Dungeon Crawl Stone Soup version 0.35-a0-1217-ge6073d6e6b (webtiles) character file. Game seed: 5383422255620402090 108 20240819 the Changeling (level 4, 0/29 HPs) Began as an Octopode Shapeshifter on Oct 5, 2026. Succumbed to a water moccasin's poison ... on level 3 of the Dungeon. The game lasted 00:01:28 (1409 turns). 20240819 the Changeling (Octopode Shapeshifter) Turns: 1409, Time: 00:01:28 Health: 0/29 AC: 1 Str: 13 XL: 4 Next: 87% Magic: 4/4 EV: 18 Int: 12 God: Gold: 81 SH: 0 Dex: 13 Spells: 3/3 levels left rFire . . . (100%) - Tentacles rCold . . . (100%) (offhand unavailable) rNeg . . . (100%) (no helmet) rPois . (100%) (no amulet) rElec . (100%) (no ring) rCorr . (100%) (no ring) SInv . (no ring) Will ..... (no ring) Stlth + (no ring) HPRegen 0.24/turn (no ring) MPRegen 0.09/turn (no ring) (no ring) a - melded quill talisman %: no passive effects @: lethally poisoned (0 -> -9), flux-form, glowing A: contaminating, glow, weak attacks, almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: End Transformation (0%) You were on level 3 of the Dungeon. You were overflowing with transmutational energy. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 81 gold pieces. Inventory: Talismans a - a quill talisman (worn) b - a protean talisman Scrolls c - 2 scrolls of teleportation {unknown} e - 7 scrolls of identify {unknown} h - a scroll of fog {unknown} k - a scroll of acquirement {unknown} m - a scroll of blinking {unknown} n - a scroll of vulnerability {unknown} o - 2 scrolls of enchant weapon {unknown} q - 2 scrolls of poison {unknown} Potions L - a potion of lignification d - a potion of curing {unknown} f - a potion of might {unknown} j - 2 potions of haste {unknown} l - a potion of brilliance {unknown} p - a potion of attraction {unknown} Baubles a - 2 flux baubles Skills: - Level 2.0 Fighting - Level 2.0 Dodging - Level 3.0 Unarmed Combat + Level 5.1 Shapeshifting You had 3 spell levels left. You didn't know any spells. Your spell library contained the following spells: Spells Type Power Damage Failure Level Ice Thorns Ice/Erth 0% 1d4 32% 1 Sublimation of Blood Necr 0% N/A 45% 2 Vampiric Draining Necr 0% 2d6 69% 3 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Altars: Innate Abilities, Weirdness & Mutations You are overflowing with transmutational energy. Foes you strike become dangerously contaminated with transmutational energy. You glow with energy, making you easy to see. Your attacks are very weak. You are incapable of wielding weapons or throwing items. Your weapon and offhand are melded. You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History You crush the flux bauble in your tentacle and feel its energy flooding your body. Your quills recede back into your body. Your body destabilises. The water moccasin breaks free of you! You feel very sick. The water moccasin closely misses you. You closely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin completely misses you. You barely miss the water moccasin. Your grab misses the water moccasin. The water moccasin is moderately wounded. You feel sick. The water moccasin misses you. The water moccasin bites you. You are lethally poisoned! The water moccasin poisons you! You tentacle-slap the water moccasin but do no damage. The water moccasin begins to glow. Your grab misses the water moccasin. The water moccasin is moderately wounded. * * * LOW HITPOINT WARNING * * * You feel very sick. The ball python hisses angrily. The water moccasin barely misses you. You barely miss the water moccasin. You grab the water moccasin. The water moccasin is moderately wounded. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin closely misses you. You tentacle-slap the water moccasin. The water moccasin glows dangerously bright. The water moccasin is heavily wounded. You constrict the water moccasin. * * * LOW HITPOINT WARNING * * * You feel very sick. The water moccasin barely misses you. The water moccasin completely misses you. The ball python barely misses you. The ball python closely misses you. You tentacle-slap the water moccasin. The water moccasin shudders as magic cascades through it!! You kill the water moccasin! You die... ... ## ... #.# .. #..# .. #...## .### ... #....## ..# .... #....###†###.# ....###....#.iS...# .........†.#..##### ...............# ............##...# #...[.......# ##.# #########'##### ... #.........# ... #.#.....### ## #.#.....# You could see a ball python. Vanquished Creatures A water moccasin (D:3) 8 adders 2 dart slugs 4 endoplasms 3 hobgoblins (D:1) 3 quokkas 10 ball pythons 4 bats (D:2) 4 frilled lizards 2 goblins A kobold (D:2) 5 rats 47 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Octopode Shapeshifter began the quest for the | Orb. 0 | D:1 | Reached XP level 1. HP: 14/14 MP: 1/1 132 | D:1 | Reached XP level 2. HP: 10/19 MP: 2/2 659 | D:2 | Reached skill level 4 in Shapeshifting 659 | D:2 | Reached XP level 3. HP: 22/24 MP: 3/3 935 | D:2 | Reached XP level 4. HP: 24/29 MP: 4/4 1144 | D:2 | Reached skill level 5 in Shapeshifting 1401 | D:3 | Encountered a water moccasin 1409 | D:3 | Killed a water moccasin 1409 | D:3 | Succumbed to a water moccasin's poison Illustrated notes Levels and vault maps discovered: D:1: saegor_arrival_simple_a, layout_loops_ring D:2: layout_basic, minmay_snake_closets D:3: layout_basic, chequers_temple_overflow_statue_of_worship, roderic_serpentine_path, kennysheep_generic_room_8, nrook_mini_backslash Skill XL: | 1 2 3 4 | ---------------+-------------+----- Shapeshifting | 4 5 | 5.1 Fighting | | 2.0 Dodging | | 2.0 Unarmed Combat | | 3.0 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | 50 | 31 || 81 Melee: Unarmed | 50 | 31 || 81 Constrict | 13 | 10 || 23 Tentacles | 12 | || 12 Punch | 2 | 2 || 4 Stab: Sleeping | 11 | 7 || 18 Armour: None | 20 | 8 || 28 Dodge: Dodged | 14 | 20 || 34 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 1405 | 1377 | 28 | 0 | 1130 | 3 | 468.3 | Dungeon | 1405 | 1377 | 28 | 0 | 1130 | 3 | 468.3 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:2: 728 daAuts D:1: 593 daAuts D:3: 83 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+