Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 2075333972546702467 837 20240819 the Thaumaturge (level 7, 0/36 HPs) Began as a Deep Elf Conjurer on July 29, 2026. Slain by a wight ... wielding a +0 flail (11 damage) ... on level 4 of the Dungeon. The game lasted 00:01:57 (3015 turns). 20240819 the Thaumaturge (Deep Elf Conjurer) Turns: 3015, Time: 00:01:57 Health: 0/36 AC: 2 Str: 4 XL: 7 Next: 66% Magic: 6/21 EV: 11 Int: 25 God: Gold: 127 SH: 0 Dex: 13 Spells: 12/23 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr + (50%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ b - ring of resist corrosion HPRegen 0.26/turn (no ring) MPRegen 0.34/turn %: no passive effects @: no status effects A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 127 gold pieces. Inventory: Armour a - a +0 robe (worn) Jewellery b - a ring of resist corrosion (worn) Scrolls c - 2 scrolls of teleportation {unknown} d - a scroll of blinking {unknown} e - a scroll of enchant weapon {unknown} I - a scroll of immolation h - a scroll of summoning {unknown} l - a scroll of identify {unknown} m - a scroll of noise {unknown} Potions g - a potion of magic f - 3 potions of heal wounds {unknown} j - a potion of curing {unknown} k - 2 potions of ambrosia {unknown} n - a potion of might {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 8.6 Spellcasting + Level 8.0 Conjurations You had 12 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 100% 2d8 1% 2 c - Fulminant Prism Conj/Alch 15% 3d10 11% 4 d - Iskenderun's Mystic Conj/Tloc 30% 2d8 (+2d4 11% 4 Your spell library contained the following spells: Spells Type Power Damage Failure Level Shock Conj/Air 100% 1d9 1% 1 Mercury Arrow Conj/Alch 60% 2d9 1% 2 Static Discharge Conj/Air 60% 3-6/arc 1% 2 Blink Tloc 20% N/A 9% 2 Launch Clockwork Bee Frge 10% N/A 17% 3 Eringya's Surprising Cr Summ 10% N/A 50% 4 Yara's Violent Unravell Hex/Alch 5% 3d4 85% 5 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Makhleb Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History * * * LOW HITPOINT WARNING * * * The ball python hisses angrily. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant spiked club (almost dead, 95% to hit) You focus your ray upon the ogre. The searing ray hits the ogre. The ogre is almost dead. (Press . to maintain the ray.) You hear a shout! You encounter a wight. It is wielding a +0 flail. The searing ray hits the ogre! You kill the ogre! Your Conjurations skill increases to level 8! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Restarting spell: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an endoplasm (99% to hit) You focus your ray upon the endoplasm. The searing ray hits the endoplasm! You kill the endoplasm! (Press . to maintain the ray.) The searing ray hits the ball python! You kill the ball python! The searing ray hits the wight. The wight is lightly damaged. You finish channelling your searing ray. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a wight, wielding a +0 flail and wearing a +0 robe (lightly damaged, 89% to hit) You focus your ray upon the wight. The searing ray hits the wight. The wight is moderately damaged. (Press . to maintain the ray.) The searing ray hits the wight! The wight is severely damaged. The wight hits you with a +0 flail! You die... .. #.# #.###.# o....# ...)# ...# ..# .. #..## ###g# ..†#...# ###.U@# ..#.... ..#...# ##.....# ........ .....###......# ....... #....##..###.# .....# #.)..#...# #.# ####....# .####.†..#...##..# #..#..... .................# #)....... ######.########### #._.<.... ##.....# #........ You could see a wight, an orc and a hobgoblin. Vanquished Creatures Grinder (D:3) Sigmund (D:2) An ogre (D:4) 2 scorpions A howler monkey (D:4) A clockroach (D:3) An iguana (D:4) Terence (D:3) 4 gnolls (D:4) 7 adders A dart slug (D:2) 2 ribbon worms 9 endoplasms 2 jackals (D:4) 2 orcs (D:3) 3 quokkas 6 ball pythons 4 bats 4 frilled lizards 9 goblins 7 hobgoblins 3 kobolds 6 rats 78 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 241 | D:1 | Reached XP level 2. HP: 15/15 MP: 5/8 892 | D:2 | Learned a level 2 spell: Searing Ray 944 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/10 961 | D:2 | Reached skill level 5 in Conjurations 1063 | D:2 | Encountered Sigmund 1067 | D:2 | Killed Sigmund 1068 | D:2 | Reached skill level 5 in Spellcasting 1068 | D:2 | Reached XP level 4. HP: 21/24 MP: 6/13 1068 | D:2 | Reached XP level 5. HP: 25/28 MP: 6/15 1220 | D:2 | Found a faded altar of an unknown god. 1310 | D:2 | Learned a level 4 spell: Fulminant Prism 1315 | D:2 | Learned a level 4 spell: Iskenderun's Mystic Blast 1464 | D:2 | Reached XP level 6. HP: 32/32 MP: 5/17 1966 | D:3 | Encountered Terence 1973 | D:3 | Killed Terence 2263 | D:3 | Encountered Grinder 2274 | D:3 | Killed Grinder 2275 | D:3 | Reached XP level 7. HP: 36/36 MP: 7/20 2702 | D:4 | Found a burning altar of Makhleb. 3015 | D:4 | Slain by a wight Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_round_c, layout_basic D:2: layout_loops_ring, hellmonk_ecumenical_altar_blasted, uniq_crazy_yiuf_cottage, uniq_sigmund D:3: layout_loops_ring, minivault_27, corexii_corridor_pit, uniq_grinder, uniq_terence D:4: minmay_recursive_quarters, layout_cave_pools, mainiacjoe_overflow_alcove_1, minivault_27 Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 8 | 8.6 Conjurations | 6 7 8 | 8.0 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 60 | 40 | 14 || 114 Searing Ray | 1 | 19 | 13 || 33 Armour: Robe | 5 | 8 | 6 || 19 Dodge: Dodged | 1 | 10 | 2 || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3016 | 2880 | 136 | 0 | 2528 | 4 | 754.0 | Dungeon | 3016 | 2880 | 136 | 0 | 2528 | 4 | 754.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:3: 946 daAuts D:2: 883 daAuts D:1: 873 daAuts D:4: 313 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+