Dungeon Crawl Stone Soup version 0.35-a0-1229-g830294a5c2 (webtiles) character file. Game seed: 7681834640849449687 735 20240819 the Thaumaturge (level 7, -3/36 HPs) Began as a Deep Elf Conjurer on Oct 6, 2026. Slain by an ogre ... wielding a +0 giant club (38 damage) ... while put to sleep by a sleepcap... on level 5 of the Dungeon. The game lasted 00:07:47 (3748 turns). 20240819 the Thaumaturge (Deep Elf Conjurer) Turns: 3748, Time: 00:07:48 Health: -3/36 AC: 3 Str: 8 XL: 7 Next: 45% Magic: 16/21 EV: 2 Int: 28 God: Gold: 92 SH: 0 Dex: 13 Spells: 5/24 levels left rFire + . . (50%) b - staff of fire rCold . . . (100%) (no offhand) rNeg . . . (100%) e - +1 robe of Baokhi {rElec Str+4 Int+3 Stlth+} rPois . (100%) (no helmet) rElec + (33%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... c - amulet of reflection Stlth +++ (no ring) HPRegen 0.26/turn (no ring) MPRegen 0.34/turn %: reflection @: sleeping A: magic regeneration a: no special abilities You were on level 5 of the Dungeon. You visited 1 branch of the dungeon, and saw 5 of its levels. You also visited: Sewer. You collected 92 gold pieces. Inventory: Armour a - a +0 robe e - the +1 robe of Baokhi (worn) {rElec Str+4 Int+3 Stlth+} (You took it off a kobold on level 4 of the Dungeon) rElec: It insulates you from electricity. Str+4: It affects your strength (+4). Int+3: It affects your intelligence (+3). Stlth+: It makes you more stealthy. It cannot be enchanted further. Magical Staves b - a staff of fire (weapon) d - a staff of earth Jewellery c - an amulet of reflection (worn) Wands e - a wand of paralysis (11) Scrolls c - 2 scrolls of fog {unknown} e - a scroll of noise {unknown} h - a scroll of torment {unknown} j - 2 scrolls of fear {unknown} k - a scroll of enchant weapon {unknown} m - a scroll of enchant armour {unknown} o - a scroll of teleportation {unknown} u - a scroll of immolation {unknown} Potions g - 2 potions of magic d - 3 potions of curing {unknown} f - a potion of resistance {unknown} l - 2 potions of mutation {unknown} n - 2 potions of heal wounds {unknown} p - 2 potions of might {unknown} q - a potion of haste {unknown} s - a potion of brilliance {unknown} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 9.1 Spellcasting - Level 4.3 Conjurations + Level 5.4 Summonings You had 5 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 74% 2d7 1% 2 c - Summon Ice Beast Ice/Summ 27% N/A 4% 3 d - Summon Cactus Giant Summ 21% N/A 58% 6 e - Malign Gateway Summ/Tloc 13% N/A 100% 7 Your spell library contained the following spells: Spells Type Power Damage Failure Level Stone Arrow Conj/Erth 50% 3d10 5% 3 Jinxbite Hex 24% 2d2 7% 2 Tukima's Dance Hex 12% N/A 13% 3 Fulminant Prism Conj/Alch 12% 3d9 19% 4 Iskenderun's Mystic Bla Conj/Tloc 25% 2d7 (+2d3 19% 4 Rending Blade Conj/Frge 25% 2d(8+1*) 19% 4 Olgreb's Toxic Radiance Alch 12% N/A 41% 4 Passage of Golubria Tloc 12% N/A 41% 4 Borgnjor's Vile Clutch Necr/Erth 6% N/A 77% 5 Lehudib's Crystal Spear Conj/Erth 12% 10d4 100% 8 Dungeon Overview and Level Annotations Branches: Dungeon (5/15) Sewer (visited) Temple: D:4-7 Altars: Elyvilon Qazlal Yredelemnul Annotations: D:3 exclusion: steam dragon Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Search for what [Enter for "."]? . This spell is impossible to cast! You start memorising the spell. You continue memorising. x7 You finish memorising. Spell assigned to 'e'. Okay, then. Unknown command. Adjust (g)ear, (s)pells, (a)bilities, (p)otions, sc(r)olls or e(v)ocables? Adjust which spell? Okay, then. What level of the Dungeon? (default 4, ? - help) There is a stone staircase leading down here. You climb downwards. You encounter a sleepcap and an ogre. Found a stone staircase leading up. There is a stone staircase leading up here. There are monsters nearby! Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. A chill wind blows around you. You block the sleepcap's attack. Casting: Summon Ice Beast (dangerous; 4% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: an ogre, wielding a +0 giant club (94% to hit) You focus your ray upon the ogre. The searing ray hits the ogre! The ogre is moderately wounded. (Press . to maintain the ray.) The ogre closely misses you. Your ice beast hits the sleepcap but does no damage. You block the sleepcap's attack. The searing ray hits the ogre! The ogre is severely wounded. The sleepcap releases spores at you. You are engulfed in a cloud of soporific spores! You fall asleep. You stop channelling your searing ray. Your ice beast hits the sleepcap. Your ice beast freezes the sleepcap! The ogre hits you with a +0 giant club!!! Ouch! That really hurt! You die... ### ###.... ###....... ####......... #...f@<...... #...Y.O...... #............. ............... #.............. ##............. #.............. #.............. You could see an ogre, a sleepcap (ally target) and a friendly ice beast (summoned). Vanquished Creatures A human (D:4) A brain worm (Sewer) A rock fish (Sewer) Ijyb (D:4) 3 adders A ribbon worm (D:2) A dart slug (D:2) 6 endoplasms 6 hobgoblins 4 quokkas 11 ball pythons 11 bats 4 frilled lizards 9 goblins A goblin zombie (D:4) 8 kobolds 5 rats 74 creatures vanquished. Vanquished Creatures (collateral kills) Grinder (D:4) Pargi (Sewer) An ogre (D:4) A rock fish (Sewer) A human zombie (D:4) A clockroach (D:4) An adder (D:3) A dart slug (D:3) An orc (D:4) 2 endoplasms A hobgoblin (D:4) A ball python (Sewer) A frilled lizard (Sewer) 2 goblins (D:4) 2 kobolds (D:4) 18 creatures vanquished. Vanquished Creatures (others) An endoplasm (D:3) 1 creature vanquished. Grand Total: 93 creatures vanquished Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20240819 the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 219 | D:1 | Reached skill level 4 in Spellcasting 291 | D:1 | Reached XP level 2. HP: 15/15 MP: 7/9 294 | D:1 | Learned a level 2 spell: Searing Ray 1098 | D:2 | Reached skill level 5 in Spellcasting 1138 | D:2 | Reached XP level 3. HP: 19/19 MP: 8/11 1537 | D:3 | Encountered a steam dragon 1749 | D:3 | Found a stormy altar of Qazlal. 1788 | D:3 | Reached skill level 6 in Spellcasting 1803 | D:3 | Reached XP level 4. HP: 24/24 MP: 11/14 1873 | D:3 | Learned a level 3 spell: Summon Ice Beast 2093 | D:3 | Found a glowing drain. 2106 | Sewer | Entered a sewer 2133 | Sewer | Reached skill level 1 in Summonings 2179 | Sewer | Encountered Pargi 2191 | Sewer | Killed Pargi 2192 | Sewer | Reached skill level 7 in Spellcasting 2192 | Sewer | Reached XP level 5. HP: 28/28 MP: 11/16 2222 | Sewer | Reached XP level 6. HP: 25/32 MP: 4/18 2676 | D:3 | Learned a level 6 spell: Summon Cactus Giant 2989 | D:4 | Reached skill level 8 in Spellcasting 3134 | D:4 | Found a white marble altar of Elyvilon. 3171 | D:4 | Encountered Grinder 3208 | D:4 | Paralysed by Grinder for 2.5 turns 3211 | D:4 | Killed Grinder 3212 | D:4 | Reached skill level 5 in Summonings 3212 | D:4 | Reached XP level 7. HP: 36/36 MP: 18/21 3220 | D:4 | Identified the +1 robe of Baokhi {rElec Str+4 Int+3 Stlth+} 3258 | D:4 | Encountered Ijyb 3275 | D:4 | Killed Ijyb 3500 | D:4 | Reached skill level 9 in Spellcasting 3663 | D:4 | Encountered a human 3669 | D:4 | Found a basalt altar of Yredelemnul. 3701 | D:4 | Killed a human 3715 | D:4 | Learned a level 7 spell: Malign Gateway 3744 | D:5 | Entered Level 5 of the Dungeon 3748 | D:5 | Slain by an ogre Illustrated notes Levels and vault maps discovered: D:1: psy_arrival_terrarium, layout_loops_corners, minmay_misc_feat_hallway D:2: layout_rooms D:3: minmay_recursive_quarters, layout_loops_ring, mainiacjoe_overflow_paths, portal_sewer_entry_d D:4: layout_basic, dk_yredelemnul_ordeal, mainiacjoe_overflow_small_starburst, serial_forest, infiniplex_forest_lined_corner, infiniplex_forest_zigzag_2, infiniplex_forest_lined_1, infiniplex_forest_clump_medium, infiniplex_forest_lined_corner, infiniplex_forest_clump_small, infiniplex_forest_corner_2, uniq_grinder, uniq_ijyb D:5: layout_cave_pods Skill XL: | 1 2 3 4 5 6 7 | ---------------+----------------------+----- Spellcasting | 4 5 6 7 8 9 | 9.1 Summonings | 2 3 5 | 5.4 Dodging | | 2.4 Stealth | | 2.4 Conjurations | | 4.3 Percentage of experience gained in each form (* = 100%): Form XL: | 1 2 3 4 5 6 7 | XLs as -------------+----------------------+--------- None | * * * * * * * | 7 Action | 1- 3 | 4- 6 | 7- 9 || total ---------------------------+-------+-------+-------++------- Cast: Magic Dart | 75 | 13 | || 88 Searing Ray | 11 | 12 | 8 || 31 Summon Ice Beast | | 18 | 6 || 24 Armour: Robe | 2 | 7 | 6 || 15 Dodge: Dodged | 5 | 7 | 2 || 14 Block: Other | 1 | 2 | 5 || 8 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 3787 | 3469 | 318 | 0 | 2686 | 6 | 631.2 | Dungeon | 3440 | 3122 | 318 | 0 | 2420 | 5 | 688.0 | Sewer | 346 | 346 | 0 | 0 | 266 | 1 | 346.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 1000 daAuts D:4: 960 daAuts D:3: 929 daAuts D:2: 546 daAuts Sewer: 346 daAuts D:5: 4 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+