Dungeon Crawl Stone Soup version 0.35-a0-886-g6844b005cd (webtiles) character file. Game seed: 15838860999589586812 42 20240819 the Conjurer (level 3, 0/26 HPs) Began as a Demigod Conjurer on Aug 27, 2026. Slain by a gnoll ... wielding a +0 spear (9 damage) ... on level 2 of the Dungeon. The game lasted 00:01:10 (1068 turns). 20240819 the Conjurer (Demigod Conjurer) Turns: 1068, Time: 00:01:10 Health: 0/26 AC: 2 Str: 8 XL: 3 Next: 17% Magic: 1/10 EV: 11 Int: 24 God: Gold: 72 SH: 0 Dex: 12 Spells: 5/8 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.12/turn %: no passive effects @: no status effects A: high MP 1, forlorn, divine attributes a: no special abilities You were on level 2 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 72 gold pieces. Inventory: Armour a - a +0 robe (worn) Scrolls c - 2 scrolls of noise {unknown} d - 2 scrolls of identify {unknown} e - a scroll of vulnerability {unknown} h - a scroll of revelation {unknown} Potions g - a potion of magic f - a potion of brilliance {unknown} j - a potion of lignification {unknown} k - a potion of ambrosia {unknown} Skills: - Level 1.7 Dodging - Level 1.7 Stealth + Level 3.2 Spellcasting - Level 3.6 Conjurations You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 84% 1d7 2% 1 b - Searing Ray Conj 42% 2d6 3% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Teleport Other Tloc 3% N/A 32% 3 Fulminant Prism Conj/Alch 6% 3d7 45% 4 Iskenderun's Mystic Bla Conj/Tloc 12% 2d5 (+2d2 45% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Innate Abilities, Weirdness & Mutations You have an increased reservoir of magic. (+10% MP) You shall have no god before yourself. Your divine heritage dramatically boosts your attributes as you level up. Message History The gnoll barely misses you. The gnoll barely misses you. The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll barely misses you. There is a burning altar of Makhleb here. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. The gnoll attacks as it pursues you! The gnoll closely misses you. The gnoll attacks as it pursues you! The gnoll hits you with a +0 club. Casting: Searing Ray (safe; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 4% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a gnoll, wielding a +0 club (87% to hit) You focus your ray upon the gnoll. The searing ray hits the gnoll. The gnoll is moderately wounded. The searing ray misses the gnoll. (Press . to maintain the ray.) The searing ray hits the gnoll. The gnoll is severely wounded. The searing ray misses the gnoll. The gnoll hits you with a +0 club! The gnoll hits you from afar with a +0 spear. * * * LOW HITPOINT WARNING * * * The searing ray hits the gnoll. You kill the gnoll! The searing ray hits the gnoll! The gnoll is heavily wounded. The gnoll closely misses you. You have reached level 3! Your experience leads to a dramatic increase in your attributes! Increase (S)trength, (I)ntelligence, or (D)exterity? You feel clever. x4 The searing ray misses the gnoll. You finish channelling your searing ray. The gnoll hits you from afar with a +0 spear! You die... ###.##.# .# .##.##.##.#### ............># .##..#.#..##.# .##.......# .# #.# .##.......##.### ###.# ......._..#..... .... .#..........########.#### ..............ğ)@.......# ####.###..##########.##.## ...# #...............<.# ##### #..#########...#.## ...... #...#.# ###...## #.###.# ...#.# #.# #.# ..###.# #.###.# .## #.# #.....# You could see a gnoll. Vanquished Creatures 2 gnolls (D:2) 2 dart slugs (D:1) 5 endoplasms 3 ball pythons (D:1) A bat (D:2) 2 frilled lizards 4 goblins A hobgoblin (D:2) 3 kobolds A rat (D:1) 24 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Demigod Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 5/5 303 | D:1 | Reached XP level 2. HP: 20/20 MP: 2/8 306 | D:1 | Learned a level 2 spell: Searing Ray 1068 | D:2 | Reached XP level 3. HP: 9/26 MP: 2/10 1068 | D:2 | Slain by a gnoll Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_refuge, layout_basic, serial_bayou_pond_c, minmay_misc_feat_plants, st_stairs_14 D:2: layout_basic, basic_altar Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 2 3 | 3.2 Dodging | | 1.7 Stealth | | 1.7 Conjurations | | 3.6 Action || total ---------------------------++------- Cast: Magic Dart || 41 Searing Ray || 8 Armour: Robe || 10 Dodge: Dodged || 13 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1073 | 1053 | 20 | 0 | 888 | 2 | 536.5 | Dungeon | 1073 | 1053 | 20 | 0 | 888 | 2 | 536.5 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 769 daAuts D:2: 303 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+