20240819 Level 1 of the Dungeon (6, 9, D:1) 6 large rocks (8, -18, D:1) a +0 dagger a +0 short sword a jackal skeleton (8, -16, D:1) a quokka skeleton (12, -19, D:1) a bat skeleton (13, 11, D:1) a +0 dagger (15, -27, D:1) a +0 short sword (15, -15, D:1) a +0 mace (15, 12, D:1) a +0 dagger (16, -17, D:1) 3 atropa-tipped darts (20, 5, D:1) 3 javelins (22, -2, D:1) a rat corpse (skeletalised by now) (27, -23, D:1) a ball python skeleton (28, 7, D:1) a +0 dagger (29, -19, D:1) a bat skeleton (29, 10, D:1) a quokka corpse (skeletalised by now) (30, 15, D:1) a quokka corpse (skeletalised by now) (37, -27, D:1) a +0 dagger (38, -24, D:1) a +0 pair of boots (43, -20, D:1) a +0 short sword (45, -7, D:1) a bat corpse (skeletalised by now) (57, 26, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon (1, 20, D:2) a +0 ring mail (1, 42, D:2) a bat corpse (skeletalised by now) (7, -4, D:2) a +0 mace (10, 10, D:2) 3 large rocks (18, 28, D:2) a maw talisman (19, 32, D:2) the +0 leather armour "Hoduklose" {rC+ rN+} rC+: It protects you from cold. rN+: It protects you from negative energy. It cannot be enchanted further. (28, 4, D:2) a ball python corpse (skeletalised by now) (30, 38, D:2) 4 poisoned darts (35, 42, D:2) a +0 club (44, 4, D:2) a +0 dagger a stone (54, 49, D:2) an adder corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Toog's Antique Armour Shoppe the +2 robe of Resilience {Harm rC- Int+6} (681 gold) Harm: It increases damage dealt and taken. rC-: It makes you vulnerable to cold. Int+6: It affects your intelligence (+6). It cannot be enchanted further. a +0 ring mail (116 gold) a +1 pair of boots of stealth (478 gold) a +0 robe (26 gold) a +0 robe (26 gold) a +1 pair of boots (333 gold) a +0 helmet (130 gold) a +0 scale mail (116 gold) (1, 2, D:3) a bat corpse (skeletalised by now) (3, 3, D:3) a +0 dagger (6, -20, D:3) a +0 leather armour (11, -10, D:3) a +0 mace (12, 13, D:3) a rat corpse (skeletalised by now) (15, 5, D:3) an adder skeleton (15, 14, D:3) a hobgoblin corpse (skeletalised by now) (18, -20, D:3) a +0 dagger (20, 16, D:3) a +0 ring mail (21, -28, D:3) a rat corpse (skeletalised by now) (21, 19, D:3) a +0 trident (22, -21, D:3) a +0 robe (22, -14, D:3) a +0 dagger a +0 animal skin a +0 helmet a +0 club a +0 dagger a +0 dagger an orb of mayhem a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) a goblin corpse (skeletalised by now) (23, -12, D:3) a +0 club a goblin corpse (skeletalised by now) (24, -7, D:3) a +0 giant club (25, -7, D:3) a ball python corpse (skeletalised by now) (30, 10, D:3) a +0 club a +0 short sword a +0 flail a +0 spear a gnoll skeleton a ball python skeleton a ball python skeleton a gnoll skeleton (36, 19, D:3) a +0 quarterstaff (46, -14, D:3) a hobgoblin corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) a parchment of Vampiric Draining (1, -14, D:4) a +0 morningstar a +1 leather armour of fire resistance an orc skeleton (8, 9, D:4) a +0 pair of gloves (9, -15, D:4) a +0 whip a gnoll skeleton (9, -14, D:4) a +0 halberd a ball python skeleton (9, -13, D:4) a +0 flail a gnoll skeleton (10, -15, D:4) a +0 flail a gnoll skeleton (26, -10, D:4) a +0 war axe (33, -13, D:4) a +0 long sword (34, -28, D:4) a +0 giant club an ogre skeleton (35, -23, D:4) a +0 dagger (39, -5, D:4) a +0 leather armour (40, 2, D:4) a +0 scale mail (51, -8, D:4) a +0 buckler (58, 2, D:4) a +0 club a goblin corpse (skeletalised by now) Level 5 of the Dungeon (0, 0, D:5) a bombardier beetle corpse (5, -16, D:5) a +0 whip (7, -17, D:5) a +0 whip a +0 dagger a +0 robe a +0 whip an orc corpse (23, -2, D:5) a +0 mace a +0 club (24, -2, D:5) a +0 dagger a +0 robe (24, -1, D:5) a +0 trident a +0 club a +0 leather armour an orc corpse (25, -2, D:5) a +1 short sword of electrocution an orc corpse (34, -1, D:5) a +0 hand axe 3 boomerangs