2414 Level 1 of the Dungeon (0, 0, D:1) a +0 spear (1, 48, D:1) a +0 dagger a stone a kobold corpse (skeletalised by now) (5, 8, D:1) a +0 whip 3 stones a kobold corpse (skeletalised by now) (10, 5, D:1) a rat skeleton (13, -1, D:1) a rat corpse (skeletalised by now) (22, 2, D:1) a bat skeleton (26, 15, D:1) a +0 mace (44, 26, D:1) a bat corpse (skeletalised by now) (45, 39, D:1) a +0 hand axe (48, 42, D:1) a +0 short sword a kobold skeleton (50, 42, D:1) a hobgoblin skeleton (51, 19, D:1) a +0 ring mail (57, 41, D:1) a ball python corpse (skeletalised by now) Level 2 of the Dungeon [Shop] Xatacut's Weapon Shoppe a +0 spear (30 gold) a +1 long sword of flaming (133 gold) a +2 falchion of electrocution (195 gold) 5 poisoned darts (30 gold) a +1 antimagic scimitar (250 gold) 2 datura-tipped darts (18 gold) 3 poisoned darts (18 gold) the +12 longbow "Zephyr" {Salvo, Fly Dex+5} (906 gold) Fly: It grants you flight. Dex+5: It affects your dexterity (+5). It cannot be enchanted further. a +4 whip of draining (265 gold) [Shop] Ohun's Jewellery Shoppe a +4 ring of protection (unknown) (432 gold) an inkwell talisman (90 gold) a +6 ring of strength (unknown) (432 gold) a +6 ring of intelligence (unknown) (432 gold) a ring of willpower (unknown) (300 gold) a +6 ring of intelligence (unknown) (432 gold) an amulet of magic regeneration (unknown) (360 gold) [Shop] Wifoshau's Armour Boutique the +2 pair of gloves of Toopteg {Parrying, Rampage rC+ Will+ SInv} (476 gold) Rampage: It causes one to take an extra step when moving towards enemies, briefly stunning them if this results in an attack. rC+: It protects you from cold. Will+: It increases your willpower. SInv: It lets you see invisible. It cannot be enchanted further. a +0 pair of gloves (49 gold) a +0 cloak (49 gold) a +0 chain mail (66 gold) a +0 leather armour (22 gold) [Shop] Jaehepik's Assorted Antiques 2 potions of might (184 gold) a +2 dagger of venom (331 gold) 3 scrolls of teleportation (207 gold) a scroll of blinking (218 gold) a talisman of death (1265 gold) a tin of tremorstones (2/2) (920 gold) a +2 plate armour of willpower (805 gold) a +0 short sword (69 gold) a +4 trident (586 gold) (0, 0, D:2) a ball python corpse (skeletalised by now) (10, 17, D:2) a +0 short sword (12, 15, D:2) a +0 short sword (15, 29, D:2) a +0 club (21, 31, D:2) a +0 halberd (29, 29, D:2) a bat skeleton (42, 11, D:2) a bat skeleton (44, 16, D:2) a +0 helmet (45, 40, D:2) the orb "Obaazaes" {Guile, rC- Str+2 Ice} rC-: It makes you vulnerable to cold. Str+2: It affects your strength (+2). Ice: It increases the power of your Ice spells. (46, 11, D:2) the felid skeleton of Natasha (47, 16, D:2) a spore talisman (53, 33, D:2) a +0 ring mail (55, 13, D:2) a +0 club (63, 22, D:2) a +0 leather armour (64, 43, D:2) a hobgoblin corpse (skeletalised by now) Level 3 of the Dungeon [Shop] Sioroykh's Jewellery Shoppe a ring of protection from fire (unknown) (350 gold) a ring of protection from cold (unknown) (350 gold) a ring of wizardry (unknown) (420 gold) a ring of resist corrosion (unknown) (280 gold) a +4 ring of slaying (unknown) (504 gold) a ring of willpower (unknown) (350 gold) a storm talisman (770 gold) a ring of resist corrosion (unknown) (280 gold) an amulet of magic regeneration (unknown) (420 gold) (5, 1, D:3) a staff of conjuration (7, -15, D:3) a +0 short sword (20, -25, D:3) a ball python corpse (skeletalised by now) (32, 4, D:3) a +0 club a kobold corpse (skeletalised by now) a rat corpse (skeletalised by now) Level 4 of the Dungeon (0, 3, D:4) a potion of might (0, 6, D:4) a +1 whip of venom (still there?) a +0 spear (still there?) a +0 club (still there?) a gnoll corpse (still there?) a gnoll corpse (still there?) an adder corpse (still there?) (0, 7, D:4) a +0 dagger a +0 robe the elf corpse of Dowan (1, 7, D:4) a hobgoblin corpse (3, -1, D:4) a hobgoblin corpse (7, 1, D:4) a +0 leather armour