Dungeon Crawl Stone Soup version 0.35-a0-736-g4e0084fca1 (webtiles) character file. Game seed: 2139147740742424271 136 20240819 the Magician (level 4, -7/24 HPs) Began as a Deep Elf Conjurer on July 21, 2026. Mangled by a gnoll sergeant ... wielding a +3 trident of protection (18 damage) ... on level 3 of the Dungeon. The game lasted 00:01:47 (2129 turns). 20240819 the Magician (Deep Elf Conjurer) Turns: 2129, Time: 00:01:48 Health: -7/24 AC: 2 Str: 4 XL: 4 Next: 98% Magic: 5/15 EV: 16 Int: 25 God: Gold: 170 SH: 0 Dex: 13 Spells: 14/17 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.28/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 170 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a +5 ring of evasion (worn) Scrolls c - a scroll of immolation {unknown} e - 5 scrolls of teleportation {unknown} h - 3 scrolls of identify {unknown} m - a scroll of poison {unknown} o - a scroll of blinking {unknown} Potions g - a potion of magic d - a potion of lignification {unknown} f - a potion of curing {unknown} j - a potion of enlightenment {unknown} k - a potion of heal wounds {unknown} l - a potion of mutation {unknown} n - 2 potions of berserk rage {unknown} p - a potion of resistance {unknown} q - a potion of cancellation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 7.0 Spellcasting - Level 4.3 Conjurations You had 14 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Sublimation of Blood Necr 8% N/A 10% 2 Gloom Hex/Necr 16% N/A 21% 3 Swiftness Air 8% N/A 21% 3 Brom's Barrelling Bould Conj/Erth 19% 2d5 26% 4 Fulminant Prism Conj/Alch 9% 3d7 26% 4 Iskenderun's Mystic Bla Conj/Tloc 19% 2d6 (+2d2 26% 4 Rimeblight Ice/Necr 4% 2d4 (prima100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Yredelemnul Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History The gnoll sergeant shouts! Your Spellcasting skill increases to level 7! You stop channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a ball python (88% to hit) You focus your ray upon the ball python. The searing ray hits the ball python! You kill the ball python! (Press . to maintain the ray.) The searing ray hits the gnoll sergeant but does no damage. The searing ray hits the gnoll sergeant but does no damage. The searing ray hits the gnoll sergeant! The gnoll sergeant is moderately wounded. You finish channelling your searing ray. The gnoll sergeant misses you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll sergeant, wielding a +3 trident of protection and wearing a +1 ring mail of fire resistance (moderately wounded, 90% to hit) You focus your ray upon the gnoll sergeant. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is moderately wounded. (Press . to maintain the ray.) The gnoll sergeant closely misses you. The searing ray hits the gnoll sergeant. The gnoll sergeant is heavily wounded. The gnoll sergeant hits you from afar with a +3 trident of protection. The searing ray hits the gnoll sergeant but does no damage. The gnoll sergeant is heavily wounded. The gnoll sergeant hits you from afar with a +3 trident of protection! The searing ray hits the gnoll sergeant. The gnoll sergeant is severely wounded. You finish channelling your searing ray. The gnoll sergeant hits you from afar with a +3 trident of protection!! Ouch! That really hurt! You die... . .. ..## .. ..... ...# ... ##.##.# #..# .... .S.##.# #..# .ğ.ğ)##..##.# #..# .........##.# #..# #.# #.# #..### #.###.#### #)...# .# ###..†.ğ.@.# #.##.# ....).........##.# #.##.# #^####.##########.# #.##.# .... #.# ###.##.# .... #.# #...##.# .....#. #.# #.####.# ._...^. ######.# #.# #.# ...# #......# ##†# ##.## ...# #.###### #..###...## You could see a gnoll sergeant. Vanquished Creatures A jelly (D:3) A gnoll (D:3) 3 adders A dart slug (D:1) 3 orcs (D:3) 6 endoplasms 14 hobgoblins 3 jackals (D:3) 4 quokkas 5 ball pythons 15 bats 4 frilled lizards 2 goblins 4 kobolds 8 rats 74 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 239 | D:1 | Reached skill level 4 in Spellcasting 239 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/9 242 | D:1 | Learned a level 2 spell: Searing Ray 724 | D:1 | Reached XP level 3. HP: 19/19 MP: 7/11 726 | D:1 | Reached skill level 5 in Spellcasting 1666 | D:3 | Found a basalt altar of Yredelemnul. 1717 | D:3 | Reached XP level 4. HP: 24/24 MP: 11/13 1734 | D:3 | Reached skill level 6 in Spellcasting 2115 | D:3 | Reached skill level 7 in Spellcasting 2129 | D:3 | Mangled by a gnoll sergeant Illustrated notes Levels and vault maps discovered: D:1: lemuel_arrival_rhombus, layout_loops_ring, hex_large, nicolae_titane, minmay_vboxes D:2: layout_rooms, nicolae_underground_beach D:3: layout_loops_ring, lemuel_tele_altar, roderic_batcave Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 7 | 7.0 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Cast: Magic Dart | 105 | 21 || 126 Searing Ray | 3 | 6 || 9 Armour: Robe | 2 | 4 || 6 Dodge: Dodged | 2 | 3 || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2130 | 2071 | 59 | 0 | 1810 | 3 | 710.0 | Dungeon | 2130 | 2071 | 59 | 0 | 1810 | 3 | 710.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1015 daAuts D:2: 588 daAuts D:3: 526 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+