20240819 Level 1 of the Dungeon (0, 0, D:1) a rat corpse (skeletalised by now) (20, 16, D:1) a hobgoblin corpse (skeletalised by now) (20, 38, D:1) a bat skeleton (22, 39, D:1) a rat skeleton (27, 33, D:1) a rat corpse (skeletalised by now) (28, 17, D:1) a rat corpse (skeletalised by now) (28, 19, D:1) a ball python corpse (skeletalised by now) (32, 28, D:1) a frilled lizard corpse (skeletalised by now) (40, 11, D:1) a bat corpse (skeletalised by now) (43, 1, D:1) a hobgoblin corpse (skeletalised by now) (47, 17, D:1) a frilled lizard skeleton (47, 19, D:1) a +1 dagger of speed a goblin skeleton (52, 34, D:1) a rat skeleton (55, 21, D:1) a +0 club a hobgoblin corpse (skeletalised by now) (56, 34, D:1) a quokka skeleton Level 2 of the Dungeon [Shop] Alezuon's Antique Weapon Shop the +6 hand axe of Ashenzari {elec, *Noise rElec rF+} (1485 gold) *Noise: It may make a loud noise when swung. rElec: It insulates you from electricity. rF+: It protects you from fire. It can be maximally enchanted to +9. a +0 short sword (81 gold) a +2 shortbow of draining (469 gold) a +0 whip (67 gold) the +6 war axe "Aczyx" {elec, rElec rF++ rN+ Dex-4} (1782 gold) rElec: It insulates you from electricity. rF++: It greatly protects you from fire. rN+: It protects you from negative energy. Dex-4: It affects your dexterity (-4). It can be maximally enchanted to +9. a +2 trident of venom (437 gold) a +0 shortbow (81 gold) the +7 sceptre of Torment {pain, torment} (3240 gold) It cannot be enchanted further. a +0 falchion (81 gold) a +1 athame of protection (513 gold) (10, 8, D:2) a +0 club a +0 sling a goblin skeleton (14, -1, D:2) an adder skeleton (14, 0, D:2) a +0 short sword a kobold skeleton (23, 11, D:2) a +0 short sword (24, 11, D:2) a ball python corpse (skeletalised by now) (33, 38, D:2) a +0 dagger a +0 hand axe an orc corpse (skeletalised by now) (34, 41, D:2) a +0 dagger a goblin skeleton (35, 16, D:2) a quokka skeleton (42, 5, D:2) an adder corpse (skeletalised by now) (51, 22, D:2) 4 stones a +0 whip a kobold skeleton (54, 15, D:2) a +0 dagger a goblin skeleton Level 3 of the Dungeon (5, -15, D:3) a +0 short sword (8, -8, D:3) a +0 club a goblin skeleton (8, 4, D:3) a +0 club (9, 4, D:3) a +0 dagger a +0 robe (15, 15, D:3) a +0 whip (19, -30, D:3) a +2 spear of distortion (25, 3, D:3) an inkwell talisman (27, -12, D:3) a +0 leather armour (28, -15, D:3) a hobgoblin skeleton (29, -1, D:3) a quokka skeleton