20240819 Level 1 of the Dungeon [Shop] Sana's Jewellery Boutique an amulet of the acrobat (unknown) (300 gold) a maw talisman (150 gold) an amulet of chemistry (300 gold) an amulet of faith (400 gold) the ring "Vuffosh" {rC+++ Will++ MP+9 Str-5} (655 gold) [ring of magical power] rC+++: It renders you almost immune to cold. Will++: It greatly increases your willpower. MP+9: It affects your magic capacity (+9). Str-5: It affects your strength (-5). an amulet of the acrobat (unknown) (300 gold) a ring of positive energy (200 gold) a ring of protection from cold (unknown) (250 gold) a ring of wizardry (300 gold) (0, 14, D:1) a rat skeleton (1, 20, D:1) a bat corpse (skeletalised by now) (2, 5, D:1) a frilled lizard skeleton (5, -16, D:1) a jackal corpse (skeletalised by now) (6, -3, D:1) a ball python skeleton (8, 12, D:1) a rat skeleton (8, 20, D:1) a hobgoblin corpse (skeletalised by now) (9, 12, D:1) a +0 dagger a quokka corpse (skeletalised by now) a goblin corpse (skeletalised by now) (14, 20, D:1) a +0 leather armour (18, 0, D:1) a bat corpse (skeletalised by now) (20, 19, D:1) a +0 mace (22, 27, D:1) a rat corpse (skeletalised by now) (23, 36, D:1) 3 poisoned darts (36, 4, D:1) a +0 short sword 2 stones (50, -11, D:1) a +2 vampiric dagger a stone (51, 4, D:1) a ball python corpse (skeletalised by now) (58, 32, D:1) a +0 short sword a stone (61, 32, D:1) a +0 dagger Level 2 of the Dungeon (0, 0, D:2) a quokka corpse (skeletalised by now) (8, 31, D:2) a +0 club (9, 31, D:2) a +0 plate armour (9, 32, D:2) a +0 whip (11, 60, D:2) a +0 club (17, 12, D:2) a +0 whip (20, 11, D:2) a +0 dagger (28, 31, D:2) a +0 leather armour (30, 44, D:2) a +0 short sword (32, 15, D:2) a +0 club (45, 29, D:2) a +0 short sword (45, 31, D:2) a +0 dagger (46, 33, D:2) a +0 hand axe (47, 33, D:2) the +0 dagger "Hell-Harrower" {vamp, Int+2} Int+2: It affects your intelligence (+2). It cannot be enchanted further. (50, 34, D:2) a +0 mace Level 3 of the Dungeon (3, 21, D:3) a +0 dagger (6, 2, D:3) a +0 leather armour (6, 6, D:3) 4 stones a +0 dagger (14, 39, D:3) 4 poisoned darts (17, 25, D:3) a +3 quarterstaff of chaos a +0 cloak (20, 17, D:3) an amulet of faith (20, 24, D:3) a +0 hammer (25, 22, D:3) a +0 pair of gloves (29, 40, D:3) a +0 hand axe (30, 40, D:3) 4 poisoned darts a +0 dagger of venom (38, 20, D:3) a +0 scale mail (38, 44, D:3) a human skeleton (39, 19, D:3) a staff of fire (39, 48, D:3) a +0 chain mail (40, 42, D:3) a human skeleton (40, 47, D:3) a +0 dagger (43, 11, D:3) 6 poisoned darts Level 4 of the Dungeon (12, 29, D:4) a +0 robe (16, -7, D:4) 2 throwing nets (17, -3, D:4) a +0 whip (17, 5, D:4) a +0 ring mail a +2 trident of freezing (25, 14, D:4) a +0 club (25, 22, D:4) a +0 ring mail (27, 22, D:4) a +0 scale mail (28, 1, D:4) a howler monkey skeleton (34, -2, D:4) a staff of conjuration (53, 35, D:4) Sif Muna's Cyclopedia of Rime Spells Type Level a - Freeze Ice 1 (unseen) (53, 36, D:4) Sif Muna's Induction into Zombies Spells Type Level a - Kiss of Death Conjuration/Necromancy 1 (unseen) (53, 37, D:4) Sif Muna's Initiation into Blasphemous Spells Spells Type Level a - Soul Splinter Necromancy 1 (unseen) (56, 38, D:4) 3 boomerangs (57, 20, D:4) a +0 dagger a +0 ring mail Level 5 of the Dungeon (2, 1, D:5) a +0 athame (6, 9, D:5) a +0 mace (14, -7, D:5) a +0 dagger a +0 robe a +0 falchion a +0 whip a +0 ring mail a +0 mace (15, -7, D:5) a +0 flail (18, -21, D:5) a +0 whip (20, 5, D:5) a +0 giant spiked club (21, -24, D:5) a +0 dire flail of holy wrath a +0 chain mail (25, -21, D:5) a +0 flail Level 6 of the Dungeon (0, 8, D:6) a +0 rapier (14, 24, D:6) a +0 short sword (16, 23, D:6) a +0 giant spiked club (25, 35, D:6) a +0 glaive a +2 robe of cold resistance (30, 9, D:6) a +0 helmet (31, 3, D:6) a +0 robe a +0 dagger (33, 16, D:6) a +0 club (35, 15, D:6) a +0 dagger (35, 16, D:6) a +0 chain mail a +0 scimitar (39, -7, D:6) a +0 orcbow (40, 7, D:6) a +0 giant club a +0 giant club (51, -5, D:6) a +0 war axe (51, -3, D:6) a +0 dagger (56, -10, D:6) a +0 flail a +0 leather armour Level 7 of the Dungeon (0, 0, D:7) a +0 scale mail a +0 dagger (3, 6, D:7) a +0 short sword (3, 10, D:7) a +0 chain mail a +0 flail of holy wrath (4, 0, D:7) a +0 chain mail 2 boomerangs a +0 club (4, 1, D:7) a +0 whip a +0 leather armour a +0 hand axe (4, 6, D:7) a +0 leather armour a +0 whip (5, 1, D:7) a +0 chain mail a +0 mace (7, 3, D:7) a +0 club (7, 25, D:7) a +0 pair of gloves (8, 47, D:7) a +3 hand axe of freezing (8, 48, D:7) a +0 war axe (10, 48, D:7) a +0 whip (11, 48, D:7) a +0 whip a +0 scale mail (12, 10, D:7) a +6 falchion a +0 robe (13, 10, D:7) a +3 battleaxe of freezing a +0 robe a +3 short sword a +0 robe a +0 falchion a +0 robe (14, 0, D:7) a +0 club (15, 49, D:7) a +0 orcbow (20, 8, D:7) a +0 flail a +0 leather armour a +0 hand axe (20, 9, D:7) a +0 ring mail of cold resistance a +0 whip a +0 robe a +0 dagger (20, 48, D:7) a +0 robe a +0 trident (20, 50, D:7) a human skeleton (26, 25, D:7) a +0 short sword 2 stones a +0 dagger (26, 26, D:7) a +0 short sword (26, 39, D:7) a +0 robe a +0 trident (27, 24, D:7) a +0 dagger (27, 25, D:7) 5 poisoned darts a +0 short sword (28, 40, D:7) a human skeleton (33, 49, D:7) a +0 robe a +2 trident (35, 49, D:7) a human skeleton (37, 3, D:7) a +0 leather armour a +0 whip (39, 50, D:7) +0 storm dragon scales (42, 7, D:7) a +0 short sword (42, 8, D:7) a +0 robe a +0 dagger (43, 11, D:7) a +0 club (45, 38, D:7) a +0 orcbow (47, 14, D:7) a +0 whip (48, 14, D:7) a +0 whip (48, 15, D:7) a +0 whip (50, 43, D:7) 6 poisoned darts Level 8 of the Dungeon (0, 0, D:8) a +0 ring mail (14, -13, D:8) a parchment of Soul Splinter (15, -28, D:8) a parchment of Sandblast (25, 0, D:8) a +0 orcbow (30, -19, D:8) the +5 quarterstaff "Xur Gid" {pain, Str+3} Str+3: It affects your strength (+3). It cannot be enchanted further. a +0 robe (32, -14, D:8) a +2 battleaxe a +0 robe a +2 battleaxe a +1 robe of cold resistance a +0 morningstar a +0 robe a +0 scimitar a +0 robe (33, -18, D:8) a +0 spear (33, -5, D:8) a +0 ring mail a +0 dagger (34, -33, D:8) a +0 scimitar of flaming (34, -18, D:8) a +0 short sword (35, -31, D:8) a parchment of Teleport Other (35, -8, D:8) a parchment of Alistair's Walking Alembic (39, -10, D:8) a +0 short sword 2 boomerangs (40, -14, D:8) a +3 sling (41, -12, D:8) a +0 short sword a boomerang Level 9 of the Dungeon [Shop] Zilea's Assorted Antiques a lightning rod (4/4) (880 gold) a staff of conjuration (550 gold) a wand of polymorph (3) (92 gold) a +1 robe of willpower (283 gold) (0, 0, D:9) a +0 dagger 4 poisoned darts (0, 27, D:9) a +0 long sword (1, -1, D:9) a +0 club (1, 0, D:9) a +0 dagger (2, -1, D:9) a +0 club 4 stones (6, 24, D:9) a +0 robe (15, 7, D:9) a +0 rapier (23, 17, D:9) a +0 scimitar a +0 plate armour (24, 18, D:9) a +0 hand axe a +0 leather armour (27, 3, D:9) a +0 shortbow a +0 dagger a +0 robe (28, 2, D:9) a +0 mace a +0 long sword a +0 plate armour (28, 30, D:9) a quill talisman a ring of wizardry an amulet of chemistry (31, 2, D:9) a +0 club (39, 29, D:9) a +0 hand axe (40, 28, D:9) a +0 dagger a +0 ring mail (41, 7, D:9) a +1 pair of boots (46, 17, D:9) a +0 shortbow (52, 2, D:9) a +0 robe a +0 dagger (53, 25, D:9) a +0 whip Level 10 of the Dungeon (0, 0, D:10) a large rock (1, 6, D:10) a staff of necromancy (1, 25, D:10) a +2 quarterstaff of draining (1, 26, D:10) the +3 fire dragon scales of Cowardice {rF++ rC- Str+2} rF++: It greatly protects you from fire. rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). It cannot be enchanted further. (2, 9, D:10) a +0 flail (2, 10, D:10) a +0 rapier (2, 11, D:10) a +0 flail (2, 21, D:10) a +0 orcbow a +0 quarterstaff (2, 22, D:10) a +0 club (2, 23, D:10) a +0 great sword (2, 34, D:10) a +0 shortbow (3, 10, D:10) a +0 sling (3, 11, D:10) a +0 sling (3, 12, D:10) a +0 orcbow a +0 dagger (3, 20, D:10) a +3 mace (3, 21, D:10) a +0 scimitar of flaming a +0 flail (3, 22, D:10) a +0 club (4, 12, D:10) a +3 scimitar of flaming a +0 trident (4, 20, D:10) a +0 club (5, 8, D:10) a +0 kite shield a +0 scale mail a +2 spear of flaming (5, 9, D:10) a +0 shortbow 20 stones (5, 33, D:10) a +0 great sword a +0 robe (7, -1, D:10) a +4 trident of protection a +0 ring mail a +0 buckler (7, 11, D:10) a +0 shortbow (7, 21, D:10) a +0 scale mail a +1 spear of freezing (9, 18, D:10) a +0 plate armour a +0 war axe (10, -6, D:10) 10 stones (10, 38, D:10) 10 stones (11, 26, D:10) a large rock (13, 22, D:10) 10 stones (13, 29, D:10) a large rock (14, -6, D:10) a +0 spear a +0 scale mail (14, -5, D:10) a +0 spear a +0 ring mail a +0 kite shield (14, 16, D:10) a +0 shortbow (15, 11, D:10) a +0 robe a +5 halberd (15, 16, D:10) a +1 war axe of sundering (15, 23, D:10) a +0 ring mail a +0 heavy spear (15, 35, D:10) a +0 shortbow a large rock (15, 37, D:10) a +6 great sword 10 stones a +0 robe a +0 orcbow (16, 11, D:10) a +0 orcbow (16, 22, D:10) a +0 kite shield a +0 scale mail a +0 spear 10 stones (17, 11, D:10) a +0 orcbow (17, 12, D:10) a +0 chain mail a +0 long sword (17, 21, D:10) a +0 plate armour a +0 mace (23, 21, D:10) 10 stones (29, -2, D:10) a +0 leather armour a +0 hand axe (29, 30, D:10) a +0 ring mail (31, -2, D:10) a +0 chain mail a +0 battleaxe (32, -1, D:10) a +0 short sword a +0 chain mail a +0 dagger (33, 0, D:10) a +0 mace (35, 0, D:10) a +0 robe a +0 club (35, 1, D:10) a +0 club (36, 0, D:10) a throwing net a +0 spear (36, 1, D:10) a +0 flail a +0 club (47, 17, D:10) a +2 scimitar of flaming (48, 21, D:10) a +0 dagger a +0 robe (54, 28, D:10) a staff of necromancy the Ecumenical Temple Level 1 of the Lair of Beasts (2, -22, Lair:1) a +0 quarterstaff (26, -7, Lair:1) a +0 club (32, -37, Lair:1) a +0 trident (44, 15, Lair:1) a +0 scale mail Level 2 of the Lair of Beasts (0, 0, Lair:2) a +0 whip (15, 0, Lair:2) 2 boomerangs (16, -8, Lair:2) a parchment of Awaken Armour (26, -11, Lair:2) a parchment of Awaken Armour (28, 6, Lair:2) a +0 ring mail (40, 12, Lair:2) a +0 war axe (49, 15, Lair:2) 6 atropa-tipped darts (50, 34, Lair:2) a parchment of Teleport Other (50, 35, Lair:2) a +0 chain mail (57, 17, Lair:2) a +0 robe (59, 5, Lair:2) a +0 ring mail Level 3 of the Lair of Beasts (0, 0, Lair:3) a parchment of Shock (19, 1, Lair:3) 4 atropa-tipped darts (22, 5, Lair:3) a +0 pair of gloves of fire (27, -11, Lair:3) a parchment of Alistair's Walking Alembic (54, 19, Lair:3) a +0 chain mail Level 4 of the Lair of Beasts (25, 28, Lair:4) a +0 broad axe (43, -7, Lair:4) a parchment of Sigil of Binding (44, -6, Lair:4) a +0 dagger a +2 robe of resistance (48, 4, Lair:4) a +0 robe (52, 0, Lair:4) a +1 mace of venom Level 5 of the Lair of Beasts (15, -9, Lair:5) a parchment of Curse of Agony (18, -4, Lair:5) 26 gold pieces (20, 9, Lair:5) 14 gold pieces (25, 2, Lair:5) 20 gold pieces (26, 1, Lair:5) 18 gold pieces (28, -6, Lair:5) 10 gold pieces (29, 3, Lair:5) 10 gold pieces (33, -8, Lair:5) the scarab talisman of Hufa Quem {rElec rF+ Stlth+} [scarab talisman] rElec: It insulates you from electricity. rF+: It protects you from fire. Stlth+: It makes you more stealthy. (unseen) (33, 0, Lair:5) a potion of resistance