20240819 Level 1 of the Dungeon (0, 0, D:1) a +0 club (6, 31, D:1) a +0 dagger a kobold skeleton (7, 23, D:1) a +0 spear of venom (13, 25, D:1) a +0 short sword (17, 2, D:1) a ball python corpse (skeletalised by now) (17, 38, D:1) a +0 short sword (20, 39, D:1) a frilled lizard corpse (skeletalised by now) (26, -5, D:1) a frilled lizard corpse (skeletalised by now) (35, -4, D:1) a rat corpse (skeletalised by now) (37, -4, D:1) a hobgoblin corpse (skeletalised by now) (40, 1, D:1) a +0 dagger (45, 6, D:1) a +0 dagger (45, 30, D:1) a frilled lizard skeleton (52, 24, D:1) a +0 club a goblin corpse (skeletalised by now) (53, 22, D:1) a hobgoblin corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Yppekeas's Armour Emporium a +2 plate armour of command (402 gold) a +1 cloak of stealth (198 gold) a +0 leather armour (24 gold) a +0 leather armour (24 gold) the +2 robe of the Spider Nest {-Tele +Inv rElec rN+++} (550 gold) -Tele: It prevents most forms of teleportation. +Inv: It lets you turn invisible. rElec: It insulates you from electricity. rN+++: It renders you almost immune to negative energy. It cannot be enchanted further. a +2 pair of gloves of parrying (258 gold) a +1 helmet (138 gold) a +0 robe (10 gold) [Shop] Wicha's Book Shoppe a parchment of Martyr's Knell (182 gold) a parchment of Malign Gateway (459 gold) a parchment of Arcjolt (257 gold) a parchment of Poisonous Vapours (56 gold) a parchment of Volatile Blastmotes (123 gold) a manual of Invocations (1120 gold) a parchment of Tukima's Dance (123 gold) a parchment of Blink (81 gold) a parchment of Freeze (56 gold) (5, -16, D:2) a +0 club (7, 8, D:2) a +0 hand axe (9, -10, D:2) a +0 spear (10, -10, D:2) a +0 club (11, 19, D:2) a +0 hand axe (12, 18, D:2) a bat skeleton (13, -12, D:2) a +0 dagger a kobold skeleton (14, -14, D:2) a +0 dagger (25, -9, D:2) a jackal skeleton (28, -9, D:2) a frilled lizard skeleton (31, -24, D:2) a +0 spear (32, 11, D:2) a ball python corpse (skeletalised by now) (33, 16, D:2) a quokka corpse (skeletalised by now) (34, -17, D:2) a +0 sling (34, 6, D:2) a +0 ring mail (44, 4, D:2) a +0 helmet (45, -2, D:2) a +0 whip Level 3 of the Dungeon [Shop] Olorr's Weapon Shoppe a +2 vampiric battleaxe (546 gold) a +0 trident (45 gold) a +2 antimagic shortbow (273 gold) a +0 hand axe (39 gold) a +0 whip of electrocution (106 gold) a +0 dagger (26 gold) a +0 whip (32 gold) the +7 scimitar "Otzi" {freeze, *Rage rC+++ Str-4 Stlth+} (1041 gold) *Rage: It berserks you when you make melee attacks (+20% chance). rC+++: It renders you almost immune to cold. Str-4: It affects your strength (-4). Stlth+: It makes you more stealthy. It cannot be enchanted further. the +5 long sword of Cruel Justice {flame, rF+ Int+2} (643 gold) rF+: It protects you from fire. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (0, 0, D:3) a +0 dagger (2, -6, D:3) a +0 robe (4, -8, D:3) a +0 dagger (7, -11, D:3) a +0 dagger a goblin skeleton (20, -4, D:3) an adder skeleton (23, 4, D:3) the troll skeleton of Pargi (25, -2, D:3) a ball python skeleton (27, -15, D:3) a bat corpse (skeletalised by now) (28, -35, D:3) a +0 long sword (29, -29, D:3) a +0 dagger a goblin skeleton (34, -38, D:3) a bat skeleton (40, -15, D:3) a +0 short sword (49, -32, D:3) a +0 dagger a +0 ring mail (54, -28, D:3) a hobgoblin skeleton (59, -10, D:3) a +0 spear Level 4 of the Dungeon (0, 0, D:4) a bombardier beetle corpse (7, -1, D:4) a rat skeleton (8, 0, D:4) a frilled lizard skeleton (12, -15, D:4) a +0 short sword 2 stones (12, -8, D:4) 2 poisoned darts a +0 short sword (12, -7, D:4) a howler monkey corpse (19, -3, D:4) a hobgoblin corpse (skeletalised by now) (23, -11, D:4) a +0 scale mail