20240819 Level 1 of the Dungeon [Shop] Nipad's Weapon Boutique a +0 hand axe (42 gold) 4 poisoned darts (33 gold) a +0 trident (49 gold) a +0 mace (42 gold) 2 poisoned darts (16 gold) the +3 trident "Fawesaom" {flame, Fly rCorr} (504 gold) Fly: It grants you flight. rCorr: It protects you from acid and corrosion. It cannot be enchanted further. 5 atropa-tipped darts (63 gold) (0, 0, D:1) a +0 dagger (2, -2, D:1) a +0 dagger (15, 21, D:1) a +0 club (30, 25, D:1) a +0 dagger (40, -3, D:1) a hobgoblin skeleton (41, -4, D:1) a parchment of Scorch (44, 2, D:1) a rat skeleton (49, 1, D:1) a ball python skeleton (49, 32, D:1) a frilled lizard skeleton (50, 2, D:1) a bat skeleton (50, 4, D:1) 3 javelins (51, 37, D:1) a +0 hand axe (53, 30, D:1) a +0 robe Level 2 of the Dungeon [Shop] Gaul Kun's Weapon Emporium a +0 partisan (77 gold) the +1 hand axe of Mana {flame, rF+ rN+} (314 gold) rF+: It protects you from fire. rN+: It protects you from negative energy. It cannot be enchanted further. 2 curare-tipped darts (26 gold) 6 atropa-tipped darts (59 gold) a +0 club (5 gold) a +0 dagger (22 gold) a +0 whip (27 gold) a +0 club (5 gold) a +5 great sword of protection (429 gold) (0, 0, D:2) 3 javelins (20, -2, D:2) a +0 short sword (24, -33, D:2) a +0 dagger a +0 sling (29, -30, D:2) 4 stones (29, -29, D:2) a large rock (30, -33, D:2) a +0 trident (31, -33, D:2) a +1 hand axe of electrocution a +0 club a +0 leather armour a +0 hand axe a goblin corpse (skeletalised by now) an orc corpse (skeletalised by now) a hobgoblin corpse (skeletalised by now) a bat corpse (skeletalised by now) an orc corpse (skeletalised by now) (34, 1, D:2) a +0 barding (35, -1, D:2) a +0 club a goblin skeleton (42, -24, D:2) a rat corpse (skeletalised by now) (45, -1, D:2) a +0 spear a gnoll skeleton (46, 8, D:2) a jackal skeleton (46, 9, D:2) a jackal skeleton (47, -1, D:2) a +0 flail a +0 club a gnoll skeleton (49, -18, D:2) a rat skeleton (49, -1, D:2) a +0 halberd (56, 14, D:2) a parchment of Scorch (58, 2, D:2) a +0 club a +0 sling (61, -6, D:2) the +1 rapier of Liacisal {protect, rC- rN+ Int+2} rC-: It makes you vulnerable to cold. rN+: It protects you from negative energy. Int+2: It affects your intelligence (+2). It cannot be enchanted further. (67, 10, D:2) a rat corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Jysuh's Antique Weapon Shoppe a +0 club (10 gold) a +3 heavy shortbow (448 gold) a +1 quarterstaff of draining (320 gold) a +0 mace (60 gold) a +0 long sword (70 gold) a +0 war axe (70 gold) a +0 sling (30 gold) a +4 dagger of venom (488 gold) [Shop] Xask's Magic Scroll Shoppe a scroll of teleportation (33 gold) a scroll of teleportation (33 gold) a manual of Ranged Weapons (880 gold) a scroll of identify (22 gold) a scroll of teleportation (33 gold) a scroll of blinking (104 gold) a scroll of identify (22 gold) [Shop] Extunaetu's Antique Armour Emporium a +1 cloak of stealth (346 gold) a +0 pair of boots (94 gold) the +1 buckler "Iseol" {rN+ Str+2} (522 gold) rN+: It protects you from negative energy. Str+2: It affects your strength (+2). It cannot be enchanted further. a +0 scale mail (84 gold) a +0 ring mail (84 gold) a +2 helmet of light (451 gold) a +0 robe (18 gold) a +1 pair of gloves of infusion (346 gold) (0, 0, D:3) a +0 hand axe (3, 6, D:3) a +0 pair of boots (11, 9, D:3) a scroll of fog (21, 4, D:3) a +0 ring mail (40, -34, D:3) a +0 short sword a +0 leather armour an orc corpse (skeletalised by now) Level 4 of the Dungeon (0, 0, D:4) 6 gold pieces a +0 short sword of venom (0, 2, D:4) 5 gold pieces a +0 whip (1, 2, D:4) 6 gold pieces a +0 dagger (6, 10, D:4) a +0 short sword (34, 15, D:4) a +0 flail (37, 6, D:4) a staff of air Level 5 of the Dungeon the Ecumenical Temple