Dungeon Crawl Stone Soup version 0.35-a0-829-gd0b3e651c3 (webtiles) character file. Game seed: 4494923403090555806 108 20xxdcss the Conjurer (level 4, -3/24 HPs) Began as a Deep Elf Conjurer on Aug 4, 2026. Slain by a water moccasin (5 damage) ... on level 3 of the Dungeon. The game lasted 00:02:58 (2256 turns). 20xxdcss the Conjurer (Deep Elf Conjurer) Turns: 2256, Time: 00:02:59 Health: -3/24 AC: 2 Str: 4 XL: 4 Next: 58% Magic: 11/13 EV: 16 Int: 25 God: Gold: 94 SH: 0 Dex: 13 Spells: 10/13 levels left rFire . . . (100%) - Nothing wielded rCold . . . (100%) (no offhand) rNeg . . . (100%) a - +0 robe rPois . (100%) (no helmet) rElec . (100%) (no cloak) rCorr . (100%) (no gloves) SInv . (no boots) Will ..... (no amulet) Stlth ++ d - +5 ring of evasion HPRegen 0.24/turn (no ring) MPRegen 0.26/turn %: no passive effects @: lethally poisoned (-3 -> -4) A: magic regeneration a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 3 of its levels. You collected 94 gold pieces. Inventory: Hand Weapons c - a +1 short sword of electrocution Armour a - a +0 robe (worn) Magical Staves e - a staff of earth Jewellery d - a +5 ring of evasion (worn) f - a +6 ring of intelligence Talismans b - an inkwell talisman Scrolls c - a scroll of immolation {unknown} d - 2 scrolls of identify {unknown} g - a scroll of poison {unknown} h - a scroll of acquirement {unknown} j - a scroll of vulnerability {unknown} k - 3 scrolls of teleportation {unknown} m - a scroll of blinking {unknown} Potions g - 2 potions of magic A - a potion of attraction {!q} Skills: - Level 2.4 Dodging - Level 2.4 Stealth + Level 5.1 Spellcasting + Level 5.6 Conjurations You had 10 spell levels left. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 68% 2d6 1% 2 Your spell library contained the following spells: Spells Type Power Damage Failure Level Foxfire Conj/Fire 80% 2x1d8 2% 1 Frozen Ramparts Ice 12% 1d2 24% 3 Summon Ice Beast Ice/Summ 6% N/A 24% 3 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Cigotuvi's Putrefaction Necr/Air 6% N/A 63% 4 Dimensional Bullseye Hex/Tloc 3% N/A 63% 4 Forge Phalanx Beetle Frge 3% N/A 100% 6 Dungeon Overview and Level Annotations Branches: Dungeon (3/15) Zot: 15743 Altars: Annotations: D:3 exclusion: tree Innate Abilities, Weirdness & Mutations You regenerate magic rapidly. Message History Unknown command. You cannot move. (Use ctrl+direction or * direction to attack while stationary and confused.) It was a potion of cancellation. Your magical effects are unravelling. You feel magically purged. You feel less wooden. Your +0 robe unmelds from your body. You feel less invigorated. You feel less confused. You feel a little less mighty now. You feel sick. The water moccasin bites you. * * * LOW HITPOINT WARNING * * * The water moccasin closely misses you. You feel less attractive to monsters. 현재 HP: 2/24 Okay, then. You aren't carrying any items that you can evoke. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Okay, then. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Unknown command. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. You don't know that spell. Casting: Magic Dart (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a water moccasin (moderately wounded, 79% to hit) You focus your ray upon the water moccasin. The searing ray hits the water moccasin. The water moccasin is moderately wounded. (Press . to maintain the ray.) * * * LOW HITPOINT WARNING * * * You feel sick. The water moccasin bites you. You die... .....##.# #.......# ## ...###### #. ...# #. ...# .## ...# ... ...# #.# # ...####### #.# ... .........# ###@##..... .........#####...S...... .................##..... ...#......####...# .... . #.##.#.# ##...# ### # #.#.##...>.# .# #.........## .†# ###.......# ...#.####.......# You could see a water moccasin. Vanquished Creatures 2 orc wizards (D:3) 2 adders 3 dart slugs (D:1) An orc (D:3) 4 endoplasms 2 hobgoblins 3 jackals (D:3) 6 ball pythons 6 bats A frilled lizard (D:2) 6 goblins 6 kobolds 3 rats 45 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 20xxdcss the Deep Elf Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 10/10 MP: 6/6 187 | D:1 | Reached XP level 2. HP: 15/15 MP: 3/8 851 | D:1 | Found a faded altar of an unknown god. 1105 | D:2 | Reached XP level 3. HP: 19/19 MP: 4/10 1166 | D:2 | Reached skill level 5 in Conjurations 1751 | D:2 | Learned a level 2 spell: Searing Ray 1897 | D:3 | Reached XP level 4. HP: 24/24 MP: 5/12 2050 | D:3 | Reached skill level 5 in Spellcasting 2240 | D:3 | Encountered a water moccasin 2251 | D:3 | HP: 5/36 [water moccasin (7)] 2253 | D:3 | HP: 1/36 [water moccasin (3)] 2256 | D:3 | Slain by a water moccasin Illustrated notes Levels and vault maps discovered: D:1: spicycebolla_green_bress_n_ham, layout_basic, shapermc_ecumenical_altar_flowoftime D:2: layout_basic D:3: layout_loops_cross, darby_bombarded_bulwark Skill XL: | 1 2 3 4 | ---------------+-------------+----- Spellcasting | 4 5 | 5.1 Conjurations | 5 | 5.6 Dodging | | 2.4 Stealth | | 2.4 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Attack: Normal | | 7 || 7 Melee: Short sword | | 4 || 4 Unarmed | | 3 || 3 Cast: Magic Dart | 67 | 30 || 97 Searing Ray | | 1 || 1 Drink: Might | | 1 || 1 Attraction | | 1 || 1 Cancellation | | 1 || 1 Ambrosia | | 1 || 1 Lignification | | 1 || 1 Armour: Robe | 1 | 10 || 11 None | | 11 || 11 Dodge: Dodged | 2 | 5 || 7 Table legend: (Time is in decaauts) A = Elapsed time spent in this place. B = Non-inter-level travel time spent in this place. C = Inter-level travel time spent in this place. D = Time resting spent in this place. E = Time spent auto-exploring this place. F = Levels seen in this place. G = Mean time per level. A B C D E F G +--------+--------+--------+--------+--------+-----+--------+ Total | 2255 | 2174 | 81 | 0 | 1939 | 3 | 751.7 | Dungeon | 2255 | 2174 | 81 | 0 | 1939 | 3 | 751.7 | +--------+--------+--------+--------+--------+-----+--------+ Top non-repeatable levels by time: D:1: 955 daAuts D:2: 796 daAuts D:3: 503 daAuts DLua errors: Table legend: A = God B = Rank C = Start time D = Start piety E = Piety gained F = Piety on gifts G = Piety on penance H = Piety on stepdowns I = Piety wasted at max piety J = Piety decays K = Piety lost (inc. decay) A B C D E F G H I J K +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+ +-----------------+---+---------+-----+-----+-----+-----+-----+-----+-----+-----+