Dungeon Crawl Stone Soup version 0.35-a0-733-gd2521a539a (webtiles) character file. Game seed: 5033729294847647334 31 20240819 the Magician (level 3, -1/19 HPs) Began as a Deep Elf Conjurer on July 20, 2026. Slain by a gnoll ... wielding a +0 whip (7 damage) ... on level 2 of the Dungeon. The game lasted 00:00:33 (677 turns). 20240819 the Magician (Deep Elf Conjurer) Turns: 677, Time: 00:00:34 Health: -1/19 AC: 2 Str: 4 XL: 3 Next: 7% Magic: 0/11 EV: 11 Int: 24 God: Gold: 98 SH: 0 Dex: 13 Spells: 9/12 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 98 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of enchant weapon {unknown} d - a scroll of vulnerability {unknown} e - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of mutation {unknown} j - a potion of heal wounds {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.0 Spellcasting - Level 4.3 Conjurations You had 9 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 54% 2d6 2% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Fulminant Prism Conj/Alch 8% 3d7 34% 4 Iskenderun's Mystic Bla Conj/Tloc 16% 2d5 (+2d2 34% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History (Press . to maintain the ray.) The gnoll shouts! Your Spellcasting skill increases to level 5! You have reached level 3! Your experience leads to an increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x2 You stop channelling your searing ray. You encounter a gnoll. It is wielding a +0 whip. Casting: Searing Ray (safe; 2% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You can't see any susceptible monsters within range! (Use Z to cast anyway.) The magic dart hits the gnoll. The gnoll is lightly wounded. The magic dart hits the gnoll but does no damage. The gnoll is lightly wounded. The magic dart hits the gnoll. The gnoll is lightly wounded. You encounter a gnoll. It is wielding a +0 halberd. The gnoll hits you with a +0 whip! The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 whip. There is a stone staircase leading up here. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 2% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 whip (lightly wounded, 88% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is heavily wounded. (Press . to maintain the ray.) The gnoll hits you with a +0 whip. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. The gnoll is severely wounded. The gnoll closely misses you. The searing ray hits the gnoll. The gnoll is almost dead. The gnoll hits you with a +0 whip! You die... .......#§§§§.§§≈≈# #.#..≈.≈§§# ###..#.≈.§.#. #.....##.##.# ######.....# #....ğ##.### #.###.#..# #.#.ğ....# #..@#.##.# #####.# # ..# #.# #.# #.# #.# You could see 2 gnolls. Vanquished Creatures A gnoll (D:2) A dart slug (D:1) An endoplasm (D:1) 4 quokkas (D:1) 4 ball pythons (D:1) 4 bats (D:1) 4 frilled lizards (D:1) A goblin (D:1) A hobgoblin (D:1) A kobold (D:1) 3 rats (D:1) 25 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 180 | D:1 | Reached skill level 4 in Spellcasting 180 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/9 183 | D:1 | Learned a level 2 spell: Searing Ray 648 | D:2 | Found a faded altar of an unknown god. 663 | D:2 | Reached skill level 5 in Spellcasting 663 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/11 677 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: eino_arrival_cavern_e, layout_basic D:2: layout_basic, serial_shops, nicolae_shop_advertising_works [nicolae_subvault_shop_adworks], shapermc_ecumenical_altar_starsandcircs, nrook_mini_vaults, minmay_misc_feat_tower, minivault_11 Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 5 | 5.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action || total ---------------------------++------- Cast: Magic Dart || 46 Searing Ray || 3 Armour: Robe || 5 Dodge: Dodged || 3 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 677 | 661 | 16 | 0 | 566 | 2 | 338.5 | Dungeon | 677 | 661 | 16 | 0 | 566 | 2 | 338.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 641 daAuts D:2: 36 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+