Dungeon Crawl Stone Soup version 0.35-a0-1211-gbd8a916435 (webtiles) character file. Game seed: 7407731147349760458 53 20240819 the Conjurer (level 3, 0/19 HPs) Began as a Deep Elf Conjurer on Oct 5, 2026. Succumbed to a scorpion's poison ... on level 4 of the Dungeon. The game lasted 00:00:50 (1086 turns). 20240819 the Conjurer (Deep Elf Conjurer) Turns: 1086, Time: 00:00:50 Health: 0/19 AC: 2 Str: 4 XL: 3 Next: 64% Magic: 7/11 EV: 11 Int: 24 God: Gold: 71 SH: 0 Dex: 13 Spells: 8/11 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.23/turn (no ring) MPRegen 0.24/turn %: no passive effects @: lethally poisoned (0 -> -12), hasted, very quick A: magic regeneration a: no special abilities You were on level 4 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 71 gold pieces. Inventory: Armour a - a +0 robe (worn) Wands c - a wand of iceblast (10) Scrolls c - a scroll of revelation {unknown} d - a scroll of torment {unknown} e - a scroll of identify {unknown} Potions g - a potion of magic j - a potion of mutation {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 4.5 Spellcasting + Level 5.2 Conjurations You had 8 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 60% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Freeze Ice 20% 1d4 10% 1 Fulminant Prism Conj/Alch 8% 3d7 32% 4 Iskenderun's Mystic Bla Conj/Tloc 17% 2d5 (+2d2 32% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15)* *You can no longer be shafted in this branch Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History A ball python is nearby! A ball python is nearby! The magic dart hits the ball python. You kill the ball python! Found a stone staircase leading up and a stone staircase leading down. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading up here. There is a stone staircase leading down here. You pick up a parchment of Freeze and begin reading... You add the spell Freeze to your library. You can't see any susceptible monsters within range! (Use Z to cast anyway.) There is a stone staircase leading down here. There is a stone staircase leading up here. You encounter a scorpion. The magic dart hits the scorpion but does no damage. A scorpion is nearby! Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (86% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is lightly wounded. (Press . to maintain the ray.) The scorpion stings you. You are poisoned. The scorpion poisons you! The scorpion stings you. You are lethally poisoned! The scorpion poisons you! The searing ray hits the scorpion. The scorpion is lightly wounded. You feel very sick. The scorpion stings you. The searing ray misses the scorpion. * * * LOW HITPOINT WARNING * * * You feel very sick. The scorpion closely misses you. It was a potion of haste. You feel yourself speed up. You stop channelling your searing ray. You die... # # ##### .. #.#.... ###########.#.#.#.. .................# ################s...............# #..........#....@.........#.#.#.# #.##########.###.#............... #.# #.# #..............#.# #.# #.#####.############.# #.# #.#...#.# .......... #.# #.#.#.# # .#######.# #.# #.#.#.# #...[.... #.##########.#.#.#.# #.#####.# ...............#.#.# #.# You could see a scorpion. Vanquished Creatures Ijyb (D:4) 2 dart slugs (D:1) 3 endoplasms 4 hobgoblins (D:1) 2 jackals (D:1) A quokka (D:2) 4 ball pythons 2 bats (D:1) 2 frilled lizards (D:1) 2 goblins (D:1) 2 kobolds (D:1) 3 rats 28 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 163 | D:1 | Reached XP level 2. HP: 15/15 MP: 2/8 206 | D:1 | Learned a level 2 spell: Searing Ray 812 | D:2 | You fall into a shaft and drop 2 floors! 870 | D:4 | Encountered Ijyb 876 | D:4 | Killed Ijyb 877 | D:4 | Reached skill level 5 in Conjurations 877 | D:4 | Reached XP level 3. HP: 5/19 MP: 2/10 1081 | D:4 | Encountered a scorpion 1086 | D:4 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: evilmike_arrival_rings, layout_rooms, minmay_misc_feat_plants, st_stairs_12, chequers_serial_rivers_micro_e, hex_large D:2: layout_basic, uniq_crazy_yiuf_cottage, uniq_robin D:4: layout_basic, uniq_menkaure, uniq_ijyb Skill XL: | 1 2 | ---------------+-------+----- Spellcasting | 4 | 4.5 Conjurations | 5 | 5.2 Dodging | | 2.4 Stealth | | 2.4 Action || total ---------------------------++------- Attack: Normal || 11 Melee: Unarmed || 11 Cast: Magic Dart || 52 Searing Ray || 3 Drink: Haste || 1 Armour: Robe || 15 Dodge: Dodged || 14 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1087 | 1078 | 9 | 0 | 939 | 3 | 362.3 | Dungeon | 1087 | 1078 | 9 | 0 | 939 | 3 | 362.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 734 daAuts D:4: 274 daAuts D:2: 78 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+