20xxdcss Level 1 of the Dungeon (16, 42, D:1) a +2 leather armour of cold resistance (20, 14, D:1) a ball python corpse (skeletalised by now) (21, 15, D:1) a +0 club (21, 16, D:1) a +0 flail a gnoll corpse (skeletalised by now) (34, 28, D:1) a rat skeleton (37, 21, D:1) a hobgoblin skeleton (37, 51, D:1) a jackal corpse (skeletalised by now) a jackal corpse (skeletalised by now) (39, 13, D:1) a ball python skeleton (42, 48, D:1) a jackal corpse (skeletalised by now) (43, 5, D:1) a +0 dagger a goblin skeleton (44, 6, D:1) a hobgoblin skeleton (44, 31, D:1) a +0 dagger (48, 37, D:1) a +0 short sword Level 2 of the Dungeon (7, 20, D:2) the +3 short sword "Zate" {pain, rElec rF- SInv} rElec: It insulates you from electricity. rF-: It makes you vulnerable to fire. SInv: It lets you see invisible. It cannot be enchanted further. (19, 33, D:2) a +0 club (20, 33, D:2) a +0 dagger a kobold corpse (skeletalised by now) (21, 30, D:2) a +0 short sword (28, 34, D:2) a +0 dagger (29, 33, D:2) a bat corpse (skeletalised by now) (32, 23, D:2) a +0 short sword (35, 0, D:2) a rat corpse (skeletalised by now) (35, 4, D:2) a +0 hand axe (35, 41, D:2) a +0 robe (36, 8, D:2) a +0 club (39, 27, D:2) a +0 dagger a kobold skeleton (41, 25, D:2) a +0 ring mail (42, 26, D:2) a +0 robe (44, 28, D:2) a +0 short sword a +0 club (49, 9, D:2) a +0 plate armour Level 3 of the Dungeon (12, 9, D:3) a +0 plate armour (19, 14, D:3) a +0 club (28, 17, D:3) an adder corpse