, 13/13 HPs) Began as a Barachi Forgewright on Nov 19, 2024. Quit the game on level 1 of the Dungeon. The game lasted 00:00:23 (210 turns). 20240819 the Tinkerer (Barachi Forgewright) Turns: 210, Time: 00:00:24 Health: 13/13 AC: 2 Str: 11 XL: 1 Next: 50% Magic: 1/3 EV: 11 Int: 15 God: Gold: 23 SH: 0 Dex: 10 Spells: 3/4 levels left rFire . . . a - +0 hammer rCold . . . (no shield) rNeg . . . c - +0 robe rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.08/turn %: no passive effects @: very slightly contaminated, slow A: amphibious, slowness 1, strong legs 1, +LOS a: Hop You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 1 of its levels. You collected 23 gold pieces. Inventory: Hand Weapons a - a +0 hammer (weapon) Armour c - a +0 robe (worn) Scrolls d - a scroll of immolation {unknown} Potions b - a potion of magic e - a potion of attraction {unknown} Skills: + Level 2.2 Dodging + Level 1.8 Stealth + Level 2.2 Spellcasting + Level 4.4 Forgecraft You had 3 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Kinetic Grapnel Frge 60% 1d6 3% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Construct Spike Launche Frge 30% 2d4 5% 2 Launch Clockwork Bee Frge 15% N/A 11% 3 Dazzling Flash Hex/Fire 2% N/A 54% 3 Forge Blazeheart Golem Fire/Frge 8% N/A 65% 4 Forge Lightning Spire Air/Frge 8% 3d4 65% 4 Starburst Conj/Fire 0% 6d3 100% 6 Haunt Necr/Summ 0% N/A 100% 7 Borgnjor's Revivificati Necr 0% N/A 100% 8 Fulsome Fusillade Conj/Alch 0% (3-5)d5 100% 8 Death's Door Necr 0% N/A 100% 9 Dungeon Overview and Level Annotations Branches: Dungeon (1/15) Altars: Innate Abilities, Weirdness & Mutations You are amphibious. You cover ground slowly. You can hop short distances. You have an extended range of vision and can be seen from far away. Message History Adjust which spell? a - Kinetic Grapnel Adjust to which letter? Okay, then. Unknown command. You can't see any susceptible monsters within range! (Use Z to cast anyway.) A bat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) The kinetic grapnel hits the bat. You kill the bat! A quokka comes into view. A quokka is nearby! A quokka is nearby! The kinetic grapnel hits the quokka. The quokka is moderately wounded. A quokka is nearby! The kinetic grapnel hits the quokka. You kill the quokka! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You see here a quokka corpse. You see here a quokka corpse. A rat comes into view. The rat squeaks loudly. A rat is nearby! A rat is nearby! You can't see any susceptible monsters within range! (Use Z to cast anyway.) A kobold comes into view. It is wielding a +0 whip. The kobold shouts! A bat comes into view. The bat moves out of view. You miscast Kinetic Grapnel. You are very lightly contaminated with residual magic. Nothing appears to happen. The kinetic grapnel hits the rat. You kill the rat! You can't see any susceptible monsters within range! (Use Z to cast anyway.) You can't see any susceptible monsters within range! (Use Z to cast anyway.) Are you sure you want to abandon this character and quit the game? (Confirm with "yes".) #...#.##... # ##..##.# .#.#.#.. #. #..##.# #.#.#.#... #.###.# . .#..#... #.# #.# .. .. ..#.. ##.###.# .. ..#... .K###### ##.#.##.# .. .. ... .....######.###.#.# ...#.#.#.##....## ##..# ........@...###.###.### b###.#.#.#### ##.#.## .....# ##.## ###.### #.# #. #.# # #.# #.# #.# #.# You could see a bat (wandering) and a kobold. Vanquished Creatures A quokka (D:1) 2 bats (D:1) A rat (D:1) 4 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Barachi Forgewright began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 13/13 MP: 3/3 210 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: minmay_arrival_radiant_lines, layout_loops_ring, st_stairs_6 Action || total ---------------------------++------- Cast: Kinetic Grapnel || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 240 | 240 | 0 | 0 | 217 | 1 | 240.0 | Dungeon | 240 | 240 | 0 | 0 | 217 | 1 | 240.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 240 daAuts