Seeded DCSS version 0.33.1 (webtiles) character file. Game seed: 4285702079309578182 (custom seed) 207 2bit the Conjurer (level 5, 0/31 HPs) Began as an Octopode Conjurer on June 12, 2025. Succumbed to a scorpion's poison ... on level 3 of the Dungeon. The game lasted 00:04:24 (3945 turns). 2bit the Conjurer (Octopode Conjurer) Turns: 3945, Time: 00:04:24 Health: 0/31 AC: 1 Str: 12 XL: 5 Next: 85% Magic: 3/8 EV: 12 Int: 26 God: Gold: 1144 SH: 0 Dex: 10 Spells: 0/8 levels left rFire . . . - Tentacles rCold . . . (no offhand) rNeg . . . (no helmet) rPois . (no amulet) rElec . n - ring "Hysmyron" {Will+ Str+6 Int+3} rCorr . h - ring of willpower SInv . (no ring) Will ++... (no ring) Stlth +++ (no ring) HPRegen 0.25/turn (no ring) MPRegen 0.11/turn (no ring) (no ring) %: no passive effects @: lethally poisoned (0 -> -10) A: almost no armour, amphibious, 8 rings, camouflage 1, gelatinous body 1, (nimble swimmer 1), tentacles a: no special abilities You were on level 3 of the Dungeon. You visited 1 branch of the dungeon, and saw 4 of its levels. You collected 1144 gold pieces. Inventory: Jewellery h - a ring of willpower (worn) n - the ring "Hysmyron" (worn) {Will+ Str+6 Int+3} (You acquired it on level 4 of the Dungeon) [ring of strength] Will+: It increases your willpower. Str+6: It affects your strength (+6). Int+3: It affects your intelligence (+3). Wands k - a wand of digging (3) Scrolls b - 2 scrolls of brand weapon {unknown} c - 9 scrolls of identify {unknown} d - 2 scrolls of silence {unknown} e - 3 scrolls of immolation {unknown} m - a scroll of fog {unknown} o - a scroll of revelation {unknown} Potions a - a potion of magic f - a potion of cancellation {unknown} g - a potion of lignification {unknown} i - 2 potions of attraction {unknown} j - 2 potions of haste {unknown} l - a potion of moonshine {unknown} p - a potion of heal wounds {unknown} Skills: - Level 2.0 Dodging - Level 2.6 Stealth - Level 2.0 Spellcasting * Level 6.9 Conjurations * Level 0.2 Fire Magic You couldn't memorise any spells. You knew the following spells: Your Spells Type Power Damage Failure Level a - Magic Dart Conj 100% 1d8 1% 1 b - Searing Ray Conj 76% 2d7 1% 2 c - Fireball Conj/Fire 10% 3d6 56% 5 Your spell library contained the following spells: Spells Type Power Damage Failure Level Mercury Arrow Conj/Alch 40% 2d8 3% 2 Momentum Strike Conj/Tloc 40% 3d9 3% 2 Scorch Fire 6% 2d5 14% 2 Lesser Beckoning Tloc 4% N/A 16% 2 Fulminant Prism Conj/Alch 10% 3d9 26% 4 Iskenderun's Mystic Bla Conj/Tloc 20% 2d6 (+2d3 26% 4 Fugue of the Fallen Necr 2% N/A 30% 3 Inner Flame Hex/Fire 3% N/A 30% 3 Launch Clockwork Bee Frge 2% N/A 30% 3 Maxwell's Portable Pile Tloc 2% (3-9)d2 30% 3 Ozocubu's Armour Ice 2% N/A 30% 3 Cigotuvi's Putrefaction Necr/Air 2% N/A 71% 4 Dimensional Bullseye Hex/Tloc 1% N/A 71% 4 Dispel Undead Necr 2% 3d7 71% 4 Eringya's Surprising Cr Summ 2% N/A 71% 4 Leda's Liquefaction Alch/Erth 1% N/A 71% 4 Martyr's Knell Necr/Summ 2% N/A 71% 4 Vhi's Electric Charge Tloc/Air 4% N/A 71% 4 Detonation Catalyst Fire/Alch 3% 1d1 95% 5 Lee's Rapid Deconstruct Erth 1% 3d4* 96% 5 Permafrost Eruption Ice/Erth 1% 2x4d1 100% 6 Manifold Assault Tloc 1% N/A 100% 7 Dungeon Overview and Level Annotations Branches: Dungeon (4/15) Temple: D:4-7 Altars: Okawaru Shops: D:3 ( Innate Abilities, Weirdness & Mutations You cannot wear most types of armour. You are amphibious. You can wear up to eight rings at the same time. Your skin changes colour to match your surroundings (Stealth+). Your rubbery body absorbs attacks. (AC +1, EV +1) (You are camouflaged when in or above water. (Stealth+)) You have tentacles for arms and can constrict up to eight enemies at once. Message History (Press . to maintain the ray.) You feel very sick. The adder misses you. The searing ray hits the adder. You kill the adder! You feel sick. You hear an angry hiss. You stop channelling your searing ray. You feel sick. You feel sick. You feel sick. You see here a +0 ring mail. You feel sick. You feel sick. You feel sick. You feel sick. You are no longer poisoned. A phantom and a scorpion come into view. There is an escape hatch in the ceiling here. The scorpion stings you. A mysterious force pulls you upwards. The hatch slams shut behind you. Casting: Searing Ray (safe; 1% risk of failure) Confirm with . or Enter, or press ? or * to list all spells. Aiming: Searing Ray (safe; 1% risk of failure) Press: ? - help, Shift-Dir - straight line Aim: a scorpion (81% to hit) You focus your ray upon the scorpion. The searing ray hits the scorpion. The scorpion is moderately wounded. (Press . to maintain the ray.) The scorpion stings you. * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion! The scorpion is severely wounded. The scorpion stings you. * * * LOW HITPOINT WARNING * * * You are lethally poisoned! The scorpion poisons you! The scorpion stings you. * * * LOW HITPOINT WARNING * * * The searing ray hits the scorpion. The scorpion is almost dead. You die... ..#.##########.######......#.### ............................>..# #.#.###############.#......#...# #.#....................).......# ..#)###############.#......#.#.## ..#.........)<................... ............####.....####.##.#.## #.#...##<.#..........# #.#..#.#. #......#.....##.@....# #.#..#.#. #####......#...s.....# #.#..#.#. # ############.....####.#...... #..............##.#.## ## #..##.....#######.#... .## #.........# ###.#### ..## ##.##.....# #....... ...## #...#.....#####.#.#### #...## #.#..###.###.........# You could see a scorpion. Vanquished Creatures 2 bombardier beetles (D:4) A hound (D:4) 7 adders A dart slug (D:2) A ribbon worm (D:3) An orc (D:4) 3 giant cockroaches 6 hobgoblins 3 jackals (D:3) 2 quokkas 7 ball pythons 2 bats 4 endoplasms 2 frilled lizards (D:1) 8 goblins 5 kobolds 3 rats 58 creatures vanquished. Notes Turn | Place | Note -------+----------+------------------------------------------- 0 | D:1 | 2bit the Octopode Conjurer began the quest for the Orb. 0 | D:1 | Reached XP level 1. HP: 11/11 MP: 3/3 364 | D:1 | Reached XP level 2. HP: 17/17 MP: 0/5 475 | D:1 | Learned a level 2 spell: Searing Ray 1622 | D:2 | Reached skill level 5 in Conjurations 1622 | D:2 | Reached XP level 3. HP: 21/21 MP: 1/6 1890 | D:2 | Found a faded altar of an unknown god. 2289 | D:3 | Reached XP level 4. HP: 6/27 MP: 1/7 2398 | D:3 | Found Xuli Naf's Antique Weapon Boutique. 2747 | D:3 | Found an iron altar of Okawaru. 3260 | D:4 | Reached skill level 6 in Conjurations 3260 | D:4 | Reached XP level 5. HP: 31/31 MP: 3/8 3343 | D:4 | Identified 3 scrolls of acquirement 3343 | D:4 | Acquired Tipnam's Verses on the Angular Pyromaniac 3349 | D:4 | Acquired the ring "Hysmyron" {Will+ Str+6 Int+3} 3353 | D:4 | Acquired 946 gold pieces 3609 | D:4 | Learned a level 5 spell: Fireball 3915 | D:4 | Noticed an ogre 3915 | D:4 | Noticed a phantom 3945 | D:3 | Succumbed to a scorpion's poison Illustrated notes Levels and vault maps discovered: D:1: dpeg_arrival_simpleton_c, layout_basic, minmay_misc_feat_alley D:2: layout_loops_ring, chequers_ecumenical_altar_lobes D:3: layout_basic, okawaru_gym_becter, serial_shops, shop, serial_curves, eino_curves_01, eino_curves_03 D:4: minmay_evil_eye, layout_basic, zin_angel, nicolae_half_adder Skill XL: | 1 2 3 4 | ---------------+-------------+----- Conjurations | 5 6 | 6.9 Dodging | | 2.0 Stealth | | 2.6 Spellcasting | | 2.0 Fire Magic | | 0.2 Action | 1- 3 | 4- 6 || total ---------------------------+-------+-------++------- Melee: Unarmed | | 1 || 1 Cast: Magic Dart | 68 | 47 || 115 Searing Ray | 1 | 5 || 6 Use: Scroll | | 3 || 3 Armour: Skin | 7 | 7 || 14 Dodge: Dodged | 3 | 6 || 9