2414 Level 1 of the Dungeon (6, -1, D:1) a rat corpse (skeletalised by now) (7, 16, D:1) a +1 short sword of venom (8, 0, D:1) a parchment of Ensorcelled Hibernation (8, 18, D:1) a +0 dagger a goblin corpse (skeletalised by now) (10, 9, D:1) a quokka corpse (skeletalised by now) (12, 9, D:1) a bat corpse (skeletalised by now) (13, 9, D:1) a bat corpse (skeletalised by now) (16, 9, D:1) a frilled lizard corpse (skeletalised by now) (19, -2, D:1) a +0 whip (23, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) a rat corpse (skeletalised by now) (25, -9, D:1) a +0 dagger a goblin corpse (skeletalised by now) (27, 18, D:1) a ball python corpse (skeletalised by now) (32, -9, D:1) 2 flux baubles (36, -7, D:1) a +0 club (36, 1, D:1) a +0 animal skin (37, 29, D:1) a parchment of Searing Ray (39, -6, D:1) a hobgoblin corpse (skeletalised by now) (45, 12, D:1) a +0 dagger 4 stones (47, 11, D:1) a bat skeleton (47, 12, D:1) a +0 dagger a goblin skeleton (48, 9, D:1) a hobgoblin skeleton (53, 15, D:1) a hobgoblin skeleton Level 2 of the Dungeon (5, -2, D:2) a hobgoblin corpse (skeletalised by now) (6, 11, D:2) a ball python corpse (skeletalised by now) (6, 18, D:2) a +0 club a goblin corpse (skeletalised by now) (7, 18, D:2) a rat corpse (skeletalised by now) (12, -7, D:2) a parchment of Static Discharge (17, 2, D:2) a parchment of Jinxbite (19, 24, D:2) a parchment of Summon Ice Beast (22, -8, D:2) a +0 dagger a kobold corpse (22, 24, D:2) the +2 whip "Inarph" {flame, *Corrode rElec rF+} *Corrode: It may corrode you when you take damage. rElec: It insulates you from electricity. rF+: It protects you from fire. It cannot be enchanted further. (unseen) (25, 24, D:2) a bat corpse (28, 27, D:2) a +0 falchion (32, 25, D:2) a frilled lizard corpse (34, 1, D:2) a bat corpse (43, 10, D:2) an adder corpse (43, 19, D:2) a +0 club a +0 morningstar (49, 14, D:2) a +0 short sword 4 stones a kobold corpse