Dungeon Crawl Stone Soup version 0.35-a0-762-ge5bf83d7b5 (webtiles) character file. Game seed: 1430031926195066364 9 20xxdcss the Conjurer (level 2, 1/15 HPs) Began as a Deep Elf Conjurer on July 30, 2026. Quit the game on level 1 of the Dungeon. The game lasted 00:00:52 (591 turns). 20xxdcss the Conjurer (Deep Elf Conjurer) Turns: 591, Time: 00:00:53 Health: 1/15 AC: 2 Str: 4 XL: 2 Next: 6% Magic: 8/8 EV: 6 Int: 22 God: Gold: 20 SH: 0 Dex: 13 Spells: 6/7 levels left rFire . . . (100%) e - +2 short sword (venom) rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ (no ring) HPRegen 0.22/turn (no ring) MPRegen 0.22/turn %: no passive effects @: mighty, lethally poisoned (1 -> -1), vertiginous A: magic regeneration a: no special abilities You were on level 1 of the Dungeon. You visited 1 branch of the dungeon, and saw 2 of its levels. You collected 20 gold pieces. Inventory: Hand Weapons e - a +2 short sword of venom (weapon) Armour a - a +0 robe (worn) b - a +2 cloak d - a +0 helmet Jewellery c - an amulet of dissipation Scrolls b - a scroll of amnesia {unknown} c - a scroll of noise {unknown} Potions g - a potion of magic m - 2 potions of might Skills: - Level 2.4 Dodging + Level 2.8 Stealth + Level 3.3 Spellcasting + Level 4.6 Conjurations You had 6 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 92% 1d7 5% 1 Your spell library contained the following spells: Spells Type Power Damage Failure Level Searing Ray Conj 46% 2d6 7% 2 Fulminant Prism Conj/Alch 6% 3d6 58% 4 Iskenderun's Mystic Bla Conj/Tloc 13% 2d5 (+2d2 58% 4 Dungeon Overview and Level Annotations Branches: Dungeon (2/15) Zot: 11407 Altars: Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History There is a stone staircase leading down here. You climb downwards. You encounter a quokka and 2 goblins. A goblin is wielding a +1 dagger of venom. The goblin shouts! x2; You hear a shout! There is a stone staircase leading up here. You start memorising the spell. You continue memorising. The quokka bites you. Your memorisation is interrupted. You encounter a goblin. It is wielding a +0 club. The goblin completely misses you. You take 3 HP, and have [12/15] HP The quokka closely misses you. The goblin hits you with a +0 club. The goblin hits you with a +1 dagger of venom. You climb upwards. There is a stone staircase leading down here. You take 6 HP, and have [6/15] HP !!!!! HP Warning !!!!! The goblin hits you but does no damage. You are lethally poisoned! You feel sick. The quokka bites you but does no damage. You take 2 HP, and have [5/15] HP * * * LOW HITPOINT WARNING * * * You feel sick. You take 2 HP, and have [3/15] HP * * * LOW HITPOINT WARNING * * * You feel sick. You take 1 HP, and have [2/15] HP It was a potion of might. You feel very mighty all of a sudden. d -> m - 2 potions of might * * * LOW HITPOINT WARNING * * * You feel sick. The quokka closely misses you. You take 1 HP, and have [1/15] HP It was a potion of moonshine. You feel tipsy. * * * LOW HITPOINT WARNING * * * You feel sick. The quokka barely misses you. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) Okay, then. Are you sure you want to abandon this character and quit the game? (Confirm with "quit".) ###.####..#...#_#...#..## ..........#.#.#P#.#.#..# ####.###..◊P.......◊...# ...#..##..#.#.#P#.#.#..# .#.##..#..#...#◊#.P.#..# ##.......#############.# #####.[................# #######.÷......#######.# ......#.##....gr@..(...# #####.#.)#..>.g######### #.....##)......# #.######.#.....# #.....'..#.....# ##########.....# #.....# #.....# #.>...# You could see a quokka and 2 goblins. Vanquished Creatures 3 hobgoblins (D:1) 2 ball pythons (D:1) 2 bats (D:1) A frilled lizard (D:1) 2 kobolds (D:1) A rat (D:1) 11 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20xxdcss the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 320 | D:1 | Reached XP level 2. HP: 15/15 MP: 6/8 554 | D:1 | Found a faded altar of an unknown god. 591 | D:1 | Quit the game Illustrated notes Levels and vault maps discovered: D:1: giann_bridges, layout_rooms, shapermc_ecumenical_altar_mp_urbaneastern, minmay_misc_feat_chi, chequers_serial_rivers_micro_a, roderic_serpentine_path D:2: layout_loops_ring, serial_shops, nicolae_shop_well_armoured, hangedman_decor_growths Action || total ---------------------------++------- Cast: Magic Dart || 19 Drink: Might || 1 Moonshine || 1 Armour: Robe || 8 Dodge: Dodged || 5 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 592 | 580 | 12 | 0 | 511 | 2 | 296.0 | Dungeon | 592 | 580 | 12 | 0 | 511 | 2 | 296.0 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 587 daAuts D:2: 4 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+