Dungeon Crawl Stone Soup version 0.35-a0-641-gf783bab7d3 (webtiles) character file. Game seed: 11196809751142799724 712 20240819 the Thaumaturge (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on July 3, 2026. Slain by a vampire bat (5 damage) ... manifested out of Blorkula the orcula ... on level 5 of the Dungeon. The game lasted 00:04:00 (3394 turns). 20240819 the Thaumaturge (Deep Elf Conjurer) Turns: 3394, Time: 00:04:00 Health: 0/36 AC: 6 Str: 4 XL: 7 Next: 41% Magic: 16/23 EV: 10 Int: 28 God: Gold: 73 SH: 6 Dex: 15 Spells: 17/28 levels left rFire + . . (50%) d - +0 hand axe "Boyr" {elec, rC+ Int+3 Dex+2} rCold + + . (33%) e - +2 buckler {rC+ rF+} rNeg . . . (100%) a - +0 robe rPois . (100%) c - +2 hat {Ice} rElec . (100%) b - +0 cloak rCorr . (100%) (no gloves) SInv . h - +0 pair of boots Will ..... (no amulet) Stlth ++ g - +4 ring of slaying HPRegen 0.26/turn (no ring) MPRegen 0.36/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You collected 213 gold pieces. You spent 140 gold pieces at shops. Inventory: Hand Weapons d - the +0 hand axe "Boyr" (weapon) {elec, rC+ Int+3 Dex+2} (You found it on level 2 of the Dungeon) rC+: It protects you from cold. Int+3: It affects your intelligence (+3). Dex+2: It affects your dexterity (+2). It cannot be enchanted further. Armour a - a +0 robe (worn) b - a +0 cloak (worn) c - a +2 hat of ice (worn) e - a +2 buckler of resistance (worn) h - a +0 pair of boots (worn) Magical Staves f - a staff of necromancy Jewellery g - a +4 ring of slaying (worn) Scrolls c - a scroll of acquirement {unknown} e - a scroll of revelation {unknown} h - 3 scrolls of identify {unknown} j - 2 scrolls of teleportation {unknown} k - a scroll of enchant weapon {unknown} l - a scroll of fog {unknown} m - a scroll of blinking {unknown} Potions g - 4 potions of magic d - 2 potions of lignification {unknown} f - a potion of brilliance {unknown} n - a potion of curing {unknown} h - a potion of haste o - a potion of berserk rage {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 11.1 Spellcasting - Level 4.3 Conjurations You had 17 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 80% 2d7 1% 2 c - Fulminant Prism Conj/Alch 13% 3d9 30% 4 d - Iskenderun's Mystic Conj/Tloc 27% 2d7 (+2d3 30% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 54% 2d8 4% 2 Apportation Tloc 30% N/A 8% 1 Airstrike Air 7% 2d(2-18) 58% 4 Dimensional Bullseye Hex/Tloc 7% N/A 58% 4 Forge Blazeheart Golem Fire/Frge 15% N/A 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Temple: D:4-7 Altars: Yredelemnul Shops: D:3 !:= Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The searing ray hits Blorkula the orcula! Blorkula the orcula is heavily damaged. You finish channelling your searing ray. You feel sick. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: Blorkula the orcula, wielding a +0 battleaxe, wearing a +0 robe and carrying a wand of flame (heavily damaged, 89% to hit) You focus your ray upon Blorkula the orcula. The searing ray hits Blorkula the orcula! Blorkula the orcula is almost destroyed. (Press . to maintain the ray.) You feel sick. Blorkula the orcula barely misses you. Blorkula the orcula bites you but does no damage. The searing ray hits Blorkula the orcula! Blorkula the orcula avoids the killing blow by scattering into a rainbow of bats! The searing ray hits the vampire bat! The vampire bat is severely damaged. The searing ray misses the vampire bat. You feel sick. The searing ray hits the vampire bat. You destroy the vampire bat! That felt strangely unrewarding. The searing ray hits the vampire bat! The vampire bat is almost destroyed. You feel sick. The vampire bat bites you but does no damage. The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The vampire bat bites you. * * * LOW HITPOINT WARNING * * * The vampire bat draws vitality from your injuries! The searing ray misses the vampire bat. The searing ray hits the vampire bat! You destroy the vampire bat! That felt strangely unrewarding. You finish channelling your searing ray. You feel sick. You are no longer poisoned. The vampire bat bites you. You die... #. #....# #.###...####.# .# #..........>.. .....##.########.# #.........######.# # .!##.##........#.#.# # ###..........# ######.#.### #b..@b.# #.##b### # #.# #.# #.# #.# #.# #.. You could see 3 vampire bats. Vanquished Creatures Grinder (D:3) A phantom (D:4) 2 vampire bats (D:5) 2 orc priests (D:3) Jessica (D:2) 2 clockroaches (D:3) An iguana (D:3) Terence (D:2) Natasha (D:2) 3 orc wizards (D:3) 4 adders 6 gnolls A shadow imp (D:4) A dart slug (D:3) A ribbon worm (D:4) 3 orcs (D:3) 9 endoplasms 7 hobgoblins 2 jackals (D:2) A quokka (D:2) 6 ball pythons 4 bats A frilled lizard (D:3) 5 goblins 4 kobolds 5 rats 75 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 364 | D:1 | Reached skill level 4 in Spellcasting 364 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/9 367 | D:1 | Learned a level 2 spell: Searing Ray 410 | D:1 | Found a faded altar of an unknown god. 931 | D:2 | Encountered Terence 942 | D:2 | Killed Terence 943 | D:2 | Reached skill level 5 in Spellcasting 943 | D:2 | Reached XP level 3. HP: 19/19 MP: 0/11 1044 | D:2 | Identified the +0 hand axe "Boyr" {elec, rC+ Int+3 Dex+2} 1059 | D:2 | Encountered Jessica 1068 | D:2 | Killed Jessica 1069 | D:2 | Reached XP level 4. HP: 22/24 MP: 7/13 1098 | D:2 | Encountered Natasha 1102 | D:2 | Killed Natasha 1103 | D:2 | Reached skill level 6 in Spellcasting 1108 | D:2 | Learned a level 4 spell: Fulminant Prism 1113 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1609 | D:3 | Reached skill level 7 in Spellcasting 1609 | D:3 | Reached XP level 5. HP: 27/28 MP: 4/16 1674 | D:3 | Found a transporter. 1674 | D:3 | Found Muenekh's Jewellery Emporium. 1676 | D:3 | Found a transporter. 1759 | D:3 | Reached skill level 8 in Spellcasting 1815 | D:3 | Found Direoduse's Book Shoppe. 1883 | D:3 | Reached XP level 6. HP: 10/32 MP: 9/19 2030 | D:3 | Encountered Grinder 2042 | D:3 | Killed Grinder 2043 | D:3 | Reached skill level 10 in Spellcasting 2043 | D:3 | Reached XP level 7. HP: 18/36 MP: 7/22 2110 | D:3 | Found Jeergh's Distillery. 2118 | D:3 | Bought a potion of haste for 140 gold pieces 2776 | D:4 | Found a basalt altar of Yredelemnul. 3274 | D:4 | Reached skill level 11 in Spellcasting 3356 | D:5 | Entered Level 5 of the Dungeon 3382 | D:5 | Encountered Blorkula the orcula 3394 | D:5 | Slain by a vampire bat Illustrated notes Levels and vault maps discovered: D:1: onia_arrival_mini_spirals, layout_basic, chequers_ecumenical_altar_island, serial_curves, eino_curves_04, eino_curves_02, eino_curves_04, eino_curves_01, minmay_door_square D:2: layout_basic, uniq_jessica, uniq_natasha, uniq_terence D:3: layout_rooms, serial_shops, nicolae_shop_drivethru, shop, shop, grunt_decor_clamped, columned_hall_lemuel, uniq_grinder D:4: layout_layer_cave, yredelemnul_altar_generic D:5: layout_loops_ring, enter_ossuary_1, uniq_blorkula_the_orcula Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 7 8 10 11 | 11.1 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Attack: Normal | | 4 | || 4 Melee: Hand axe | | 4 | || 4 Cast: Magic Dart | 38 | 42 | 24 || 104 Searing Ray | 2 | 20 | 16 || 38 Armour: Robe | 2 | 28 | 13 || 43 Dodge: Dodged | 3 | 3 | 1 || 7 Block: Buckler | | 6 | 2 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3399 | 3198 | 201 | 0 | 2778 | 5 | 679.8 | Dungeon | 3399 | 3198 | 201 | 0 | 2778 | 5 | 679.8 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 919 daAuts D:4: 864 daAuts D:1: 818 daAuts D:2: 758 daAuts D:5: 38 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+