Dungeon Crawl Stone Soup version 0.33-a0-1450-g7f3c248699 (webtiles) character file. Game seed: 3964807676510453120 219 20240819 the Conjurer (level 5, 0/28 HPs) Began as a Deep Elf Conjurer on Apr 19, 2025. Slain by a kobold brigand ... wielding a +0 club (3 damage) ... in a sewer. The game lasted 00:03:33 (2642 turns). 20240819 the Conjurer (Deep Elf Conjurer) Turns: 2642, Time: 00:03:33 Health: 0/28 AC: 6 Str: 4 XL: 5 Next: 63% Magic: 7/14 EV: 11 Int: 25 God: Gold: 189 SH: 0 Dex: 13 Spells: 11/14 levels left rFire . . . - Nothing wielded rCold . . . (no offhand) rNeg . . . r - +1 robe {Will+} rPois . (no helmet) rElec . (no cloak) rCorr . (no gloves) SInv . g - +2 pair of boots Will +.... (no amulet) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: slowed, very slow A: magic regeneration a: no special abilities You were in a sewer. You visited 1 branch of the dungeon, and saw 4 of its levels. You also visited: Sewer. You collected 189 gold pieces. Inventory: Armour a - a +0 robe g - a +2 pair of boots (worn) r - a +1 robe of willpower (worn) Wands q - a wand of paralysis (8) u - a wand of mindburst (14) w - a wand of polymorph (7) Scrolls d - a scroll of vulnerability {unknown} h - 3 scrolls of blinking {unknown} k - a scroll of silence {unknown} l - a scroll of enchant armour {unknown} m - a scroll of noise {unknown} o - a scroll of identify {unknown} p - a scroll of fog {unknown} Potions b - a potion of magic c - a potion of berserk rage {unknown} e - 2 potions of curing {unknown} f - a potion of haste {unknown} i - 2 potions of might {unknown} j - 2 potions of lignification {unknown} n - 2 potions of invisibility {unknown} s - a potion of resistance {unknown} t - a potion of ambrosia {unknown} v - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.2 Spellcasting * Level 6.7 Conjurations You had 11 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Soul Splinter Necr 24% N/A 9% 1 Grave Claw Necr 12% 2d7 12% 2 Flame Wave Conj/Fire 23% 2d8 21% 4 Fulminant Prism Conj/Alch 11% 3d9 21% 4 Iskenderun's Mystic Bla Conj/Tloc 23% 2d6 (+2d3 21% 4 Inner Flame Hex/Fire 6% N/A 24% 3 Vampiric Draining Necr 6% 2d6 24% 3 Sticky Flame Fire/Alch 6% 2d4 63% 4 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Sewer (1/1) Temple: D:4-7 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History You have difficulty breathing. You feel yourself slow down. You enter the shallow water. Moving in this stuff is going to be slow. You feel very sick. You feel very sick. You feel sick. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a river rat (lightly wounded, 78% to hit) The searing ray hits the river rat! You kill the river rat! (Press . to maintain the ray.) You feel sick. Unknown command. You feel sick. You feel sick. You are no longer poisoned. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a kobold brigand, wielding a +0 club and quivering curare-tipped darts (77% to hit) You focus your ray upon the kobold brigand. The searing ray hits the kobold brigand! The kobold brigand is moderately wounded. (Press . to maintain the ray.) The kobold brigand barely misses you. Unknown command. The searing ray hits the kobold brigand. The kobold brigand is heavily wounded. The kobold brigand hits you with a +0 club. * * * LOW HITPOINT WARNING * * * The searing ray hits the kobold brigand! The kobold brigand is severely wounded. The kobold brigand hits you with a +0 club. You die... #( K# #~ ~# #~ ~# r#~ ~ ~~~ ~. #~# ~# #~# ~# #.###~# #~K@~~# ##.~~## #..~# #~~.# ~. #~~.## #~~ #~~~.## #~.. #..~~.#####.~.~ ##.~~~~~.~~.~.. ###.~..~~.~.# You could see a kobold brigand. Vanquished Creatures A bombardier beetle (D:3) A jelly (D:4) A hound (D:4) Ijyb (D:3) 2 river rats 3 adders 2 dart slugs (D:1) 2 ribbon worms (D:4) 7 endoplasms 3 giant cockroaches 3 hobgoblins 7 jackals 3 quokkas 2 ball pythons (D:1) 4 bats 2 frilled lizards 10 goblins 4 kobolds 7 rats 65 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 262 | D:1 | Reached XP level 2. HP: 15/15 MP: 4/8 265 | D:1 | Learned a level 2 spell: Searing Ray 359 | D:1 | You fall into a shaft and drop 1 floor! 400 | D:2 | Reached skill level 5 in Conjurations 513 | D:2 | Reached XP level 3. HP: 19/19 MP: 5/10 1005 | D:1 | Found a faded altar of an unknown god. 1727 | D:3 | Noticed Ijyb 1734 | D:3 | Paralysed by Ijyb for 5 turns 1740 | D:3 | Killed Ijyb 1741 | D:3 | Reached XP level 4. HP: 19/24 MP: 3/12 1892 | D:3 | Reached skill level 6 in Conjurations 2381 | D:4 | Reached XP level 5. HP: 17/28 MP: 9/14 2528 | D:4 | Reached skill level 5 in Spellcasting 2604 | D:4 | Found a glowing drain. 2611 | Sewer | Entered a sewer 2642 | Sewer | Slain by a kobold brigand Illustrated notes Levels and vault maps discovered: D:1: kilobyte_arrival_exit_the_forest, layout_basic, chequers_ecumenical_altar_lobes D:2: layout_rooms, st_stairs_12 D:3: layout_basic, grunt_ministairs_5, kennysheep_path_1, uniq_ijyb D:4: layout_basic, nicolae_ossuary_entry_giza, gup_sewer_entry_bubbles, serial_co_window_serial, co_window_of_opportunity_a, co_window_paths_b, co_window_paths_b, co_window_corner_a, co_window_paths_a, co_window_corner_a, co_window_of_opportunity_a, co_window_unsneaky_path_e, co_window_corner_ca, co_window_broadway_c, glass_columns_b, glass_columns_a Sewer: sewer_co_tree Skill XL: | 1 2 3 4 5 | ---------------+----------------+----- Conjurations | 5 6 | 6.7 Spellcasting | 4 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 62 | 19 || 81 Searing Ray | 3 | 12 || 15 Armour: Robe | 7 | 17 || 24 Dodge: Dodged | 4 | 27 || 31 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2653 | 2552 | 101 | 0 | 2112 | 5 | 530.6 | Dungeon | 2613 | 2512 | 101 | 0 | 2090 | 4 | 653.2 | Sewer | 39 | 39 | 0 | 0 | 22 | 1 | 39.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1207 daAuts D:3: 601 daAuts D:2: 509 daAuts D:4: 294 daAuts Sewer: 39 daAuts