2414 Level 1 of the Dungeon (0, 0, D:1) a +0 dagger (1, -5, D:1) a +0 short sword (9, 44, D:1) a +0 quarterstaff (14, 17, D:1) a +0 ring mail (15, 28, D:1) a bat corpse (skeletalised by now) (15, 42, D:1) a frilled lizard corpse (skeletalised by now) (16, 32, D:1) a +0 dagger 3 stones a kobold corpse (skeletalised by now) (16, 43, D:1) a +0 dagger (22, 43, D:1) a +0 dagger (24, 19, D:1) a bat corpse (skeletalised by now) (29, 17, D:1) a +0 dagger (30, 14, D:1) a +0 leather armour (41, 33, D:1) a +0 robe (42, 31, D:1) a +0 robe (43, 18, D:1) a bat corpse (skeletalised by now) (44, 30, D:1) a rat corpse (skeletalised by now) (48, 16, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (49, 6, D:1) a bat corpse (skeletalised by now) (56, 5, D:1) a bat corpse (skeletalised by now) (59, 7, D:1) a +0 ring mail (59, 8, D:1) a +4 dagger a kobold corpse (skeletalised by now) Level 2 of the Dungeon (1, 0, D:2) a quokka corpse (skeletalised by now) (2, 0, D:2) a +0 dagger (3, -22, D:2) a rat corpse (skeletalised by now) (8, -5, D:2) a +0 dagger of venom (8, -3, D:2) a +0 club a goblin corpse (skeletalised by now) (10, -3, D:2) a +0 flail a +0 scale mail (11, 14, D:2) a +0 hammer (12, -4, D:2) a +0 dagger a goblin corpse (skeletalised by now) (12, 14, D:2) a +0 hammer (12, 15, D:2) a +0 hammer (12, 16, D:2) a +0 hammer (13, 14, D:2) a +2 heavy hammer (unseen) (13, 15, D:2) a +0 hammer (13, 16, D:2) a +0 hammer (15, 15, D:2) a +0 hammer (16, 16, D:2) a +1 heavy hammer (16, 27, D:2) a +0 club (18, 17, D:2) a +0 hammer (19, 16, D:2) a +0 hammer (19, 30, D:2) an adder corpse (skeletalised by now) (20, -8, D:2) an adder skeleton (20, 17, D:2) a +0 hammer (21, 15, D:2) a +1 hammer of venom (22, 15, D:2) a +0 hammer (23, 14, D:2) a +0 hammer (25, 19, D:2) a +0 whip 4 stones (26, 18, D:2) a +1 mace of protection (35, -16, D:2) a +0 whip a kobold corpse (skeletalised by now) (35, -15, D:2) a ball python corpse (skeletalised by now) (38, 16, D:2) a quokka corpse (skeletalised by now) (42, 27, D:2) a ball python skeleton (46, 8, D:2) a +0 club (51, 17, D:2) a +0 trident (55, 0, D:2) a +0 mace